3155 lines
		
	
	
	
		
			100 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			3155 lines
		
	
	
	
		
			100 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| /** @license React v16.8.4
 | ||
|  * react.development.js
 | ||
|  *
 | ||
|  * Copyright (c) Facebook, Inc. and its affiliates.
 | ||
|  *
 | ||
|  * This source code is licensed under the MIT license found in the
 | ||
|  * LICENSE file in the root directory of this source tree.
 | ||
|  */
 | ||
| 
 | ||
| 'use strict';
 | ||
| 
 | ||
| (function (global, factory) {
 | ||
| 	typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
 | ||
| 	typeof define === 'function' && define.amd ? define(factory) :
 | ||
| 	(global.React = factory());
 | ||
| }(this, (function () { 'use strict';
 | ||
| 
 | ||
| // TODO: this is special because it gets imported during build.
 | ||
| 
 | ||
| var ReactVersion = '16.8.4';
 | ||
| 
 | ||
| // The Symbol used to tag the ReactElement-like types. If there is no native Symbol
 | ||
| // nor polyfill, then a plain number is used for performance.
 | ||
| var hasSymbol = typeof Symbol === 'function' && Symbol.for;
 | ||
| 
 | ||
| var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;
 | ||
| var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;
 | ||
| var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;
 | ||
| var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;
 | ||
| var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;
 | ||
| var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;
 | ||
| var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;
 | ||
| 
 | ||
| var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;
 | ||
| var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;
 | ||
| var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;
 | ||
| var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;
 | ||
| var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;
 | ||
| 
 | ||
| var MAYBE_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;
 | ||
| var FAUX_ITERATOR_SYMBOL = '@@iterator';
 | ||
| 
 | ||
| function getIteratorFn(maybeIterable) {
 | ||
|   if (maybeIterable === null || typeof maybeIterable !== 'object') {
 | ||
|     return null;
 | ||
|   }
 | ||
|   var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
 | ||
|   if (typeof maybeIterator === 'function') {
 | ||
|     return maybeIterator;
 | ||
|   }
 | ||
|   return null;
 | ||
| }
 | ||
| 
 | ||
| /*
 | ||
| object-assign
 | ||
| (c) Sindre Sorhus
 | ||
| @license MIT
 | ||
| */
 | ||
| 
 | ||
| 
 | ||
| /* eslint-disable no-unused-vars */
 | ||
| var getOwnPropertySymbols = Object.getOwnPropertySymbols;
 | ||
| var hasOwnProperty = Object.prototype.hasOwnProperty;
 | ||
| var propIsEnumerable = Object.prototype.propertyIsEnumerable;
 | ||
| 
 | ||
| function toObject(val) {
 | ||
| 	if (val === null || val === undefined) {
 | ||
| 		throw new TypeError('Object.assign cannot be called with null or undefined');
 | ||
| 	}
 | ||
| 
 | ||
| 	return Object(val);
 | ||
| }
 | ||
| 
 | ||
| function shouldUseNative() {
 | ||
| 	try {
 | ||
| 		if (!Object.assign) {
 | ||
| 			return false;
 | ||
| 		}
 | ||
| 
 | ||
| 		// Detect buggy property enumeration order in older V8 versions.
 | ||
| 
 | ||
| 		// https://bugs.chromium.org/p/v8/issues/detail?id=4118
 | ||
| 		var test1 = new String('abc');  // eslint-disable-line no-new-wrappers
 | ||
| 		test1[5] = 'de';
 | ||
| 		if (Object.getOwnPropertyNames(test1)[0] === '5') {
 | ||
| 			return false;
 | ||
| 		}
 | ||
| 
 | ||
| 		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
 | ||
| 		var test2 = {};
 | ||
| 		for (var i = 0; i < 10; i++) {
 | ||
| 			test2['_' + String.fromCharCode(i)] = i;
 | ||
| 		}
 | ||
| 		var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
 | ||
| 			return test2[n];
 | ||
| 		});
 | ||
| 		if (order2.join('') !== '0123456789') {
 | ||
| 			return false;
 | ||
| 		}
 | ||
| 
 | ||
| 		// https://bugs.chromium.org/p/v8/issues/detail?id=3056
 | ||
| 		var test3 = {};
 | ||
| 		'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
 | ||
| 			test3[letter] = letter;
 | ||
| 		});
 | ||
| 		if (Object.keys(Object.assign({}, test3)).join('') !==
 | ||
| 				'abcdefghijklmnopqrst') {
 | ||
| 			return false;
 | ||
| 		}
 | ||
| 
 | ||
| 		return true;
 | ||
| 	} catch (err) {
 | ||
| 		// We don't expect any of the above to throw, but better to be safe.
 | ||
| 		return false;
 | ||
| 	}
 | ||
| }
 | ||
| 
 | ||
| var objectAssign = shouldUseNative() ? Object.assign : function (target, source) {
 | ||
| 	var from;
 | ||
| 	var to = toObject(target);
 | ||
| 	var symbols;
 | ||
| 
 | ||
| 	for (var s = 1; s < arguments.length; s++) {
 | ||
| 		from = Object(arguments[s]);
 | ||
| 
 | ||
| 		for (var key in from) {
 | ||
| 			if (hasOwnProperty.call(from, key)) {
 | ||
| 				to[key] = from[key];
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		if (getOwnPropertySymbols) {
 | ||
| 			symbols = getOwnPropertySymbols(from);
 | ||
| 			for (var i = 0; i < symbols.length; i++) {
 | ||
| 				if (propIsEnumerable.call(from, symbols[i])) {
 | ||
| 					to[symbols[i]] = from[symbols[i]];
 | ||
| 				}
 | ||
| 			}
 | ||
| 		}
 | ||
| 	}
 | ||
| 
 | ||
| 	return to;
 | ||
| };
 | ||
| 
 | ||
| /**
 | ||
|  * Use invariant() to assert state which your program assumes to be true.
 | ||
|  *
 | ||
|  * Provide sprintf-style format (only %s is supported) and arguments
 | ||
|  * to provide information about what broke and what you were
 | ||
|  * expecting.
 | ||
|  *
 | ||
|  * The invariant message will be stripped in production, but the invariant
 | ||
|  * will remain to ensure logic does not differ in production.
 | ||
|  */
 | ||
| 
 | ||
| var validateFormat = function () {};
 | ||
| 
 | ||
| {
 | ||
|   validateFormat = function (format) {
 | ||
|     if (format === undefined) {
 | ||
|       throw new Error('invariant requires an error message argument');
 | ||
|     }
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| function invariant(condition, format, a, b, c, d, e, f) {
 | ||
|   validateFormat(format);
 | ||
| 
 | ||
|   if (!condition) {
 | ||
|     var error = void 0;
 | ||
|     if (format === undefined) {
 | ||
|       error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
 | ||
|     } else {
 | ||
|       var args = [a, b, c, d, e, f];
 | ||
|       var argIndex = 0;
 | ||
|       error = new Error(format.replace(/%s/g, function () {
 | ||
|         return args[argIndex++];
 | ||
|       }));
 | ||
|       error.name = 'Invariant Violation';
 | ||
|     }
 | ||
| 
 | ||
|     error.framesToPop = 1; // we don't care about invariant's own frame
 | ||
|     throw error;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| // Relying on the `invariant()` implementation lets us
 | ||
| // preserve the format and params in the www builds.
 | ||
| 
 | ||
| /**
 | ||
|  * Forked from fbjs/warning:
 | ||
|  * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
 | ||
|  *
 | ||
|  * Only change is we use console.warn instead of console.error,
 | ||
|  * and do nothing when 'console' is not supported.
 | ||
|  * This really simplifies the code.
 | ||
|  * ---
 | ||
|  * Similar to invariant but only logs a warning if the condition is not met.
 | ||
|  * This can be used to log issues in development environments in critical
 | ||
|  * paths. Removing the logging code for production environments will keep the
 | ||
|  * same logic and follow the same code paths.
 | ||
|  */
 | ||
| 
 | ||
| var lowPriorityWarning = function () {};
 | ||
| 
 | ||
| {
 | ||
|   var printWarning = function (format) {
 | ||
|     for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
 | ||
|       args[_key - 1] = arguments[_key];
 | ||
|     }
 | ||
| 
 | ||
|     var argIndex = 0;
 | ||
|     var message = 'Warning: ' + format.replace(/%s/g, function () {
 | ||
|       return args[argIndex++];
 | ||
|     });
 | ||
|     if (typeof console !== 'undefined') {
 | ||
|       console.warn(message);
 | ||
|     }
 | ||
|     try {
 | ||
|       // --- Welcome to debugging React ---
 | ||
|       // This error was thrown as a convenience so that you can use this stack
 | ||
|       // to find the callsite that caused this warning to fire.
 | ||
|       throw new Error(message);
 | ||
|     } catch (x) {}
 | ||
|   };
 | ||
| 
 | ||
|   lowPriorityWarning = function (condition, format) {
 | ||
|     if (format === undefined) {
 | ||
|       throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');
 | ||
|     }
 | ||
|     if (!condition) {
 | ||
|       for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
 | ||
|         args[_key2 - 2] = arguments[_key2];
 | ||
|       }
 | ||
| 
 | ||
|       printWarning.apply(undefined, [format].concat(args));
 | ||
|     }
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| var lowPriorityWarning$1 = lowPriorityWarning;
 | ||
| 
 | ||
| /**
 | ||
|  * Similar to invariant but only logs a warning if the condition is not met.
 | ||
|  * This can be used to log issues in development environments in critical
 | ||
|  * paths. Removing the logging code for production environments will keep the
 | ||
|  * same logic and follow the same code paths.
 | ||
|  */
 | ||
| 
 | ||
| var warningWithoutStack = function () {};
 | ||
| 
 | ||
| {
 | ||
|   warningWithoutStack = function (condition, format) {
 | ||
|     for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
 | ||
|       args[_key - 2] = arguments[_key];
 | ||
|     }
 | ||
| 
 | ||
|     if (format === undefined) {
 | ||
|       throw new Error('`warningWithoutStack(condition, format, ...args)` requires a warning ' + 'message argument');
 | ||
|     }
 | ||
|     if (args.length > 8) {
 | ||
|       // Check before the condition to catch violations early.
 | ||
|       throw new Error('warningWithoutStack() currently supports at most 8 arguments.');
 | ||
|     }
 | ||
|     if (condition) {
 | ||
|       return;
 | ||
|     }
 | ||
|     if (typeof console !== 'undefined') {
 | ||
|       var argsWithFormat = args.map(function (item) {
 | ||
|         return '' + item;
 | ||
|       });
 | ||
|       argsWithFormat.unshift('Warning: ' + format);
 | ||
| 
 | ||
|       // We intentionally don't use spread (or .apply) directly because it
 | ||
|       // breaks IE9: https://github.com/facebook/react/issues/13610
 | ||
|       Function.prototype.apply.call(console.error, console, argsWithFormat);
 | ||
|     }
 | ||
|     try {
 | ||
|       // --- Welcome to debugging React ---
 | ||
|       // This error was thrown as a convenience so that you can use this stack
 | ||
|       // to find the callsite that caused this warning to fire.
 | ||
|       var argIndex = 0;
 | ||
|       var message = 'Warning: ' + format.replace(/%s/g, function () {
 | ||
|         return args[argIndex++];
 | ||
|       });
 | ||
|       throw new Error(message);
 | ||
|     } catch (x) {}
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| var warningWithoutStack$1 = warningWithoutStack;
 | ||
| 
 | ||
| var didWarnStateUpdateForUnmountedComponent = {};
 | ||
| 
 | ||
| function warnNoop(publicInstance, callerName) {
 | ||
|   {
 | ||
|     var _constructor = publicInstance.constructor;
 | ||
|     var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';
 | ||
|     var warningKey = componentName + '.' + callerName;
 | ||
|     if (didWarnStateUpdateForUnmountedComponent[warningKey]) {
 | ||
|       return;
 | ||
|     }
 | ||
|     warningWithoutStack$1(false, "Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);
 | ||
|     didWarnStateUpdateForUnmountedComponent[warningKey] = true;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * This is the abstract API for an update queue.
 | ||
|  */
 | ||
| var ReactNoopUpdateQueue = {
 | ||
|   /**
 | ||
|    * Checks whether or not this composite component is mounted.
 | ||
|    * @param {ReactClass} publicInstance The instance we want to test.
 | ||
|    * @return {boolean} True if mounted, false otherwise.
 | ||
|    * @protected
 | ||
|    * @final
 | ||
|    */
 | ||
|   isMounted: function (publicInstance) {
 | ||
|     return false;
 | ||
|   },
 | ||
| 
 | ||
|   /**
 | ||
|    * Forces an update. This should only be invoked when it is known with
 | ||
|    * certainty that we are **not** in a DOM transaction.
 | ||
|    *
 | ||
|    * You may want to call this when you know that some deeper aspect of the
 | ||
|    * component's state has changed but `setState` was not called.
 | ||
|    *
 | ||
|    * This will not invoke `shouldComponentUpdate`, but it will invoke
 | ||
|    * `componentWillUpdate` and `componentDidUpdate`.
 | ||
|    *
 | ||
|    * @param {ReactClass} publicInstance The instance that should rerender.
 | ||
|    * @param {?function} callback Called after component is updated.
 | ||
|    * @param {?string} callerName name of the calling function in the public API.
 | ||
|    * @internal
 | ||
|    */
 | ||
|   enqueueForceUpdate: function (publicInstance, callback, callerName) {
 | ||
|     warnNoop(publicInstance, 'forceUpdate');
 | ||
|   },
 | ||
| 
 | ||
|   /**
 | ||
|    * Replaces all of the state. Always use this or `setState` to mutate state.
 | ||
|    * You should treat `this.state` as immutable.
 | ||
|    *
 | ||
|    * There is no guarantee that `this.state` will be immediately updated, so
 | ||
|    * accessing `this.state` after calling this method may return the old value.
 | ||
|    *
 | ||
|    * @param {ReactClass} publicInstance The instance that should rerender.
 | ||
|    * @param {object} completeState Next state.
 | ||
|    * @param {?function} callback Called after component is updated.
 | ||
|    * @param {?string} callerName name of the calling function in the public API.
 | ||
|    * @internal
 | ||
|    */
 | ||
|   enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
 | ||
|     warnNoop(publicInstance, 'replaceState');
 | ||
|   },
 | ||
| 
 | ||
|   /**
 | ||
|    * Sets a subset of the state. This only exists because _pendingState is
 | ||
|    * internal. This provides a merging strategy that is not available to deep
 | ||
|    * properties which is confusing. TODO: Expose pendingState or don't use it
 | ||
|    * during the merge.
 | ||
|    *
 | ||
|    * @param {ReactClass} publicInstance The instance that should rerender.
 | ||
|    * @param {object} partialState Next partial state to be merged with state.
 | ||
|    * @param {?function} callback Called after component is updated.
 | ||
|    * @param {?string} Name of the calling function in the public API.
 | ||
|    * @internal
 | ||
|    */
 | ||
|   enqueueSetState: function (publicInstance, partialState, callback, callerName) {
 | ||
|     warnNoop(publicInstance, 'setState');
 | ||
|   }
 | ||
| };
 | ||
| 
 | ||
| var emptyObject = {};
 | ||
| {
 | ||
|   Object.freeze(emptyObject);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Base class helpers for the updating state of a component.
 | ||
|  */
 | ||
| function Component(props, context, updater) {
 | ||
|   this.props = props;
 | ||
|   this.context = context;
 | ||
|   // If a component has string refs, we will assign a different object later.
 | ||
|   this.refs = emptyObject;
 | ||
|   // We initialize the default updater but the real one gets injected by the
 | ||
|   // renderer.
 | ||
|   this.updater = updater || ReactNoopUpdateQueue;
 | ||
| }
 | ||
| 
 | ||
| Component.prototype.isReactComponent = {};
 | ||
| 
 | ||
| /**
 | ||
|  * Sets a subset of the state. Always use this to mutate
 | ||
|  * state. You should treat `this.state` as immutable.
 | ||
|  *
 | ||
|  * There is no guarantee that `this.state` will be immediately updated, so
 | ||
|  * accessing `this.state` after calling this method may return the old value.
 | ||
|  *
 | ||
|  * There is no guarantee that calls to `setState` will run synchronously,
 | ||
|  * as they may eventually be batched together.  You can provide an optional
 | ||
|  * callback that will be executed when the call to setState is actually
 | ||
|  * completed.
 | ||
|  *
 | ||
|  * When a function is provided to setState, it will be called at some point in
 | ||
|  * the future (not synchronously). It will be called with the up to date
 | ||
|  * component arguments (state, props, context). These values can be different
 | ||
|  * from this.* because your function may be called after receiveProps but before
 | ||
|  * shouldComponentUpdate, and this new state, props, and context will not yet be
 | ||
|  * assigned to this.
 | ||
|  *
 | ||
|  * @param {object|function} partialState Next partial state or function to
 | ||
|  *        produce next partial state to be merged with current state.
 | ||
|  * @param {?function} callback Called after state is updated.
 | ||
|  * @final
 | ||
|  * @protected
 | ||
|  */
 | ||
| Component.prototype.setState = function (partialState, callback) {
 | ||
|   !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;
 | ||
|   this.updater.enqueueSetState(this, partialState, callback, 'setState');
 | ||
| };
 | ||
| 
 | ||
| /**
 | ||
|  * Forces an update. This should only be invoked when it is known with
 | ||
|  * certainty that we are **not** in a DOM transaction.
 | ||
|  *
 | ||
|  * You may want to call this when you know that some deeper aspect of the
 | ||
|  * component's state has changed but `setState` was not called.
 | ||
|  *
 | ||
|  * This will not invoke `shouldComponentUpdate`, but it will invoke
 | ||
|  * `componentWillUpdate` and `componentDidUpdate`.
 | ||
|  *
 | ||
|  * @param {?function} callback Called after update is complete.
 | ||
|  * @final
 | ||
|  * @protected
 | ||
|  */
 | ||
| Component.prototype.forceUpdate = function (callback) {
 | ||
|   this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
 | ||
| };
 | ||
| 
 | ||
| /**
 | ||
|  * Deprecated APIs. These APIs used to exist on classic React classes but since
 | ||
|  * we would like to deprecate them, we're not going to move them over to this
 | ||
|  * modern base class. Instead, we define a getter that warns if it's accessed.
 | ||
|  */
 | ||
| {
 | ||
|   var deprecatedAPIs = {
 | ||
|     isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
 | ||
|     replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
 | ||
|   };
 | ||
|   var defineDeprecationWarning = function (methodName, info) {
 | ||
|     Object.defineProperty(Component.prototype, methodName, {
 | ||
|       get: function () {
 | ||
|         lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);
 | ||
|         return undefined;
 | ||
|       }
 | ||
|     });
 | ||
|   };
 | ||
|   for (var fnName in deprecatedAPIs) {
 | ||
|     if (deprecatedAPIs.hasOwnProperty(fnName)) {
 | ||
|       defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function ComponentDummy() {}
 | ||
| ComponentDummy.prototype = Component.prototype;
 | ||
| 
 | ||
| /**
 | ||
|  * Convenience component with default shallow equality check for sCU.
 | ||
|  */
 | ||
| function PureComponent(props, context, updater) {
 | ||
|   this.props = props;
 | ||
|   this.context = context;
 | ||
|   // If a component has string refs, we will assign a different object later.
 | ||
|   this.refs = emptyObject;
 | ||
|   this.updater = updater || ReactNoopUpdateQueue;
 | ||
| }
 | ||
| 
 | ||
| var pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
 | ||
| pureComponentPrototype.constructor = PureComponent;
 | ||
| // Avoid an extra prototype jump for these methods.
 | ||
| objectAssign(pureComponentPrototype, Component.prototype);
 | ||
| pureComponentPrototype.isPureReactComponent = true;
 | ||
| 
 | ||
| // an immutable object with a single mutable value
 | ||
| function createRef() {
 | ||
|   var refObject = {
 | ||
|     current: null
 | ||
|   };
 | ||
|   {
 | ||
|     Object.seal(refObject);
 | ||
|   }
 | ||
|   return refObject;
 | ||
| }
 | ||
| 
 | ||
| var enableSchedulerDebugging = false;
 | ||
| 
 | ||
| /* eslint-disable no-var */
 | ||
| 
 | ||
| // TODO: Use symbols?
 | ||
| var ImmediatePriority = 1;
 | ||
| var UserBlockingPriority = 2;
 | ||
| var NormalPriority = 3;
 | ||
| var LowPriority = 4;
 | ||
| var IdlePriority = 5;
 | ||
| 
 | ||
| // Max 31 bit integer. The max integer size in V8 for 32-bit systems.
 | ||
| // Math.pow(2, 30) - 1
 | ||
| // 0b111111111111111111111111111111
 | ||
| var maxSigned31BitInt = 1073741823;
 | ||
| 
 | ||
| // Times out immediately
 | ||
| var IMMEDIATE_PRIORITY_TIMEOUT = -1;
 | ||
| // Eventually times out
 | ||
| var USER_BLOCKING_PRIORITY = 250;
 | ||
| var NORMAL_PRIORITY_TIMEOUT = 5000;
 | ||
| var LOW_PRIORITY_TIMEOUT = 10000;
 | ||
| // Never times out
 | ||
| var IDLE_PRIORITY = maxSigned31BitInt;
 | ||
| 
 | ||
| // Callbacks are stored as a circular, doubly linked list.
 | ||
| var firstCallbackNode = null;
 | ||
| 
 | ||
| var currentDidTimeout = false;
 | ||
| // Pausing the scheduler is useful for debugging.
 | ||
| var isSchedulerPaused = false;
 | ||
| 
 | ||
| var currentPriorityLevel = NormalPriority;
 | ||
| var currentEventStartTime = -1;
 | ||
| var currentExpirationTime = -1;
 | ||
| 
 | ||
| // This is set when a callback is being executed, to prevent re-entrancy.
 | ||
| var isExecutingCallback = false;
 | ||
| 
 | ||
| var isHostCallbackScheduled = false;
 | ||
| 
 | ||
| var hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
 | ||
| 
 | ||
| function ensureHostCallbackIsScheduled() {
 | ||
|   if (isExecutingCallback) {
 | ||
|     // Don't schedule work yet; wait until the next time we yield.
 | ||
|     return;
 | ||
|   }
 | ||
|   // Schedule the host callback using the earliest expiration in the list.
 | ||
|   var expirationTime = firstCallbackNode.expirationTime;
 | ||
|   if (!isHostCallbackScheduled) {
 | ||
|     isHostCallbackScheduled = true;
 | ||
|   } else {
 | ||
|     // Cancel the existing host callback.
 | ||
|     cancelHostCallback();
 | ||
|   }
 | ||
|   requestHostCallback(flushWork, expirationTime);
 | ||
| }
 | ||
| 
 | ||
| function flushFirstCallback() {
 | ||
|   var flushedNode = firstCallbackNode;
 | ||
| 
 | ||
|   // Remove the node from the list before calling the callback. That way the
 | ||
|   // list is in a consistent state even if the callback throws.
 | ||
|   var next = firstCallbackNode.next;
 | ||
|   if (firstCallbackNode === next) {
 | ||
|     // This is the last callback in the list.
 | ||
|     firstCallbackNode = null;
 | ||
|     next = null;
 | ||
|   } else {
 | ||
|     var lastCallbackNode = firstCallbackNode.previous;
 | ||
|     firstCallbackNode = lastCallbackNode.next = next;
 | ||
|     next.previous = lastCallbackNode;
 | ||
|   }
 | ||
| 
 | ||
|   flushedNode.next = flushedNode.previous = null;
 | ||
| 
 | ||
|   // Now it's safe to call the callback.
 | ||
|   var callback = flushedNode.callback;
 | ||
|   var expirationTime = flushedNode.expirationTime;
 | ||
|   var priorityLevel = flushedNode.priorityLevel;
 | ||
|   var previousPriorityLevel = currentPriorityLevel;
 | ||
|   var previousExpirationTime = currentExpirationTime;
 | ||
|   currentPriorityLevel = priorityLevel;
 | ||
|   currentExpirationTime = expirationTime;
 | ||
|   var continuationCallback;
 | ||
|   try {
 | ||
|     continuationCallback = callback();
 | ||
|   } finally {
 | ||
|     currentPriorityLevel = previousPriorityLevel;
 | ||
|     currentExpirationTime = previousExpirationTime;
 | ||
|   }
 | ||
| 
 | ||
|   // A callback may return a continuation. The continuation should be scheduled
 | ||
|   // with the same priority and expiration as the just-finished callback.
 | ||
|   if (typeof continuationCallback === 'function') {
 | ||
|     var continuationNode = {
 | ||
|       callback: continuationCallback,
 | ||
|       priorityLevel: priorityLevel,
 | ||
|       expirationTime: expirationTime,
 | ||
|       next: null,
 | ||
|       previous: null
 | ||
|     };
 | ||
| 
 | ||
|     // Insert the new callback into the list, sorted by its expiration. This is
 | ||
|     // almost the same as the code in `scheduleCallback`, except the callback
 | ||
|     // is inserted into the list *before* callbacks of equal expiration instead
 | ||
|     // of after.
 | ||
|     if (firstCallbackNode === null) {
 | ||
|       // This is the first callback in the list.
 | ||
|       firstCallbackNode = continuationNode.next = continuationNode.previous = continuationNode;
 | ||
|     } else {
 | ||
|       var nextAfterContinuation = null;
 | ||
|       var node = firstCallbackNode;
 | ||
|       do {
 | ||
|         if (node.expirationTime >= expirationTime) {
 | ||
|           // This callback expires at or after the continuation. We will insert
 | ||
|           // the continuation *before* this callback.
 | ||
|           nextAfterContinuation = node;
 | ||
|           break;
 | ||
|         }
 | ||
|         node = node.next;
 | ||
|       } while (node !== firstCallbackNode);
 | ||
| 
 | ||
|       if (nextAfterContinuation === null) {
 | ||
|         // No equal or lower priority callback was found, which means the new
 | ||
|         // callback is the lowest priority callback in the list.
 | ||
|         nextAfterContinuation = firstCallbackNode;
 | ||
|       } else if (nextAfterContinuation === firstCallbackNode) {
 | ||
|         // The new callback is the highest priority callback in the list.
 | ||
|         firstCallbackNode = continuationNode;
 | ||
|         ensureHostCallbackIsScheduled();
 | ||
|       }
 | ||
| 
 | ||
|       var previous = nextAfterContinuation.previous;
 | ||
|       previous.next = nextAfterContinuation.previous = continuationNode;
 | ||
|       continuationNode.next = nextAfterContinuation;
 | ||
|       continuationNode.previous = previous;
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function flushImmediateWork() {
 | ||
|   if (
 | ||
|   // Confirm we've exited the outer most event handler
 | ||
|   currentEventStartTime === -1 && firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority) {
 | ||
|     isExecutingCallback = true;
 | ||
|     try {
 | ||
|       do {
 | ||
|         flushFirstCallback();
 | ||
|       } while (
 | ||
|       // Keep flushing until there are no more immediate callbacks
 | ||
|       firstCallbackNode !== null && firstCallbackNode.priorityLevel === ImmediatePriority);
 | ||
|     } finally {
 | ||
|       isExecutingCallback = false;
 | ||
|       if (firstCallbackNode !== null) {
 | ||
|         // There's still work remaining. Request another callback.
 | ||
|         ensureHostCallbackIsScheduled();
 | ||
|       } else {
 | ||
|         isHostCallbackScheduled = false;
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function flushWork(didTimeout) {
 | ||
|   // Exit right away if we're currently paused
 | ||
| 
 | ||
|   if (enableSchedulerDebugging && isSchedulerPaused) {
 | ||
|     return;
 | ||
|   }
 | ||
| 
 | ||
|   isExecutingCallback = true;
 | ||
|   var previousDidTimeout = currentDidTimeout;
 | ||
|   currentDidTimeout = didTimeout;
 | ||
|   try {
 | ||
|     if (didTimeout) {
 | ||
|       // Flush all the expired callbacks without yielding.
 | ||
|       while (firstCallbackNode !== null && !(enableSchedulerDebugging && isSchedulerPaused)) {
 | ||
|         // TODO Wrap in feature flag
 | ||
|         // Read the current time. Flush all the callbacks that expire at or
 | ||
|         // earlier than that time. Then read the current time again and repeat.
 | ||
|         // This optimizes for as few performance.now calls as possible.
 | ||
|         var currentTime = getCurrentTime();
 | ||
|         if (firstCallbackNode.expirationTime <= currentTime) {
 | ||
|           do {
 | ||
|             flushFirstCallback();
 | ||
|           } while (firstCallbackNode !== null && firstCallbackNode.expirationTime <= currentTime && !(enableSchedulerDebugging && isSchedulerPaused));
 | ||
|           continue;
 | ||
|         }
 | ||
|         break;
 | ||
|       }
 | ||
|     } else {
 | ||
|       // Keep flushing callbacks until we run out of time in the frame.
 | ||
|       if (firstCallbackNode !== null) {
 | ||
|         do {
 | ||
|           if (enableSchedulerDebugging && isSchedulerPaused) {
 | ||
|             break;
 | ||
|           }
 | ||
|           flushFirstCallback();
 | ||
|         } while (firstCallbackNode !== null && !shouldYieldToHost());
 | ||
|       }
 | ||
|     }
 | ||
|   } finally {
 | ||
|     isExecutingCallback = false;
 | ||
|     currentDidTimeout = previousDidTimeout;
 | ||
|     if (firstCallbackNode !== null) {
 | ||
|       // There's still work remaining. Request another callback.
 | ||
|       ensureHostCallbackIsScheduled();
 | ||
|     } else {
 | ||
|       isHostCallbackScheduled = false;
 | ||
|     }
 | ||
|     // Before exiting, flush all the immediate work that was scheduled.
 | ||
|     flushImmediateWork();
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_runWithPriority(priorityLevel, eventHandler) {
 | ||
|   switch (priorityLevel) {
 | ||
|     case ImmediatePriority:
 | ||
|     case UserBlockingPriority:
 | ||
|     case NormalPriority:
 | ||
|     case LowPriority:
 | ||
|     case IdlePriority:
 | ||
|       break;
 | ||
|     default:
 | ||
|       priorityLevel = NormalPriority;
 | ||
|   }
 | ||
| 
 | ||
|   var previousPriorityLevel = currentPriorityLevel;
 | ||
|   var previousEventStartTime = currentEventStartTime;
 | ||
|   currentPriorityLevel = priorityLevel;
 | ||
|   currentEventStartTime = getCurrentTime();
 | ||
| 
 | ||
|   try {
 | ||
|     return eventHandler();
 | ||
|   } finally {
 | ||
|     currentPriorityLevel = previousPriorityLevel;
 | ||
|     currentEventStartTime = previousEventStartTime;
 | ||
| 
 | ||
|     // Before exiting, flush all the immediate work that was scheduled.
 | ||
|     flushImmediateWork();
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_next(eventHandler) {
 | ||
|   var priorityLevel = void 0;
 | ||
|   switch (currentPriorityLevel) {
 | ||
|     case ImmediatePriority:
 | ||
|     case UserBlockingPriority:
 | ||
|     case NormalPriority:
 | ||
|       // Shift down to normal priority
 | ||
|       priorityLevel = NormalPriority;
 | ||
|       break;
 | ||
|     default:
 | ||
|       // Anything lower than normal priority should remain at the current level.
 | ||
|       priorityLevel = currentPriorityLevel;
 | ||
|       break;
 | ||
|   }
 | ||
| 
 | ||
|   var previousPriorityLevel = currentPriorityLevel;
 | ||
|   var previousEventStartTime = currentEventStartTime;
 | ||
|   currentPriorityLevel = priorityLevel;
 | ||
|   currentEventStartTime = getCurrentTime();
 | ||
| 
 | ||
|   try {
 | ||
|     return eventHandler();
 | ||
|   } finally {
 | ||
|     currentPriorityLevel = previousPriorityLevel;
 | ||
|     currentEventStartTime = previousEventStartTime;
 | ||
| 
 | ||
|     // Before exiting, flush all the immediate work that was scheduled.
 | ||
|     flushImmediateWork();
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_wrapCallback(callback) {
 | ||
|   var parentPriorityLevel = currentPriorityLevel;
 | ||
|   return function () {
 | ||
|     // This is a fork of runWithPriority, inlined for performance.
 | ||
|     var previousPriorityLevel = currentPriorityLevel;
 | ||
|     var previousEventStartTime = currentEventStartTime;
 | ||
|     currentPriorityLevel = parentPriorityLevel;
 | ||
|     currentEventStartTime = getCurrentTime();
 | ||
| 
 | ||
|     try {
 | ||
|       return callback.apply(this, arguments);
 | ||
|     } finally {
 | ||
|       currentPriorityLevel = previousPriorityLevel;
 | ||
|       currentEventStartTime = previousEventStartTime;
 | ||
|       flushImmediateWork();
 | ||
|     }
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| function unstable_scheduleCallback(callback, deprecated_options) {
 | ||
|   var startTime = currentEventStartTime !== -1 ? currentEventStartTime : getCurrentTime();
 | ||
| 
 | ||
|   var expirationTime;
 | ||
|   if (typeof deprecated_options === 'object' && deprecated_options !== null && typeof deprecated_options.timeout === 'number') {
 | ||
|     // FIXME: Remove this branch once we lift expiration times out of React.
 | ||
|     expirationTime = startTime + deprecated_options.timeout;
 | ||
|   } else {
 | ||
|     switch (currentPriorityLevel) {
 | ||
|       case ImmediatePriority:
 | ||
|         expirationTime = startTime + IMMEDIATE_PRIORITY_TIMEOUT;
 | ||
|         break;
 | ||
|       case UserBlockingPriority:
 | ||
|         expirationTime = startTime + USER_BLOCKING_PRIORITY;
 | ||
|         break;
 | ||
|       case IdlePriority:
 | ||
|         expirationTime = startTime + IDLE_PRIORITY;
 | ||
|         break;
 | ||
|       case LowPriority:
 | ||
|         expirationTime = startTime + LOW_PRIORITY_TIMEOUT;
 | ||
|         break;
 | ||
|       case NormalPriority:
 | ||
|       default:
 | ||
|         expirationTime = startTime + NORMAL_PRIORITY_TIMEOUT;
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   var newNode = {
 | ||
|     callback: callback,
 | ||
|     priorityLevel: currentPriorityLevel,
 | ||
|     expirationTime: expirationTime,
 | ||
|     next: null,
 | ||
|     previous: null
 | ||
|   };
 | ||
| 
 | ||
|   // Insert the new callback into the list, ordered first by expiration, then
 | ||
|   // by insertion. So the new callback is inserted any other callback with
 | ||
|   // equal expiration.
 | ||
|   if (firstCallbackNode === null) {
 | ||
|     // This is the first callback in the list.
 | ||
|     firstCallbackNode = newNode.next = newNode.previous = newNode;
 | ||
|     ensureHostCallbackIsScheduled();
 | ||
|   } else {
 | ||
|     var next = null;
 | ||
|     var node = firstCallbackNode;
 | ||
|     do {
 | ||
|       if (node.expirationTime > expirationTime) {
 | ||
|         // The new callback expires before this one.
 | ||
|         next = node;
 | ||
|         break;
 | ||
|       }
 | ||
|       node = node.next;
 | ||
|     } while (node !== firstCallbackNode);
 | ||
| 
 | ||
|     if (next === null) {
 | ||
|       // No callback with a later expiration was found, which means the new
 | ||
|       // callback has the latest expiration in the list.
 | ||
|       next = firstCallbackNode;
 | ||
|     } else if (next === firstCallbackNode) {
 | ||
|       // The new callback has the earliest expiration in the entire list.
 | ||
|       firstCallbackNode = newNode;
 | ||
|       ensureHostCallbackIsScheduled();
 | ||
|     }
 | ||
| 
 | ||
|     var previous = next.previous;
 | ||
|     previous.next = next.previous = newNode;
 | ||
|     newNode.next = next;
 | ||
|     newNode.previous = previous;
 | ||
|   }
 | ||
| 
 | ||
|   return newNode;
 | ||
| }
 | ||
| 
 | ||
| function unstable_pauseExecution() {
 | ||
|   isSchedulerPaused = true;
 | ||
| }
 | ||
| 
 | ||
| function unstable_continueExecution() {
 | ||
|   isSchedulerPaused = false;
 | ||
|   if (firstCallbackNode !== null) {
 | ||
|     ensureHostCallbackIsScheduled();
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_getFirstCallbackNode() {
 | ||
|   return firstCallbackNode;
 | ||
| }
 | ||
| 
 | ||
| function unstable_cancelCallback(callbackNode) {
 | ||
|   var next = callbackNode.next;
 | ||
|   if (next === null) {
 | ||
|     // Already cancelled.
 | ||
|     return;
 | ||
|   }
 | ||
| 
 | ||
|   if (next === callbackNode) {
 | ||
|     // This is the only scheduled callback. Clear the list.
 | ||
|     firstCallbackNode = null;
 | ||
|   } else {
 | ||
|     // Remove the callback from its position in the list.
 | ||
|     if (callbackNode === firstCallbackNode) {
 | ||
|       firstCallbackNode = next;
 | ||
|     }
 | ||
|     var previous = callbackNode.previous;
 | ||
|     previous.next = next;
 | ||
|     next.previous = previous;
 | ||
|   }
 | ||
| 
 | ||
|   callbackNode.next = callbackNode.previous = null;
 | ||
| }
 | ||
| 
 | ||
| function unstable_getCurrentPriorityLevel() {
 | ||
|   return currentPriorityLevel;
 | ||
| }
 | ||
| 
 | ||
| function unstable_shouldYield() {
 | ||
|   return !currentDidTimeout && (firstCallbackNode !== null && firstCallbackNode.expirationTime < currentExpirationTime || shouldYieldToHost());
 | ||
| }
 | ||
| 
 | ||
| // The remaining code is essentially a polyfill for requestIdleCallback. It
 | ||
| // works by scheduling a requestAnimationFrame, storing the time for the start
 | ||
| // of the frame, then scheduling a postMessage which gets scheduled after paint.
 | ||
| // Within the postMessage handler do as much work as possible until time + frame
 | ||
| // rate. By separating the idle call into a separate event tick we ensure that
 | ||
| // layout, paint and other browser work is counted against the available time.
 | ||
| // The frame rate is dynamically adjusted.
 | ||
| 
 | ||
| // We capture a local reference to any global, in case it gets polyfilled after
 | ||
| // this module is initially evaluated. We want to be using a
 | ||
| // consistent implementation.
 | ||
| var localDate = Date;
 | ||
| 
 | ||
| // This initialization code may run even on server environments if a component
 | ||
| // just imports ReactDOM (e.g. for findDOMNode). Some environments might not
 | ||
| // have setTimeout or clearTimeout. However, we always expect them to be defined
 | ||
| // on the client. https://github.com/facebook/react/pull/13088
 | ||
| var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : undefined;
 | ||
| var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : undefined;
 | ||
| 
 | ||
| // We don't expect either of these to necessarily be defined, but we will error
 | ||
| // later if they are missing on the client.
 | ||
| var localRequestAnimationFrame = typeof requestAnimationFrame === 'function' ? requestAnimationFrame : undefined;
 | ||
| var localCancelAnimationFrame = typeof cancelAnimationFrame === 'function' ? cancelAnimationFrame : undefined;
 | ||
| 
 | ||
| var getCurrentTime;
 | ||
| 
 | ||
| // requestAnimationFrame does not run when the tab is in the background. If
 | ||
| // we're backgrounded we prefer for that work to happen so that the page
 | ||
| // continues to load in the background. So we also schedule a 'setTimeout' as
 | ||
| // a fallback.
 | ||
| // TODO: Need a better heuristic for backgrounded work.
 | ||
| var ANIMATION_FRAME_TIMEOUT = 100;
 | ||
| var rAFID;
 | ||
| var rAFTimeoutID;
 | ||
| var requestAnimationFrameWithTimeout = function (callback) {
 | ||
|   // schedule rAF and also a setTimeout
 | ||
|   rAFID = localRequestAnimationFrame(function (timestamp) {
 | ||
|     // cancel the setTimeout
 | ||
|     localClearTimeout(rAFTimeoutID);
 | ||
|     callback(timestamp);
 | ||
|   });
 | ||
|   rAFTimeoutID = localSetTimeout(function () {
 | ||
|     // cancel the requestAnimationFrame
 | ||
|     localCancelAnimationFrame(rAFID);
 | ||
|     callback(getCurrentTime());
 | ||
|   }, ANIMATION_FRAME_TIMEOUT);
 | ||
| };
 | ||
| 
 | ||
| if (hasNativePerformanceNow) {
 | ||
|   var Performance = performance;
 | ||
|   getCurrentTime = function () {
 | ||
|     return Performance.now();
 | ||
|   };
 | ||
| } else {
 | ||
|   getCurrentTime = function () {
 | ||
|     return localDate.now();
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| var requestHostCallback;
 | ||
| var cancelHostCallback;
 | ||
| var shouldYieldToHost;
 | ||
| 
 | ||
| var globalValue = null;
 | ||
| if (typeof window !== 'undefined') {
 | ||
|   globalValue = window;
 | ||
| } else if (typeof global !== 'undefined') {
 | ||
|   globalValue = global;
 | ||
| }
 | ||
| 
 | ||
| if (globalValue && globalValue._schedMock) {
 | ||
|   // Dynamic injection, only for testing purposes.
 | ||
|   var globalImpl = globalValue._schedMock;
 | ||
|   requestHostCallback = globalImpl[0];
 | ||
|   cancelHostCallback = globalImpl[1];
 | ||
|   shouldYieldToHost = globalImpl[2];
 | ||
|   getCurrentTime = globalImpl[3];
 | ||
| } else if (
 | ||
| // If Scheduler runs in a non-DOM environment, it falls back to a naive
 | ||
| // implementation using setTimeout.
 | ||
| typeof window === 'undefined' ||
 | ||
| // Check if MessageChannel is supported, too.
 | ||
| typeof MessageChannel !== 'function') {
 | ||
|   // If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
 | ||
|   // fallback to a naive implementation.
 | ||
|   var _callback = null;
 | ||
|   var _flushCallback = function (didTimeout) {
 | ||
|     if (_callback !== null) {
 | ||
|       try {
 | ||
|         _callback(didTimeout);
 | ||
|       } finally {
 | ||
|         _callback = null;
 | ||
|       }
 | ||
|     }
 | ||
|   };
 | ||
|   requestHostCallback = function (cb, ms) {
 | ||
|     if (_callback !== null) {
 | ||
|       // Protect against re-entrancy.
 | ||
|       setTimeout(requestHostCallback, 0, cb);
 | ||
|     } else {
 | ||
|       _callback = cb;
 | ||
|       setTimeout(_flushCallback, 0, false);
 | ||
|     }
 | ||
|   };
 | ||
|   cancelHostCallback = function () {
 | ||
|     _callback = null;
 | ||
|   };
 | ||
|   shouldYieldToHost = function () {
 | ||
|     return false;
 | ||
|   };
 | ||
| } else {
 | ||
|   if (typeof console !== 'undefined') {
 | ||
|     // TODO: Remove fb.me link
 | ||
|     if (typeof localRequestAnimationFrame !== 'function') {
 | ||
|       console.error("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
 | ||
|     }
 | ||
|     if (typeof localCancelAnimationFrame !== 'function') {
 | ||
|       console.error("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://fb.me/react-polyfills');
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   var scheduledHostCallback = null;
 | ||
|   var isMessageEventScheduled = false;
 | ||
|   var timeoutTime = -1;
 | ||
| 
 | ||
|   var isAnimationFrameScheduled = false;
 | ||
| 
 | ||
|   var isFlushingHostCallback = false;
 | ||
| 
 | ||
|   var frameDeadline = 0;
 | ||
|   // We start out assuming that we run at 30fps but then the heuristic tracking
 | ||
|   // will adjust this value to a faster fps if we get more frequent animation
 | ||
|   // frames.
 | ||
|   var previousFrameTime = 33;
 | ||
|   var activeFrameTime = 33;
 | ||
| 
 | ||
|   shouldYieldToHost = function () {
 | ||
|     return frameDeadline <= getCurrentTime();
 | ||
|   };
 | ||
| 
 | ||
|   // We use the postMessage trick to defer idle work until after the repaint.
 | ||
|   var channel = new MessageChannel();
 | ||
|   var port = channel.port2;
 | ||
|   channel.port1.onmessage = function (event) {
 | ||
|     isMessageEventScheduled = false;
 | ||
| 
 | ||
|     var prevScheduledCallback = scheduledHostCallback;
 | ||
|     var prevTimeoutTime = timeoutTime;
 | ||
|     scheduledHostCallback = null;
 | ||
|     timeoutTime = -1;
 | ||
| 
 | ||
|     var currentTime = getCurrentTime();
 | ||
| 
 | ||
|     var didTimeout = false;
 | ||
|     if (frameDeadline - currentTime <= 0) {
 | ||
|       // There's no time left in this idle period. Check if the callback has
 | ||
|       // a timeout and whether it's been exceeded.
 | ||
|       if (prevTimeoutTime !== -1 && prevTimeoutTime <= currentTime) {
 | ||
|         // Exceeded the timeout. Invoke the callback even though there's no
 | ||
|         // time left.
 | ||
|         didTimeout = true;
 | ||
|       } else {
 | ||
|         // No timeout.
 | ||
|         if (!isAnimationFrameScheduled) {
 | ||
|           // Schedule another animation callback so we retry later.
 | ||
|           isAnimationFrameScheduled = true;
 | ||
|           requestAnimationFrameWithTimeout(animationTick);
 | ||
|         }
 | ||
|         // Exit without invoking the callback.
 | ||
|         scheduledHostCallback = prevScheduledCallback;
 | ||
|         timeoutTime = prevTimeoutTime;
 | ||
|         return;
 | ||
|       }
 | ||
|     }
 | ||
| 
 | ||
|     if (prevScheduledCallback !== null) {
 | ||
|       isFlushingHostCallback = true;
 | ||
|       try {
 | ||
|         prevScheduledCallback(didTimeout);
 | ||
|       } finally {
 | ||
|         isFlushingHostCallback = false;
 | ||
|       }
 | ||
|     }
 | ||
|   };
 | ||
| 
 | ||
|   var animationTick = function (rafTime) {
 | ||
|     if (scheduledHostCallback !== null) {
 | ||
|       // Eagerly schedule the next animation callback at the beginning of the
 | ||
|       // frame. If the scheduler queue is not empty at the end of the frame, it
 | ||
|       // will continue flushing inside that callback. If the queue *is* empty,
 | ||
|       // then it will exit immediately. Posting the callback at the start of the
 | ||
|       // frame ensures it's fired within the earliest possible frame. If we
 | ||
|       // waited until the end of the frame to post the callback, we risk the
 | ||
|       // browser skipping a frame and not firing the callback until the frame
 | ||
|       // after that.
 | ||
|       requestAnimationFrameWithTimeout(animationTick);
 | ||
|     } else {
 | ||
|       // No pending work. Exit.
 | ||
|       isAnimationFrameScheduled = false;
 | ||
|       return;
 | ||
|     }
 | ||
| 
 | ||
|     var nextFrameTime = rafTime - frameDeadline + activeFrameTime;
 | ||
|     if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {
 | ||
|       if (nextFrameTime < 8) {
 | ||
|         // Defensive coding. We don't support higher frame rates than 120hz.
 | ||
|         // If the calculated frame time gets lower than 8, it is probably a bug.
 | ||
|         nextFrameTime = 8;
 | ||
|       }
 | ||
|       // If one frame goes long, then the next one can be short to catch up.
 | ||
|       // If two frames are short in a row, then that's an indication that we
 | ||
|       // actually have a higher frame rate than what we're currently optimizing.
 | ||
|       // We adjust our heuristic dynamically accordingly. For example, if we're
 | ||
|       // running on 120hz display or 90hz VR display.
 | ||
|       // Take the max of the two in case one of them was an anomaly due to
 | ||
|       // missed frame deadlines.
 | ||
|       activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;
 | ||
|     } else {
 | ||
|       previousFrameTime = nextFrameTime;
 | ||
|     }
 | ||
|     frameDeadline = rafTime + activeFrameTime;
 | ||
|     if (!isMessageEventScheduled) {
 | ||
|       isMessageEventScheduled = true;
 | ||
|       port.postMessage(undefined);
 | ||
|     }
 | ||
|   };
 | ||
| 
 | ||
|   requestHostCallback = function (callback, absoluteTimeout) {
 | ||
|     scheduledHostCallback = callback;
 | ||
|     timeoutTime = absoluteTimeout;
 | ||
|     if (isFlushingHostCallback || absoluteTimeout < 0) {
 | ||
|       // Don't wait for the next frame. Continue working ASAP, in a new event.
 | ||
|       port.postMessage(undefined);
 | ||
|     } else if (!isAnimationFrameScheduled) {
 | ||
|       // If rAF didn't already schedule one, we need to schedule a frame.
 | ||
|       // TODO: If this rAF doesn't materialize because the browser throttles, we
 | ||
|       // might want to still have setTimeout trigger rIC as a backup to ensure
 | ||
|       // that we keep performing work.
 | ||
|       isAnimationFrameScheduled = true;
 | ||
|       requestAnimationFrameWithTimeout(animationTick);
 | ||
|     }
 | ||
|   };
 | ||
| 
 | ||
|   cancelHostCallback = function () {
 | ||
|     scheduledHostCallback = null;
 | ||
|     isMessageEventScheduled = false;
 | ||
|     timeoutTime = -1;
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| // Helps identify side effects in begin-phase lifecycle hooks and setState reducers:
 | ||
| 
 | ||
| 
 | ||
| // In some cases, StrictMode should also double-render lifecycles.
 | ||
| // This can be confusing for tests though,
 | ||
| // And it can be bad for performance in production.
 | ||
| // This feature flag can be used to control the behavior:
 | ||
| 
 | ||
| 
 | ||
| // To preserve the "Pause on caught exceptions" behavior of the debugger, we
 | ||
| // replay the begin phase of a failed component inside invokeGuardedCallback.
 | ||
| 
 | ||
| 
 | ||
| // Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
 | ||
| 
 | ||
| 
 | ||
| // Gather advanced timing metrics for Profiler subtrees.
 | ||
| 
 | ||
| 
 | ||
| // Trace which interactions trigger each commit.
 | ||
| var enableSchedulerTracing = true;
 | ||
| 
 | ||
| // Only used in www builds.
 | ||
|  // TODO: true? Here it might just be false.
 | ||
| 
 | ||
| // Only used in www builds.
 | ||
| 
 | ||
| 
 | ||
| // Only used in www builds.
 | ||
| 
 | ||
| 
 | ||
| // React Fire: prevent the value and checked attributes from syncing
 | ||
| // with their related DOM properties
 | ||
| 
 | ||
| 
 | ||
| // These APIs will no longer be "unstable" in the upcoming 16.7 release,
 | ||
| // Control this behavior with a flag to support 16.6 minor releases in the meanwhile.
 | ||
| var enableStableConcurrentModeAPIs = false;
 | ||
| 
 | ||
| var DEFAULT_THREAD_ID = 0;
 | ||
| 
 | ||
| // Counters used to generate unique IDs.
 | ||
| var interactionIDCounter = 0;
 | ||
| var threadIDCounter = 0;
 | ||
| 
 | ||
| // Set of currently traced interactions.
 | ||
| // Interactions "stack"–
 | ||
| // Meaning that newly traced interactions are appended to the previously active set.
 | ||
| // When an interaction goes out of scope, the previous set (if any) is restored.
 | ||
| var interactionsRef = null;
 | ||
| 
 | ||
| // Listener(s) to notify when interactions begin and end.
 | ||
| var subscriberRef = null;
 | ||
| 
 | ||
| if (enableSchedulerTracing) {
 | ||
|   interactionsRef = {
 | ||
|     current: new Set()
 | ||
|   };
 | ||
|   subscriberRef = {
 | ||
|     current: null
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| function unstable_clear(callback) {
 | ||
|   if (!enableSchedulerTracing) {
 | ||
|     return callback();
 | ||
|   }
 | ||
| 
 | ||
|   var prevInteractions = interactionsRef.current;
 | ||
|   interactionsRef.current = new Set();
 | ||
| 
 | ||
|   try {
 | ||
|     return callback();
 | ||
|   } finally {
 | ||
|     interactionsRef.current = prevInteractions;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_getCurrent() {
 | ||
|   if (!enableSchedulerTracing) {
 | ||
|     return null;
 | ||
|   } else {
 | ||
|     return interactionsRef.current;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_getThreadID() {
 | ||
|   return ++threadIDCounter;
 | ||
| }
 | ||
| 
 | ||
| function unstable_trace(name, timestamp, callback) {
 | ||
|   var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
 | ||
| 
 | ||
|   if (!enableSchedulerTracing) {
 | ||
|     return callback();
 | ||
|   }
 | ||
| 
 | ||
|   var interaction = {
 | ||
|     __count: 1,
 | ||
|     id: interactionIDCounter++,
 | ||
|     name: name,
 | ||
|     timestamp: timestamp
 | ||
|   };
 | ||
| 
 | ||
|   var prevInteractions = interactionsRef.current;
 | ||
| 
 | ||
|   // Traced interactions should stack/accumulate.
 | ||
|   // To do that, clone the current interactions.
 | ||
|   // The previous set will be restored upon completion.
 | ||
|   var interactions = new Set(prevInteractions);
 | ||
|   interactions.add(interaction);
 | ||
|   interactionsRef.current = interactions;
 | ||
| 
 | ||
|   var subscriber = subscriberRef.current;
 | ||
|   var returnValue = void 0;
 | ||
| 
 | ||
|   try {
 | ||
|     if (subscriber !== null) {
 | ||
|       subscriber.onInteractionTraced(interaction);
 | ||
|     }
 | ||
|   } finally {
 | ||
|     try {
 | ||
|       if (subscriber !== null) {
 | ||
|         subscriber.onWorkStarted(interactions, threadID);
 | ||
|       }
 | ||
|     } finally {
 | ||
|       try {
 | ||
|         returnValue = callback();
 | ||
|       } finally {
 | ||
|         interactionsRef.current = prevInteractions;
 | ||
| 
 | ||
|         try {
 | ||
|           if (subscriber !== null) {
 | ||
|             subscriber.onWorkStopped(interactions, threadID);
 | ||
|           }
 | ||
|         } finally {
 | ||
|           interaction.__count--;
 | ||
| 
 | ||
|           // If no async work was scheduled for this interaction,
 | ||
|           // Notify subscribers that it's completed.
 | ||
|           if (subscriber !== null && interaction.__count === 0) {
 | ||
|             subscriber.onInteractionScheduledWorkCompleted(interaction);
 | ||
|           }
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   return returnValue;
 | ||
| }
 | ||
| 
 | ||
| function unstable_wrap(callback) {
 | ||
|   var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
 | ||
| 
 | ||
|   if (!enableSchedulerTracing) {
 | ||
|     return callback;
 | ||
|   }
 | ||
| 
 | ||
|   var wrappedInteractions = interactionsRef.current;
 | ||
| 
 | ||
|   var subscriber = subscriberRef.current;
 | ||
|   if (subscriber !== null) {
 | ||
|     subscriber.onWorkScheduled(wrappedInteractions, threadID);
 | ||
|   }
 | ||
| 
 | ||
|   // Update the pending async work count for the current interactions.
 | ||
|   // Update after calling subscribers in case of error.
 | ||
|   wrappedInteractions.forEach(function (interaction) {
 | ||
|     interaction.__count++;
 | ||
|   });
 | ||
| 
 | ||
|   var hasRun = false;
 | ||
| 
 | ||
|   function wrapped() {
 | ||
|     var prevInteractions = interactionsRef.current;
 | ||
|     interactionsRef.current = wrappedInteractions;
 | ||
| 
 | ||
|     subscriber = subscriberRef.current;
 | ||
| 
 | ||
|     try {
 | ||
|       var returnValue = void 0;
 | ||
| 
 | ||
|       try {
 | ||
|         if (subscriber !== null) {
 | ||
|           subscriber.onWorkStarted(wrappedInteractions, threadID);
 | ||
|         }
 | ||
|       } finally {
 | ||
|         try {
 | ||
|           returnValue = callback.apply(undefined, arguments);
 | ||
|         } finally {
 | ||
|           interactionsRef.current = prevInteractions;
 | ||
| 
 | ||
|           if (subscriber !== null) {
 | ||
|             subscriber.onWorkStopped(wrappedInteractions, threadID);
 | ||
|           }
 | ||
|         }
 | ||
|       }
 | ||
| 
 | ||
|       return returnValue;
 | ||
|     } finally {
 | ||
|       if (!hasRun) {
 | ||
|         // We only expect a wrapped function to be executed once,
 | ||
|         // But in the event that it's executed more than once–
 | ||
|         // Only decrement the outstanding interaction counts once.
 | ||
|         hasRun = true;
 | ||
| 
 | ||
|         // Update pending async counts for all wrapped interactions.
 | ||
|         // If this was the last scheduled async work for any of them,
 | ||
|         // Mark them as completed.
 | ||
|         wrappedInteractions.forEach(function (interaction) {
 | ||
|           interaction.__count--;
 | ||
| 
 | ||
|           if (subscriber !== null && interaction.__count === 0) {
 | ||
|             subscriber.onInteractionScheduledWorkCompleted(interaction);
 | ||
|           }
 | ||
|         });
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   wrapped.cancel = function cancel() {
 | ||
|     subscriber = subscriberRef.current;
 | ||
| 
 | ||
|     try {
 | ||
|       if (subscriber !== null) {
 | ||
|         subscriber.onWorkCanceled(wrappedInteractions, threadID);
 | ||
|       }
 | ||
|     } finally {
 | ||
|       // Update pending async counts for all wrapped interactions.
 | ||
|       // If this was the last scheduled async work for any of them,
 | ||
|       // Mark them as completed.
 | ||
|       wrappedInteractions.forEach(function (interaction) {
 | ||
|         interaction.__count--;
 | ||
| 
 | ||
|         if (subscriber && interaction.__count === 0) {
 | ||
|           subscriber.onInteractionScheduledWorkCompleted(interaction);
 | ||
|         }
 | ||
|       });
 | ||
|     }
 | ||
|   };
 | ||
| 
 | ||
|   return wrapped;
 | ||
| }
 | ||
| 
 | ||
| var subscribers = null;
 | ||
| if (enableSchedulerTracing) {
 | ||
|   subscribers = new Set();
 | ||
| }
 | ||
| 
 | ||
| function unstable_subscribe(subscriber) {
 | ||
|   if (enableSchedulerTracing) {
 | ||
|     subscribers.add(subscriber);
 | ||
| 
 | ||
|     if (subscribers.size === 1) {
 | ||
|       subscriberRef.current = {
 | ||
|         onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
 | ||
|         onInteractionTraced: onInteractionTraced,
 | ||
|         onWorkCanceled: onWorkCanceled,
 | ||
|         onWorkScheduled: onWorkScheduled,
 | ||
|         onWorkStarted: onWorkStarted,
 | ||
|         onWorkStopped: onWorkStopped
 | ||
|       };
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function unstable_unsubscribe(subscriber) {
 | ||
|   if (enableSchedulerTracing) {
 | ||
|     subscribers.delete(subscriber);
 | ||
| 
 | ||
|     if (subscribers.size === 0) {
 | ||
|       subscriberRef.current = null;
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onInteractionTraced(interaction) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onInteractionTraced(interaction);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onInteractionScheduledWorkCompleted(interaction) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onInteractionScheduledWorkCompleted(interaction);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onWorkScheduled(interactions, threadID) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onWorkScheduled(interactions, threadID);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onWorkStarted(interactions, threadID) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onWorkStarted(interactions, threadID);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onWorkStopped(interactions, threadID) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onWorkStopped(interactions, threadID);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function onWorkCanceled(interactions, threadID) {
 | ||
|   var didCatchError = false;
 | ||
|   var caughtError = null;
 | ||
| 
 | ||
|   subscribers.forEach(function (subscriber) {
 | ||
|     try {
 | ||
|       subscriber.onWorkCanceled(interactions, threadID);
 | ||
|     } catch (error) {
 | ||
|       if (!didCatchError) {
 | ||
|         didCatchError = true;
 | ||
|         caughtError = error;
 | ||
|       }
 | ||
|     }
 | ||
|   });
 | ||
| 
 | ||
|   if (didCatchError) {
 | ||
|     throw caughtError;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Keeps track of the current dispatcher.
 | ||
|  */
 | ||
| var ReactCurrentDispatcher = {
 | ||
|   /**
 | ||
|    * @internal
 | ||
|    * @type {ReactComponent}
 | ||
|    */
 | ||
|   current: null
 | ||
| };
 | ||
| 
 | ||
| /**
 | ||
|  * Keeps track of the current owner.
 | ||
|  *
 | ||
|  * The current owner is the component who should own any components that are
 | ||
|  * currently being constructed.
 | ||
|  */
 | ||
| var ReactCurrentOwner = {
 | ||
|   /**
 | ||
|    * @internal
 | ||
|    * @type {ReactComponent}
 | ||
|    */
 | ||
|   current: null
 | ||
| };
 | ||
| 
 | ||
| var BEFORE_SLASH_RE = /^(.*)[\\\/]/;
 | ||
| 
 | ||
| var describeComponentFrame = function (name, source, ownerName) {
 | ||
|   var sourceInfo = '';
 | ||
|   if (source) {
 | ||
|     var path = source.fileName;
 | ||
|     var fileName = path.replace(BEFORE_SLASH_RE, '');
 | ||
|     {
 | ||
|       // In DEV, include code for a common special case:
 | ||
|       // prefer "folder/index.js" instead of just "index.js".
 | ||
|       if (/^index\./.test(fileName)) {
 | ||
|         var match = path.match(BEFORE_SLASH_RE);
 | ||
|         if (match) {
 | ||
|           var pathBeforeSlash = match[1];
 | ||
|           if (pathBeforeSlash) {
 | ||
|             var folderName = pathBeforeSlash.replace(BEFORE_SLASH_RE, '');
 | ||
|             fileName = folderName + '/' + fileName;
 | ||
|           }
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|     sourceInfo = ' (at ' + fileName + ':' + source.lineNumber + ')';
 | ||
|   } else if (ownerName) {
 | ||
|     sourceInfo = ' (created by ' + ownerName + ')';
 | ||
|   }
 | ||
|   return '\n    in ' + (name || 'Unknown') + sourceInfo;
 | ||
| };
 | ||
| 
 | ||
| var Resolved = 1;
 | ||
| 
 | ||
| 
 | ||
| function refineResolvedLazyComponent(lazyComponent) {
 | ||
|   return lazyComponent._status === Resolved ? lazyComponent._result : null;
 | ||
| }
 | ||
| 
 | ||
| function getWrappedName(outerType, innerType, wrapperName) {
 | ||
|   var functionName = innerType.displayName || innerType.name || '';
 | ||
|   return outerType.displayName || (functionName !== '' ? wrapperName + '(' + functionName + ')' : wrapperName);
 | ||
| }
 | ||
| 
 | ||
| function getComponentName(type) {
 | ||
|   if (type == null) {
 | ||
|     // Host root, text node or just invalid type.
 | ||
|     return null;
 | ||
|   }
 | ||
|   {
 | ||
|     if (typeof type.tag === 'number') {
 | ||
|       warningWithoutStack$1(false, 'Received an unexpected object in getComponentName(). ' + 'This is likely a bug in React. Please file an issue.');
 | ||
|     }
 | ||
|   }
 | ||
|   if (typeof type === 'function') {
 | ||
|     return type.displayName || type.name || null;
 | ||
|   }
 | ||
|   if (typeof type === 'string') {
 | ||
|     return type;
 | ||
|   }
 | ||
|   switch (type) {
 | ||
|     case REACT_CONCURRENT_MODE_TYPE:
 | ||
|       return 'ConcurrentMode';
 | ||
|     case REACT_FRAGMENT_TYPE:
 | ||
|       return 'Fragment';
 | ||
|     case REACT_PORTAL_TYPE:
 | ||
|       return 'Portal';
 | ||
|     case REACT_PROFILER_TYPE:
 | ||
|       return 'Profiler';
 | ||
|     case REACT_STRICT_MODE_TYPE:
 | ||
|       return 'StrictMode';
 | ||
|     case REACT_SUSPENSE_TYPE:
 | ||
|       return 'Suspense';
 | ||
|   }
 | ||
|   if (typeof type === 'object') {
 | ||
|     switch (type.$$typeof) {
 | ||
|       case REACT_CONTEXT_TYPE:
 | ||
|         return 'Context.Consumer';
 | ||
|       case REACT_PROVIDER_TYPE:
 | ||
|         return 'Context.Provider';
 | ||
|       case REACT_FORWARD_REF_TYPE:
 | ||
|         return getWrappedName(type, type.render, 'ForwardRef');
 | ||
|       case REACT_MEMO_TYPE:
 | ||
|         return getComponentName(type.type);
 | ||
|       case REACT_LAZY_TYPE:
 | ||
|         {
 | ||
|           var thenable = type;
 | ||
|           var resolvedThenable = refineResolvedLazyComponent(thenable);
 | ||
|           if (resolvedThenable) {
 | ||
|             return getComponentName(resolvedThenable);
 | ||
|           }
 | ||
|         }
 | ||
|     }
 | ||
|   }
 | ||
|   return null;
 | ||
| }
 | ||
| 
 | ||
| var ReactDebugCurrentFrame = {};
 | ||
| 
 | ||
| var currentlyValidatingElement = null;
 | ||
| 
 | ||
| function setCurrentlyValidatingElement(element) {
 | ||
|   {
 | ||
|     currentlyValidatingElement = element;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| {
 | ||
|   // Stack implementation injected by the current renderer.
 | ||
|   ReactDebugCurrentFrame.getCurrentStack = null;
 | ||
| 
 | ||
|   ReactDebugCurrentFrame.getStackAddendum = function () {
 | ||
|     var stack = '';
 | ||
| 
 | ||
|     // Add an extra top frame while an element is being validated
 | ||
|     if (currentlyValidatingElement) {
 | ||
|       var name = getComponentName(currentlyValidatingElement.type);
 | ||
|       var owner = currentlyValidatingElement._owner;
 | ||
|       stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner.type));
 | ||
|     }
 | ||
| 
 | ||
|     // Delegate to the injected renderer-specific implementation
 | ||
|     var impl = ReactDebugCurrentFrame.getCurrentStack;
 | ||
|     if (impl) {
 | ||
|       stack += impl() || '';
 | ||
|     }
 | ||
| 
 | ||
|     return stack;
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| var ReactSharedInternals = {
 | ||
|   ReactCurrentDispatcher: ReactCurrentDispatcher,
 | ||
|   ReactCurrentOwner: ReactCurrentOwner,
 | ||
|   // Used by renderers to avoid bundling object-assign twice in UMD bundles:
 | ||
|   assign: objectAssign
 | ||
| };
 | ||
| 
 | ||
| {
 | ||
|   // Re-export the schedule API(s) for UMD bundles.
 | ||
|   // This avoids introducing a dependency on a new UMD global in a minor update,
 | ||
|   // Since that would be a breaking change (e.g. for all existing CodeSandboxes).
 | ||
|   // This re-export is only required for UMD bundles;
 | ||
|   // CJS bundles use the shared NPM package.
 | ||
|   objectAssign(ReactSharedInternals, {
 | ||
|     Scheduler: {
 | ||
|       unstable_cancelCallback: unstable_cancelCallback,
 | ||
|       unstable_shouldYield: unstable_shouldYield,
 | ||
|       unstable_now: getCurrentTime,
 | ||
|       unstable_scheduleCallback: unstable_scheduleCallback,
 | ||
|       unstable_runWithPriority: unstable_runWithPriority,
 | ||
|       unstable_next: unstable_next,
 | ||
|       unstable_wrapCallback: unstable_wrapCallback,
 | ||
|       unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
 | ||
|       unstable_pauseExecution: unstable_pauseExecution,
 | ||
|       unstable_continueExecution: unstable_continueExecution,
 | ||
|       unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
 | ||
|       unstable_IdlePriority: IdlePriority,
 | ||
|       unstable_ImmediatePriority: ImmediatePriority,
 | ||
|       unstable_LowPriority: LowPriority,
 | ||
|       unstable_NormalPriority: NormalPriority,
 | ||
|       unstable_UserBlockingPriority: UserBlockingPriority
 | ||
|     },
 | ||
|     SchedulerTracing: {
 | ||
|       __interactionsRef: interactionsRef,
 | ||
|       __subscriberRef: subscriberRef,
 | ||
|       unstable_clear: unstable_clear,
 | ||
|       unstable_getCurrent: unstable_getCurrent,
 | ||
|       unstable_getThreadID: unstable_getThreadID,
 | ||
|       unstable_subscribe: unstable_subscribe,
 | ||
|       unstable_trace: unstable_trace,
 | ||
|       unstable_unsubscribe: unstable_unsubscribe,
 | ||
|       unstable_wrap: unstable_wrap
 | ||
|     }
 | ||
|   });
 | ||
| }
 | ||
| 
 | ||
| {
 | ||
|   objectAssign(ReactSharedInternals, {
 | ||
|     // These should not be included in production.
 | ||
|     ReactDebugCurrentFrame: ReactDebugCurrentFrame,
 | ||
|     // Shim for React DOM 16.0.0 which still destructured (but not used) this.
 | ||
|     // TODO: remove in React 17.0.
 | ||
|     ReactComponentTreeHook: {}
 | ||
|   });
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Similar to invariant but only logs a warning if the condition is not met.
 | ||
|  * This can be used to log issues in development environments in critical
 | ||
|  * paths. Removing the logging code for production environments will keep the
 | ||
|  * same logic and follow the same code paths.
 | ||
|  */
 | ||
| 
 | ||
| var warning = warningWithoutStack$1;
 | ||
| 
 | ||
| {
 | ||
|   warning = function (condition, format) {
 | ||
|     if (condition) {
 | ||
|       return;
 | ||
|     }
 | ||
|     var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
 | ||
|     var stack = ReactDebugCurrentFrame.getStackAddendum();
 | ||
|     // eslint-disable-next-line react-internal/warning-and-invariant-args
 | ||
| 
 | ||
|     for (var _len = arguments.length, args = Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {
 | ||
|       args[_key - 2] = arguments[_key];
 | ||
|     }
 | ||
| 
 | ||
|     warningWithoutStack$1.apply(undefined, [false, format + '%s'].concat(args, [stack]));
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| var warning$1 = warning;
 | ||
| 
 | ||
| var hasOwnProperty$1 = Object.prototype.hasOwnProperty;
 | ||
| 
 | ||
| var RESERVED_PROPS = {
 | ||
|   key: true,
 | ||
|   ref: true,
 | ||
|   __self: true,
 | ||
|   __source: true
 | ||
| };
 | ||
| 
 | ||
| var specialPropKeyWarningShown = void 0;
 | ||
| var specialPropRefWarningShown = void 0;
 | ||
| 
 | ||
| function hasValidRef(config) {
 | ||
|   {
 | ||
|     if (hasOwnProperty$1.call(config, 'ref')) {
 | ||
|       var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
 | ||
|       if (getter && getter.isReactWarning) {
 | ||
|         return false;
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
|   return config.ref !== undefined;
 | ||
| }
 | ||
| 
 | ||
| function hasValidKey(config) {
 | ||
|   {
 | ||
|     if (hasOwnProperty$1.call(config, 'key')) {
 | ||
|       var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
 | ||
|       if (getter && getter.isReactWarning) {
 | ||
|         return false;
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
|   return config.key !== undefined;
 | ||
| }
 | ||
| 
 | ||
| function defineKeyPropWarningGetter(props, displayName) {
 | ||
|   var warnAboutAccessingKey = function () {
 | ||
|     if (!specialPropKeyWarningShown) {
 | ||
|       specialPropKeyWarningShown = true;
 | ||
|       warningWithoutStack$1(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
 | ||
|     }
 | ||
|   };
 | ||
|   warnAboutAccessingKey.isReactWarning = true;
 | ||
|   Object.defineProperty(props, 'key', {
 | ||
|     get: warnAboutAccessingKey,
 | ||
|     configurable: true
 | ||
|   });
 | ||
| }
 | ||
| 
 | ||
| function defineRefPropWarningGetter(props, displayName) {
 | ||
|   var warnAboutAccessingRef = function () {
 | ||
|     if (!specialPropRefWarningShown) {
 | ||
|       specialPropRefWarningShown = true;
 | ||
|       warningWithoutStack$1(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);
 | ||
|     }
 | ||
|   };
 | ||
|   warnAboutAccessingRef.isReactWarning = true;
 | ||
|   Object.defineProperty(props, 'ref', {
 | ||
|     get: warnAboutAccessingRef,
 | ||
|     configurable: true
 | ||
|   });
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Factory method to create a new React element. This no longer adheres to
 | ||
|  * the class pattern, so do not use new to call it. Also, no instanceof check
 | ||
|  * will work. Instead test $$typeof field against Symbol.for('react.element') to check
 | ||
|  * if something is a React Element.
 | ||
|  *
 | ||
|  * @param {*} type
 | ||
|  * @param {*} key
 | ||
|  * @param {string|object} ref
 | ||
|  * @param {*} self A *temporary* helper to detect places where `this` is
 | ||
|  * different from the `owner` when React.createElement is called, so that we
 | ||
|  * can warn. We want to get rid of owner and replace string `ref`s with arrow
 | ||
|  * functions, and as long as `this` and owner are the same, there will be no
 | ||
|  * change in behavior.
 | ||
|  * @param {*} source An annotation object (added by a transpiler or otherwise)
 | ||
|  * indicating filename, line number, and/or other information.
 | ||
|  * @param {*} owner
 | ||
|  * @param {*} props
 | ||
|  * @internal
 | ||
|  */
 | ||
| var ReactElement = function (type, key, ref, self, source, owner, props) {
 | ||
|   var element = {
 | ||
|     // This tag allows us to uniquely identify this as a React Element
 | ||
|     $$typeof: REACT_ELEMENT_TYPE,
 | ||
| 
 | ||
|     // Built-in properties that belong on the element
 | ||
|     type: type,
 | ||
|     key: key,
 | ||
|     ref: ref,
 | ||
|     props: props,
 | ||
| 
 | ||
|     // Record the component responsible for creating this element.
 | ||
|     _owner: owner
 | ||
|   };
 | ||
| 
 | ||
|   {
 | ||
|     // The validation flag is currently mutative. We put it on
 | ||
|     // an external backing store so that we can freeze the whole object.
 | ||
|     // This can be replaced with a WeakMap once they are implemented in
 | ||
|     // commonly used development environments.
 | ||
|     element._store = {};
 | ||
| 
 | ||
|     // To make comparing ReactElements easier for testing purposes, we make
 | ||
|     // the validation flag non-enumerable (where possible, which should
 | ||
|     // include every environment we run tests in), so the test framework
 | ||
|     // ignores it.
 | ||
|     Object.defineProperty(element._store, 'validated', {
 | ||
|       configurable: false,
 | ||
|       enumerable: false,
 | ||
|       writable: true,
 | ||
|       value: false
 | ||
|     });
 | ||
|     // self and source are DEV only properties.
 | ||
|     Object.defineProperty(element, '_self', {
 | ||
|       configurable: false,
 | ||
|       enumerable: false,
 | ||
|       writable: false,
 | ||
|       value: self
 | ||
|     });
 | ||
|     // Two elements created in two different places should be considered
 | ||
|     // equal for testing purposes and therefore we hide it from enumeration.
 | ||
|     Object.defineProperty(element, '_source', {
 | ||
|       configurable: false,
 | ||
|       enumerable: false,
 | ||
|       writable: false,
 | ||
|       value: source
 | ||
|     });
 | ||
|     if (Object.freeze) {
 | ||
|       Object.freeze(element.props);
 | ||
|       Object.freeze(element);
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   return element;
 | ||
| };
 | ||
| 
 | ||
| /**
 | ||
|  * Create and return a new ReactElement of the given type.
 | ||
|  * See https://reactjs.org/docs/react-api.html#createelement
 | ||
|  */
 | ||
| function createElement(type, config, children) {
 | ||
|   var propName = void 0;
 | ||
| 
 | ||
|   // Reserved names are extracted
 | ||
|   var props = {};
 | ||
| 
 | ||
|   var key = null;
 | ||
|   var ref = null;
 | ||
|   var self = null;
 | ||
|   var source = null;
 | ||
| 
 | ||
|   if (config != null) {
 | ||
|     if (hasValidRef(config)) {
 | ||
|       ref = config.ref;
 | ||
|     }
 | ||
|     if (hasValidKey(config)) {
 | ||
|       key = '' + config.key;
 | ||
|     }
 | ||
| 
 | ||
|     self = config.__self === undefined ? null : config.__self;
 | ||
|     source = config.__source === undefined ? null : config.__source;
 | ||
|     // Remaining properties are added to a new props object
 | ||
|     for (propName in config) {
 | ||
|       if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
 | ||
|         props[propName] = config[propName];
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   // Children can be more than one argument, and those are transferred onto
 | ||
|   // the newly allocated props object.
 | ||
|   var childrenLength = arguments.length - 2;
 | ||
|   if (childrenLength === 1) {
 | ||
|     props.children = children;
 | ||
|   } else if (childrenLength > 1) {
 | ||
|     var childArray = Array(childrenLength);
 | ||
|     for (var i = 0; i < childrenLength; i++) {
 | ||
|       childArray[i] = arguments[i + 2];
 | ||
|     }
 | ||
|     {
 | ||
|       if (Object.freeze) {
 | ||
|         Object.freeze(childArray);
 | ||
|       }
 | ||
|     }
 | ||
|     props.children = childArray;
 | ||
|   }
 | ||
| 
 | ||
|   // Resolve default props
 | ||
|   if (type && type.defaultProps) {
 | ||
|     var defaultProps = type.defaultProps;
 | ||
|     for (propName in defaultProps) {
 | ||
|       if (props[propName] === undefined) {
 | ||
|         props[propName] = defaultProps[propName];
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
|   {
 | ||
|     if (key || ref) {
 | ||
|       var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
 | ||
|       if (key) {
 | ||
|         defineKeyPropWarningGetter(props, displayName);
 | ||
|       }
 | ||
|       if (ref) {
 | ||
|         defineRefPropWarningGetter(props, displayName);
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
|   return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Return a function that produces ReactElements of a given type.
 | ||
|  * See https://reactjs.org/docs/react-api.html#createfactory
 | ||
|  */
 | ||
| 
 | ||
| 
 | ||
| function cloneAndReplaceKey(oldElement, newKey) {
 | ||
|   var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
 | ||
| 
 | ||
|   return newElement;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Clone and return a new ReactElement using element as the starting point.
 | ||
|  * See https://reactjs.org/docs/react-api.html#cloneelement
 | ||
|  */
 | ||
| function cloneElement(element, config, children) {
 | ||
|   !!(element === null || element === undefined) ? invariant(false, 'React.cloneElement(...): The argument must be a React element, but you passed %s.', element) : void 0;
 | ||
| 
 | ||
|   var propName = void 0;
 | ||
| 
 | ||
|   // Original props are copied
 | ||
|   var props = objectAssign({}, element.props);
 | ||
| 
 | ||
|   // Reserved names are extracted
 | ||
|   var key = element.key;
 | ||
|   var ref = element.ref;
 | ||
|   // Self is preserved since the owner is preserved.
 | ||
|   var self = element._self;
 | ||
|   // Source is preserved since cloneElement is unlikely to be targeted by a
 | ||
|   // transpiler, and the original source is probably a better indicator of the
 | ||
|   // true owner.
 | ||
|   var source = element._source;
 | ||
| 
 | ||
|   // Owner will be preserved, unless ref is overridden
 | ||
|   var owner = element._owner;
 | ||
| 
 | ||
|   if (config != null) {
 | ||
|     if (hasValidRef(config)) {
 | ||
|       // Silently steal the ref from the parent.
 | ||
|       ref = config.ref;
 | ||
|       owner = ReactCurrentOwner.current;
 | ||
|     }
 | ||
|     if (hasValidKey(config)) {
 | ||
|       key = '' + config.key;
 | ||
|     }
 | ||
| 
 | ||
|     // Remaining properties override existing props
 | ||
|     var defaultProps = void 0;
 | ||
|     if (element.type && element.type.defaultProps) {
 | ||
|       defaultProps = element.type.defaultProps;
 | ||
|     }
 | ||
|     for (propName in config) {
 | ||
|       if (hasOwnProperty$1.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
 | ||
|         if (config[propName] === undefined && defaultProps !== undefined) {
 | ||
|           // Resolve default props
 | ||
|           props[propName] = defaultProps[propName];
 | ||
|         } else {
 | ||
|           props[propName] = config[propName];
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   // Children can be more than one argument, and those are transferred onto
 | ||
|   // the newly allocated props object.
 | ||
|   var childrenLength = arguments.length - 2;
 | ||
|   if (childrenLength === 1) {
 | ||
|     props.children = children;
 | ||
|   } else if (childrenLength > 1) {
 | ||
|     var childArray = Array(childrenLength);
 | ||
|     for (var i = 0; i < childrenLength; i++) {
 | ||
|       childArray[i] = arguments[i + 2];
 | ||
|     }
 | ||
|     props.children = childArray;
 | ||
|   }
 | ||
| 
 | ||
|   return ReactElement(element.type, key, ref, self, source, owner, props);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Verifies the object is a ReactElement.
 | ||
|  * See https://reactjs.org/docs/react-api.html#isvalidelement
 | ||
|  * @param {?object} object
 | ||
|  * @return {boolean} True if `object` is a ReactElement.
 | ||
|  * @final
 | ||
|  */
 | ||
| function isValidElement(object) {
 | ||
|   return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
 | ||
| }
 | ||
| 
 | ||
| var SEPARATOR = '.';
 | ||
| var SUBSEPARATOR = ':';
 | ||
| 
 | ||
| /**
 | ||
|  * Escape and wrap key so it is safe to use as a reactid
 | ||
|  *
 | ||
|  * @param {string} key to be escaped.
 | ||
|  * @return {string} the escaped key.
 | ||
|  */
 | ||
| function escape(key) {
 | ||
|   var escapeRegex = /[=:]/g;
 | ||
|   var escaperLookup = {
 | ||
|     '=': '=0',
 | ||
|     ':': '=2'
 | ||
|   };
 | ||
|   var escapedString = ('' + key).replace(escapeRegex, function (match) {
 | ||
|     return escaperLookup[match];
 | ||
|   });
 | ||
| 
 | ||
|   return '$' + escapedString;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * TODO: Test that a single child and an array with one item have the same key
 | ||
|  * pattern.
 | ||
|  */
 | ||
| 
 | ||
| var didWarnAboutMaps = false;
 | ||
| 
 | ||
| var userProvidedKeyEscapeRegex = /\/+/g;
 | ||
| function escapeUserProvidedKey(text) {
 | ||
|   return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');
 | ||
| }
 | ||
| 
 | ||
| var POOL_SIZE = 10;
 | ||
| var traverseContextPool = [];
 | ||
| function getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {
 | ||
|   if (traverseContextPool.length) {
 | ||
|     var traverseContext = traverseContextPool.pop();
 | ||
|     traverseContext.result = mapResult;
 | ||
|     traverseContext.keyPrefix = keyPrefix;
 | ||
|     traverseContext.func = mapFunction;
 | ||
|     traverseContext.context = mapContext;
 | ||
|     traverseContext.count = 0;
 | ||
|     return traverseContext;
 | ||
|   } else {
 | ||
|     return {
 | ||
|       result: mapResult,
 | ||
|       keyPrefix: keyPrefix,
 | ||
|       func: mapFunction,
 | ||
|       context: mapContext,
 | ||
|       count: 0
 | ||
|     };
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function releaseTraverseContext(traverseContext) {
 | ||
|   traverseContext.result = null;
 | ||
|   traverseContext.keyPrefix = null;
 | ||
|   traverseContext.func = null;
 | ||
|   traverseContext.context = null;
 | ||
|   traverseContext.count = 0;
 | ||
|   if (traverseContextPool.length < POOL_SIZE) {
 | ||
|     traverseContextPool.push(traverseContext);
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * @param {?*} children Children tree container.
 | ||
|  * @param {!string} nameSoFar Name of the key path so far.
 | ||
|  * @param {!function} callback Callback to invoke with each child found.
 | ||
|  * @param {?*} traverseContext Used to pass information throughout the traversal
 | ||
|  * process.
 | ||
|  * @return {!number} The number of children in this subtree.
 | ||
|  */
 | ||
| function traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {
 | ||
|   var type = typeof children;
 | ||
| 
 | ||
|   if (type === 'undefined' || type === 'boolean') {
 | ||
|     // All of the above are perceived as null.
 | ||
|     children = null;
 | ||
|   }
 | ||
| 
 | ||
|   var invokeCallback = false;
 | ||
| 
 | ||
|   if (children === null) {
 | ||
|     invokeCallback = true;
 | ||
|   } else {
 | ||
|     switch (type) {
 | ||
|       case 'string':
 | ||
|       case 'number':
 | ||
|         invokeCallback = true;
 | ||
|         break;
 | ||
|       case 'object':
 | ||
|         switch (children.$$typeof) {
 | ||
|           case REACT_ELEMENT_TYPE:
 | ||
|           case REACT_PORTAL_TYPE:
 | ||
|             invokeCallback = true;
 | ||
|         }
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   if (invokeCallback) {
 | ||
|     callback(traverseContext, children,
 | ||
|     // If it's the only child, treat the name as if it was wrapped in an array
 | ||
|     // so that it's consistent if the number of children grows.
 | ||
|     nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);
 | ||
|     return 1;
 | ||
|   }
 | ||
| 
 | ||
|   var child = void 0;
 | ||
|   var nextName = void 0;
 | ||
|   var subtreeCount = 0; // Count of children found in the current subtree.
 | ||
|   var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
 | ||
| 
 | ||
|   if (Array.isArray(children)) {
 | ||
|     for (var i = 0; i < children.length; i++) {
 | ||
|       child = children[i];
 | ||
|       nextName = nextNamePrefix + getComponentKey(child, i);
 | ||
|       subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
 | ||
|     }
 | ||
|   } else {
 | ||
|     var iteratorFn = getIteratorFn(children);
 | ||
|     if (typeof iteratorFn === 'function') {
 | ||
|       {
 | ||
|         // Warn about using Maps as children
 | ||
|         if (iteratorFn === children.entries) {
 | ||
|           !didWarnAboutMaps ? warning$1(false, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.') : void 0;
 | ||
|           didWarnAboutMaps = true;
 | ||
|         }
 | ||
|       }
 | ||
| 
 | ||
|       var iterator = iteratorFn.call(children);
 | ||
|       var step = void 0;
 | ||
|       var ii = 0;
 | ||
|       while (!(step = iterator.next()).done) {
 | ||
|         child = step.value;
 | ||
|         nextName = nextNamePrefix + getComponentKey(child, ii++);
 | ||
|         subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);
 | ||
|       }
 | ||
|     } else if (type === 'object') {
 | ||
|       var addendum = '';
 | ||
|       {
 | ||
|         addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();
 | ||
|       }
 | ||
|       var childrenString = '' + children;
 | ||
|       invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   return subtreeCount;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Traverses children that are typically specified as `props.children`, but
 | ||
|  * might also be specified through attributes:
 | ||
|  *
 | ||
|  * - `traverseAllChildren(this.props.children, ...)`
 | ||
|  * - `traverseAllChildren(this.props.leftPanelChildren, ...)`
 | ||
|  *
 | ||
|  * The `traverseContext` is an optional argument that is passed through the
 | ||
|  * entire traversal. It can be used to store accumulations or anything else that
 | ||
|  * the callback might find relevant.
 | ||
|  *
 | ||
|  * @param {?*} children Children tree object.
 | ||
|  * @param {!function} callback To invoke upon traversing each child.
 | ||
|  * @param {?*} traverseContext Context for traversal.
 | ||
|  * @return {!number} The number of children in this subtree.
 | ||
|  */
 | ||
| function traverseAllChildren(children, callback, traverseContext) {
 | ||
|   if (children == null) {
 | ||
|     return 0;
 | ||
|   }
 | ||
| 
 | ||
|   return traverseAllChildrenImpl(children, '', callback, traverseContext);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Generate a key string that identifies a component within a set.
 | ||
|  *
 | ||
|  * @param {*} component A component that could contain a manual key.
 | ||
|  * @param {number} index Index that is used if a manual key is not provided.
 | ||
|  * @return {string}
 | ||
|  */
 | ||
| function getComponentKey(component, index) {
 | ||
|   // Do some typechecking here since we call this blindly. We want to ensure
 | ||
|   // that we don't block potential future ES APIs.
 | ||
|   if (typeof component === 'object' && component !== null && component.key != null) {
 | ||
|     // Explicit key
 | ||
|     return escape(component.key);
 | ||
|   }
 | ||
|   // Implicit key determined by the index in the set
 | ||
|   return index.toString(36);
 | ||
| }
 | ||
| 
 | ||
| function forEachSingleChild(bookKeeping, child, name) {
 | ||
|   var func = bookKeeping.func,
 | ||
|       context = bookKeeping.context;
 | ||
| 
 | ||
|   func.call(context, child, bookKeeping.count++);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Iterates through children that are typically specified as `props.children`.
 | ||
|  *
 | ||
|  * See https://reactjs.org/docs/react-api.html#reactchildrenforeach
 | ||
|  *
 | ||
|  * The provided forEachFunc(child, index) will be called for each
 | ||
|  * leaf child.
 | ||
|  *
 | ||
|  * @param {?*} children Children tree container.
 | ||
|  * @param {function(*, int)} forEachFunc
 | ||
|  * @param {*} forEachContext Context for forEachContext.
 | ||
|  */
 | ||
| function forEachChildren(children, forEachFunc, forEachContext) {
 | ||
|   if (children == null) {
 | ||
|     return children;
 | ||
|   }
 | ||
|   var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);
 | ||
|   traverseAllChildren(children, forEachSingleChild, traverseContext);
 | ||
|   releaseTraverseContext(traverseContext);
 | ||
| }
 | ||
| 
 | ||
| function mapSingleChildIntoContext(bookKeeping, child, childKey) {
 | ||
|   var result = bookKeeping.result,
 | ||
|       keyPrefix = bookKeeping.keyPrefix,
 | ||
|       func = bookKeeping.func,
 | ||
|       context = bookKeeping.context;
 | ||
| 
 | ||
| 
 | ||
|   var mappedChild = func.call(context, child, bookKeeping.count++);
 | ||
|   if (Array.isArray(mappedChild)) {
 | ||
|     mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, function (c) {
 | ||
|       return c;
 | ||
|     });
 | ||
|   } else if (mappedChild != null) {
 | ||
|     if (isValidElement(mappedChild)) {
 | ||
|       mappedChild = cloneAndReplaceKey(mappedChild,
 | ||
|       // Keep both the (mapped) and old keys if they differ, just as
 | ||
|       // traverseAllChildren used to do for objects as children
 | ||
|       keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);
 | ||
|     }
 | ||
|     result.push(mappedChild);
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| function mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {
 | ||
|   var escapedPrefix = '';
 | ||
|   if (prefix != null) {
 | ||
|     escapedPrefix = escapeUserProvidedKey(prefix) + '/';
 | ||
|   }
 | ||
|   var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);
 | ||
|   traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);
 | ||
|   releaseTraverseContext(traverseContext);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Maps children that are typically specified as `props.children`.
 | ||
|  *
 | ||
|  * See https://reactjs.org/docs/react-api.html#reactchildrenmap
 | ||
|  *
 | ||
|  * The provided mapFunction(child, key, index) will be called for each
 | ||
|  * leaf child.
 | ||
|  *
 | ||
|  * @param {?*} children Children tree container.
 | ||
|  * @param {function(*, int)} func The map function.
 | ||
|  * @param {*} context Context for mapFunction.
 | ||
|  * @return {object} Object containing the ordered map of results.
 | ||
|  */
 | ||
| function mapChildren(children, func, context) {
 | ||
|   if (children == null) {
 | ||
|     return children;
 | ||
|   }
 | ||
|   var result = [];
 | ||
|   mapIntoWithKeyPrefixInternal(children, result, null, func, context);
 | ||
|   return result;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Count the number of children that are typically specified as
 | ||
|  * `props.children`.
 | ||
|  *
 | ||
|  * See https://reactjs.org/docs/react-api.html#reactchildrencount
 | ||
|  *
 | ||
|  * @param {?*} children Children tree container.
 | ||
|  * @return {number} The number of children.
 | ||
|  */
 | ||
| function countChildren(children) {
 | ||
|   return traverseAllChildren(children, function () {
 | ||
|     return null;
 | ||
|   }, null);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Flatten a children object (typically specified as `props.children`) and
 | ||
|  * return an array with appropriately re-keyed children.
 | ||
|  *
 | ||
|  * See https://reactjs.org/docs/react-api.html#reactchildrentoarray
 | ||
|  */
 | ||
| function toArray(children) {
 | ||
|   var result = [];
 | ||
|   mapIntoWithKeyPrefixInternal(children, result, null, function (child) {
 | ||
|     return child;
 | ||
|   });
 | ||
|   return result;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Returns the first child in a collection of children and verifies that there
 | ||
|  * is only one child in the collection.
 | ||
|  *
 | ||
|  * See https://reactjs.org/docs/react-api.html#reactchildrenonly
 | ||
|  *
 | ||
|  * The current implementation of this function assumes that a single child gets
 | ||
|  * passed without a wrapper, but the purpose of this helper function is to
 | ||
|  * abstract away the particular structure of children.
 | ||
|  *
 | ||
|  * @param {?object} children Child collection structure.
 | ||
|  * @return {ReactElement} The first and only `ReactElement` contained in the
 | ||
|  * structure.
 | ||
|  */
 | ||
| function onlyChild(children) {
 | ||
|   !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;
 | ||
|   return children;
 | ||
| }
 | ||
| 
 | ||
| function createContext(defaultValue, calculateChangedBits) {
 | ||
|   if (calculateChangedBits === undefined) {
 | ||
|     calculateChangedBits = null;
 | ||
|   } else {
 | ||
|     {
 | ||
|       !(calculateChangedBits === null || typeof calculateChangedBits === 'function') ? warningWithoutStack$1(false, 'createContext: Expected the optional second argument to be a ' + 'function. Instead received: %s', calculateChangedBits) : void 0;
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   var context = {
 | ||
|     $$typeof: REACT_CONTEXT_TYPE,
 | ||
|     _calculateChangedBits: calculateChangedBits,
 | ||
|     // As a workaround to support multiple concurrent renderers, we categorize
 | ||
|     // some renderers as primary and others as secondary. We only expect
 | ||
|     // there to be two concurrent renderers at most: React Native (primary) and
 | ||
|     // Fabric (secondary); React DOM (primary) and React ART (secondary).
 | ||
|     // Secondary renderers store their context values on separate fields.
 | ||
|     _currentValue: defaultValue,
 | ||
|     _currentValue2: defaultValue,
 | ||
|     // Used to track how many concurrent renderers this context currently
 | ||
|     // supports within in a single renderer. Such as parallel server rendering.
 | ||
|     _threadCount: 0,
 | ||
|     // These are circular
 | ||
|     Provider: null,
 | ||
|     Consumer: null
 | ||
|   };
 | ||
| 
 | ||
|   context.Provider = {
 | ||
|     $$typeof: REACT_PROVIDER_TYPE,
 | ||
|     _context: context
 | ||
|   };
 | ||
| 
 | ||
|   var hasWarnedAboutUsingNestedContextConsumers = false;
 | ||
|   var hasWarnedAboutUsingConsumerProvider = false;
 | ||
| 
 | ||
|   {
 | ||
|     // A separate object, but proxies back to the original context object for
 | ||
|     // backwards compatibility. It has a different $$typeof, so we can properly
 | ||
|     // warn for the incorrect usage of Context as a Consumer.
 | ||
|     var Consumer = {
 | ||
|       $$typeof: REACT_CONTEXT_TYPE,
 | ||
|       _context: context,
 | ||
|       _calculateChangedBits: context._calculateChangedBits
 | ||
|     };
 | ||
|     // $FlowFixMe: Flow complains about not setting a value, which is intentional here
 | ||
|     Object.defineProperties(Consumer, {
 | ||
|       Provider: {
 | ||
|         get: function () {
 | ||
|           if (!hasWarnedAboutUsingConsumerProvider) {
 | ||
|             hasWarnedAboutUsingConsumerProvider = true;
 | ||
|             warning$1(false, 'Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');
 | ||
|           }
 | ||
|           return context.Provider;
 | ||
|         },
 | ||
|         set: function (_Provider) {
 | ||
|           context.Provider = _Provider;
 | ||
|         }
 | ||
|       },
 | ||
|       _currentValue: {
 | ||
|         get: function () {
 | ||
|           return context._currentValue;
 | ||
|         },
 | ||
|         set: function (_currentValue) {
 | ||
|           context._currentValue = _currentValue;
 | ||
|         }
 | ||
|       },
 | ||
|       _currentValue2: {
 | ||
|         get: function () {
 | ||
|           return context._currentValue2;
 | ||
|         },
 | ||
|         set: function (_currentValue2) {
 | ||
|           context._currentValue2 = _currentValue2;
 | ||
|         }
 | ||
|       },
 | ||
|       _threadCount: {
 | ||
|         get: function () {
 | ||
|           return context._threadCount;
 | ||
|         },
 | ||
|         set: function (_threadCount) {
 | ||
|           context._threadCount = _threadCount;
 | ||
|         }
 | ||
|       },
 | ||
|       Consumer: {
 | ||
|         get: function () {
 | ||
|           if (!hasWarnedAboutUsingNestedContextConsumers) {
 | ||
|             hasWarnedAboutUsingNestedContextConsumers = true;
 | ||
|             warning$1(false, 'Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');
 | ||
|           }
 | ||
|           return context.Consumer;
 | ||
|         }
 | ||
|       }
 | ||
|     });
 | ||
|     // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty
 | ||
|     context.Consumer = Consumer;
 | ||
|   }
 | ||
| 
 | ||
|   {
 | ||
|     context._currentRenderer = null;
 | ||
|     context._currentRenderer2 = null;
 | ||
|   }
 | ||
| 
 | ||
|   return context;
 | ||
| }
 | ||
| 
 | ||
| function lazy(ctor) {
 | ||
|   var lazyType = {
 | ||
|     $$typeof: REACT_LAZY_TYPE,
 | ||
|     _ctor: ctor,
 | ||
|     // React uses these fields to store the result.
 | ||
|     _status: -1,
 | ||
|     _result: null
 | ||
|   };
 | ||
| 
 | ||
|   {
 | ||
|     // In production, this would just set it on the object.
 | ||
|     var defaultProps = void 0;
 | ||
|     var propTypes = void 0;
 | ||
|     Object.defineProperties(lazyType, {
 | ||
|       defaultProps: {
 | ||
|         configurable: true,
 | ||
|         get: function () {
 | ||
|           return defaultProps;
 | ||
|         },
 | ||
|         set: function (newDefaultProps) {
 | ||
|           warning$1(false, 'React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
 | ||
|           defaultProps = newDefaultProps;
 | ||
|           // Match production behavior more closely:
 | ||
|           Object.defineProperty(lazyType, 'defaultProps', {
 | ||
|             enumerable: true
 | ||
|           });
 | ||
|         }
 | ||
|       },
 | ||
|       propTypes: {
 | ||
|         configurable: true,
 | ||
|         get: function () {
 | ||
|           return propTypes;
 | ||
|         },
 | ||
|         set: function (newPropTypes) {
 | ||
|           warning$1(false, 'React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
 | ||
|           propTypes = newPropTypes;
 | ||
|           // Match production behavior more closely:
 | ||
|           Object.defineProperty(lazyType, 'propTypes', {
 | ||
|             enumerable: true
 | ||
|           });
 | ||
|         }
 | ||
|       }
 | ||
|     });
 | ||
|   }
 | ||
| 
 | ||
|   return lazyType;
 | ||
| }
 | ||
| 
 | ||
| function forwardRef(render) {
 | ||
|   {
 | ||
|     if (render != null && render.$$typeof === REACT_MEMO_TYPE) {
 | ||
|       warningWithoutStack$1(false, 'forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');
 | ||
|     } else if (typeof render !== 'function') {
 | ||
|       warningWithoutStack$1(false, 'forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);
 | ||
|     } else {
 | ||
|       !(
 | ||
|       // Do not warn for 0 arguments because it could be due to usage of the 'arguments' object
 | ||
|       render.length === 0 || render.length === 2) ? warningWithoutStack$1(false, 'forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.') : void 0;
 | ||
|     }
 | ||
| 
 | ||
|     if (render != null) {
 | ||
|       !(render.defaultProps == null && render.propTypes == null) ? warningWithoutStack$1(false, 'forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?') : void 0;
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   return {
 | ||
|     $$typeof: REACT_FORWARD_REF_TYPE,
 | ||
|     render: render
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| function isValidElementType(type) {
 | ||
|   return typeof type === 'string' || typeof type === 'function' ||
 | ||
|   // Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.
 | ||
|   type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE);
 | ||
| }
 | ||
| 
 | ||
| function memo(type, compare) {
 | ||
|   {
 | ||
|     if (!isValidElementType(type)) {
 | ||
|       warningWithoutStack$1(false, 'memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);
 | ||
|     }
 | ||
|   }
 | ||
|   return {
 | ||
|     $$typeof: REACT_MEMO_TYPE,
 | ||
|     type: type,
 | ||
|     compare: compare === undefined ? null : compare
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| function resolveDispatcher() {
 | ||
|   var dispatcher = ReactCurrentDispatcher.current;
 | ||
|   !(dispatcher !== null) ? invariant(false, 'Hooks can only be called inside the body of a function component. (https://fb.me/react-invalid-hook-call)') : void 0;
 | ||
|   return dispatcher;
 | ||
| }
 | ||
| 
 | ||
| function useContext(Context, unstable_observedBits) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   {
 | ||
|     !(unstable_observedBits === undefined) ? warning$1(false, 'useContext() second argument is reserved for future ' + 'use in React. Passing it is not supported. ' + 'You passed: %s.%s', unstable_observedBits, typeof unstable_observedBits === 'number' && Array.isArray(arguments[2]) ? '\n\nDid you call array.map(useContext)? ' + 'Calling Hooks inside a loop is not supported. ' + 'Learn more at https://fb.me/rules-of-hooks' : '') : void 0;
 | ||
| 
 | ||
|     // TODO: add a more generic warning for invalid values.
 | ||
|     if (Context._context !== undefined) {
 | ||
|       var realContext = Context._context;
 | ||
|       // Don't deduplicate because this legitimately causes bugs
 | ||
|       // and nobody should be using this in existing code.
 | ||
|       if (realContext.Consumer === Context) {
 | ||
|         warning$1(false, 'Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');
 | ||
|       } else if (realContext.Provider === Context) {
 | ||
|         warning$1(false, 'Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
|   return dispatcher.useContext(Context, unstable_observedBits);
 | ||
| }
 | ||
| 
 | ||
| function useState(initialState) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useState(initialState);
 | ||
| }
 | ||
| 
 | ||
| function useReducer(reducer, initialArg, init) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useReducer(reducer, initialArg, init);
 | ||
| }
 | ||
| 
 | ||
| function useRef(initialValue) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useRef(initialValue);
 | ||
| }
 | ||
| 
 | ||
| function useEffect(create, inputs) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useEffect(create, inputs);
 | ||
| }
 | ||
| 
 | ||
| function useLayoutEffect(create, inputs) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useLayoutEffect(create, inputs);
 | ||
| }
 | ||
| 
 | ||
| function useCallback(callback, inputs) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useCallback(callback, inputs);
 | ||
| }
 | ||
| 
 | ||
| function useMemo(create, inputs) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useMemo(create, inputs);
 | ||
| }
 | ||
| 
 | ||
| function useImperativeHandle(ref, create, inputs) {
 | ||
|   var dispatcher = resolveDispatcher();
 | ||
|   return dispatcher.useImperativeHandle(ref, create, inputs);
 | ||
| }
 | ||
| 
 | ||
| function useDebugValue(value, formatterFn) {
 | ||
|   {
 | ||
|     var dispatcher = resolveDispatcher();
 | ||
|     return dispatcher.useDebugValue(value, formatterFn);
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Copyright (c) 2013-present, Facebook, Inc.
 | ||
|  *
 | ||
|  * This source code is licensed under the MIT license found in the
 | ||
|  * LICENSE file in the root directory of this source tree.
 | ||
|  */
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| var ReactPropTypesSecret$1 = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
 | ||
| 
 | ||
| var ReactPropTypesSecret_1 = ReactPropTypesSecret$1;
 | ||
| 
 | ||
| /**
 | ||
|  * Copyright (c) 2013-present, Facebook, Inc.
 | ||
|  *
 | ||
|  * This source code is licensed under the MIT license found in the
 | ||
|  * LICENSE file in the root directory of this source tree.
 | ||
|  */
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| var printWarning$1 = function() {};
 | ||
| 
 | ||
| {
 | ||
|   var ReactPropTypesSecret = ReactPropTypesSecret_1;
 | ||
|   var loggedTypeFailures = {};
 | ||
| 
 | ||
|   printWarning$1 = function(text) {
 | ||
|     var message = 'Warning: ' + text;
 | ||
|     if (typeof console !== 'undefined') {
 | ||
|       console.error(message);
 | ||
|     }
 | ||
|     try {
 | ||
|       // --- Welcome to debugging React ---
 | ||
|       // This error was thrown as a convenience so that you can use this stack
 | ||
|       // to find the callsite that caused this warning to fire.
 | ||
|       throw new Error(message);
 | ||
|     } catch (x) {}
 | ||
|   };
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Assert that the values match with the type specs.
 | ||
|  * Error messages are memorized and will only be shown once.
 | ||
|  *
 | ||
|  * @param {object} typeSpecs Map of name to a ReactPropType
 | ||
|  * @param {object} values Runtime values that need to be type-checked
 | ||
|  * @param {string} location e.g. "prop", "context", "child context"
 | ||
|  * @param {string} componentName Name of the component for error messages.
 | ||
|  * @param {?Function} getStack Returns the component stack.
 | ||
|  * @private
 | ||
|  */
 | ||
| function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
 | ||
|   {
 | ||
|     for (var typeSpecName in typeSpecs) {
 | ||
|       if (typeSpecs.hasOwnProperty(typeSpecName)) {
 | ||
|         var error;
 | ||
|         // Prop type validation may throw. In case they do, we don't want to
 | ||
|         // fail the render phase where it didn't fail before. So we log it.
 | ||
|         // After these have been cleaned up, we'll let them throw.
 | ||
|         try {
 | ||
|           // This is intentionally an invariant that gets caught. It's the same
 | ||
|           // behavior as without this statement except with a better message.
 | ||
|           if (typeof typeSpecs[typeSpecName] !== 'function') {
 | ||
|             var err = Error(
 | ||
|               (componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' +
 | ||
|               'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.'
 | ||
|             );
 | ||
|             err.name = 'Invariant Violation';
 | ||
|             throw err;
 | ||
|           }
 | ||
|           error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
 | ||
|         } catch (ex) {
 | ||
|           error = ex;
 | ||
|         }
 | ||
|         if (error && !(error instanceof Error)) {
 | ||
|           printWarning$1(
 | ||
|             (componentName || 'React class') + ': type specification of ' +
 | ||
|             location + ' `' + typeSpecName + '` is invalid; the type checker ' +
 | ||
|             'function must return `null` or an `Error` but returned a ' + typeof error + '. ' +
 | ||
|             'You may have forgotten to pass an argument to the type checker ' +
 | ||
|             'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' +
 | ||
|             'shape all require an argument).'
 | ||
|           );
 | ||
| 
 | ||
|         }
 | ||
|         if (error instanceof Error && !(error.message in loggedTypeFailures)) {
 | ||
|           // Only monitor this failure once because there tends to be a lot of the
 | ||
|           // same error.
 | ||
|           loggedTypeFailures[error.message] = true;
 | ||
| 
 | ||
|           var stack = getStack ? getStack() : '';
 | ||
| 
 | ||
|           printWarning$1(
 | ||
|             'Failed ' + location + ' type: ' + error.message + (stack != null ? stack : '')
 | ||
|           );
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| var checkPropTypes_1 = checkPropTypes;
 | ||
| 
 | ||
| /**
 | ||
|  * ReactElementValidator provides a wrapper around a element factory
 | ||
|  * which validates the props passed to the element. This is intended to be
 | ||
|  * used only in DEV and could be replaced by a static type checker for languages
 | ||
|  * that support it.
 | ||
|  */
 | ||
| 
 | ||
| var propTypesMisspellWarningShown = void 0;
 | ||
| 
 | ||
| {
 | ||
|   propTypesMisspellWarningShown = false;
 | ||
| }
 | ||
| 
 | ||
| function getDeclarationErrorAddendum() {
 | ||
|   if (ReactCurrentOwner.current) {
 | ||
|     var name = getComponentName(ReactCurrentOwner.current.type);
 | ||
|     if (name) {
 | ||
|       return '\n\nCheck the render method of `' + name + '`.';
 | ||
|     }
 | ||
|   }
 | ||
|   return '';
 | ||
| }
 | ||
| 
 | ||
| function getSourceInfoErrorAddendum(elementProps) {
 | ||
|   if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {
 | ||
|     var source = elementProps.__source;
 | ||
|     var fileName = source.fileName.replace(/^.*[\\\/]/, '');
 | ||
|     var lineNumber = source.lineNumber;
 | ||
|     return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.';
 | ||
|   }
 | ||
|   return '';
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Warn if there's no key explicitly set on dynamic arrays of children or
 | ||
|  * object keys are not valid. This allows us to keep track of children between
 | ||
|  * updates.
 | ||
|  */
 | ||
| var ownerHasKeyUseWarning = {};
 | ||
| 
 | ||
| function getCurrentComponentErrorInfo(parentType) {
 | ||
|   var info = getDeclarationErrorAddendum();
 | ||
| 
 | ||
|   if (!info) {
 | ||
|     var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
 | ||
|     if (parentName) {
 | ||
|       info = '\n\nCheck the top-level render call using <' + parentName + '>.';
 | ||
|     }
 | ||
|   }
 | ||
|   return info;
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Warn if the element doesn't have an explicit key assigned to it.
 | ||
|  * This element is in an array. The array could grow and shrink or be
 | ||
|  * reordered. All children that haven't already been validated are required to
 | ||
|  * have a "key" property assigned to it. Error statuses are cached so a warning
 | ||
|  * will only be shown once.
 | ||
|  *
 | ||
|  * @internal
 | ||
|  * @param {ReactElement} element Element that requires a key.
 | ||
|  * @param {*} parentType element's parent's type.
 | ||
|  */
 | ||
| function validateExplicitKey(element, parentType) {
 | ||
|   if (!element._store || element._store.validated || element.key != null) {
 | ||
|     return;
 | ||
|   }
 | ||
|   element._store.validated = true;
 | ||
| 
 | ||
|   var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);
 | ||
|   if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
 | ||
|     return;
 | ||
|   }
 | ||
|   ownerHasKeyUseWarning[currentComponentErrorInfo] = true;
 | ||
| 
 | ||
|   // Usually the current owner is the offender, but if it accepts children as a
 | ||
|   // property, it may be the creator of the child that's responsible for
 | ||
|   // assigning it a key.
 | ||
|   var childOwner = '';
 | ||
|   if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
 | ||
|     // Give the component that originally created this child.
 | ||
|     childOwner = ' It was passed a child from ' + getComponentName(element._owner.type) + '.';
 | ||
|   }
 | ||
| 
 | ||
|   setCurrentlyValidatingElement(element);
 | ||
|   {
 | ||
|     warning$1(false, 'Each child in a list should have a unique "key" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.', currentComponentErrorInfo, childOwner);
 | ||
|   }
 | ||
|   setCurrentlyValidatingElement(null);
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Ensure that every element either is passed in a static location, in an
 | ||
|  * array with an explicit keys property defined, or in an object literal
 | ||
|  * with valid key property.
 | ||
|  *
 | ||
|  * @internal
 | ||
|  * @param {ReactNode} node Statically passed child of any type.
 | ||
|  * @param {*} parentType node's parent's type.
 | ||
|  */
 | ||
| function validateChildKeys(node, parentType) {
 | ||
|   if (typeof node !== 'object') {
 | ||
|     return;
 | ||
|   }
 | ||
|   if (Array.isArray(node)) {
 | ||
|     for (var i = 0; i < node.length; i++) {
 | ||
|       var child = node[i];
 | ||
|       if (isValidElement(child)) {
 | ||
|         validateExplicitKey(child, parentType);
 | ||
|       }
 | ||
|     }
 | ||
|   } else if (isValidElement(node)) {
 | ||
|     // This element was passed in a valid location.
 | ||
|     if (node._store) {
 | ||
|       node._store.validated = true;
 | ||
|     }
 | ||
|   } else if (node) {
 | ||
|     var iteratorFn = getIteratorFn(node);
 | ||
|     if (typeof iteratorFn === 'function') {
 | ||
|       // Entry iterators used to provide implicit keys,
 | ||
|       // but now we print a separate warning for them later.
 | ||
|       if (iteratorFn !== node.entries) {
 | ||
|         var iterator = iteratorFn.call(node);
 | ||
|         var step = void 0;
 | ||
|         while (!(step = iterator.next()).done) {
 | ||
|           if (isValidElement(step.value)) {
 | ||
|             validateExplicitKey(step.value, parentType);
 | ||
|           }
 | ||
|         }
 | ||
|       }
 | ||
|     }
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Given an element, validate that its props follow the propTypes definition,
 | ||
|  * provided by the type.
 | ||
|  *
 | ||
|  * @param {ReactElement} element
 | ||
|  */
 | ||
| function validatePropTypes(element) {
 | ||
|   var type = element.type;
 | ||
|   if (type === null || type === undefined || typeof type === 'string') {
 | ||
|     return;
 | ||
|   }
 | ||
|   var name = getComponentName(type);
 | ||
|   var propTypes = void 0;
 | ||
|   if (typeof type === 'function') {
 | ||
|     propTypes = type.propTypes;
 | ||
|   } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE ||
 | ||
|   // Note: Memo only checks outer props here.
 | ||
|   // Inner props are checked in the reconciler.
 | ||
|   type.$$typeof === REACT_MEMO_TYPE)) {
 | ||
|     propTypes = type.propTypes;
 | ||
|   } else {
 | ||
|     return;
 | ||
|   }
 | ||
|   if (propTypes) {
 | ||
|     setCurrentlyValidatingElement(element);
 | ||
|     checkPropTypes_1(propTypes, element.props, 'prop', name, ReactDebugCurrentFrame.getStackAddendum);
 | ||
|     setCurrentlyValidatingElement(null);
 | ||
|   } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {
 | ||
|     propTypesMisspellWarningShown = true;
 | ||
|     warningWithoutStack$1(false, 'Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', name || 'Unknown');
 | ||
|   }
 | ||
|   if (typeof type.getDefaultProps === 'function') {
 | ||
|     !type.getDefaultProps.isReactClassApproved ? warningWithoutStack$1(false, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.') : void 0;
 | ||
|   }
 | ||
| }
 | ||
| 
 | ||
| /**
 | ||
|  * Given a fragment, validate that it can only be provided with fragment props
 | ||
|  * @param {ReactElement} fragment
 | ||
|  */
 | ||
| function validateFragmentProps(fragment) {
 | ||
|   setCurrentlyValidatingElement(fragment);
 | ||
| 
 | ||
|   var keys = Object.keys(fragment.props);
 | ||
|   for (var i = 0; i < keys.length; i++) {
 | ||
|     var key = keys[i];
 | ||
|     if (key !== 'children' && key !== 'key') {
 | ||
|       warning$1(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);
 | ||
|       break;
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   if (fragment.ref !== null) {
 | ||
|     warning$1(false, 'Invalid attribute `ref` supplied to `React.Fragment`.');
 | ||
|   }
 | ||
| 
 | ||
|   setCurrentlyValidatingElement(null);
 | ||
| }
 | ||
| 
 | ||
| function createElementWithValidation(type, props, children) {
 | ||
|   var validType = isValidElementType(type);
 | ||
| 
 | ||
|   // We warn in this case but don't throw. We expect the element creation to
 | ||
|   // succeed and there will likely be errors in render.
 | ||
|   if (!validType) {
 | ||
|     var info = '';
 | ||
|     if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {
 | ||
|       info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports.";
 | ||
|     }
 | ||
| 
 | ||
|     var sourceInfo = getSourceInfoErrorAddendum(props);
 | ||
|     if (sourceInfo) {
 | ||
|       info += sourceInfo;
 | ||
|     } else {
 | ||
|       info += getDeclarationErrorAddendum();
 | ||
|     }
 | ||
| 
 | ||
|     var typeString = void 0;
 | ||
|     if (type === null) {
 | ||
|       typeString = 'null';
 | ||
|     } else if (Array.isArray(type)) {
 | ||
|       typeString = 'array';
 | ||
|     } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {
 | ||
|       typeString = '<' + (getComponentName(type.type) || 'Unknown') + ' />';
 | ||
|       info = ' Did you accidentally export a JSX literal instead of a component?';
 | ||
|     } else {
 | ||
|       typeString = typeof type;
 | ||
|     }
 | ||
| 
 | ||
|     warning$1(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);
 | ||
|   }
 | ||
| 
 | ||
|   var element = createElement.apply(this, arguments);
 | ||
| 
 | ||
|   // The result can be nullish if a mock or a custom function is used.
 | ||
|   // TODO: Drop this when these are no longer allowed as the type argument.
 | ||
|   if (element == null) {
 | ||
|     return element;
 | ||
|   }
 | ||
| 
 | ||
|   // Skip key warning if the type isn't valid since our key validation logic
 | ||
|   // doesn't expect a non-string/function type and can throw confusing errors.
 | ||
|   // We don't want exception behavior to differ between dev and prod.
 | ||
|   // (Rendering will throw with a helpful message and as soon as the type is
 | ||
|   // fixed, the key warnings will appear.)
 | ||
|   if (validType) {
 | ||
|     for (var i = 2; i < arguments.length; i++) {
 | ||
|       validateChildKeys(arguments[i], type);
 | ||
|     }
 | ||
|   }
 | ||
| 
 | ||
|   if (type === REACT_FRAGMENT_TYPE) {
 | ||
|     validateFragmentProps(element);
 | ||
|   } else {
 | ||
|     validatePropTypes(element);
 | ||
|   }
 | ||
| 
 | ||
|   return element;
 | ||
| }
 | ||
| 
 | ||
| function createFactoryWithValidation(type) {
 | ||
|   var validatedFactory = createElementWithValidation.bind(null, type);
 | ||
|   validatedFactory.type = type;
 | ||
|   // Legacy hook: remove it
 | ||
|   {
 | ||
|     Object.defineProperty(validatedFactory, 'type', {
 | ||
|       enumerable: false,
 | ||
|       get: function () {
 | ||
|         lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');
 | ||
|         Object.defineProperty(this, 'type', {
 | ||
|           value: type
 | ||
|         });
 | ||
|         return type;
 | ||
|       }
 | ||
|     });
 | ||
|   }
 | ||
| 
 | ||
|   return validatedFactory;
 | ||
| }
 | ||
| 
 | ||
| function cloneElementWithValidation(element, props, children) {
 | ||
|   var newElement = cloneElement.apply(this, arguments);
 | ||
|   for (var i = 2; i < arguments.length; i++) {
 | ||
|     validateChildKeys(arguments[i], newElement.type);
 | ||
|   }
 | ||
|   validatePropTypes(newElement);
 | ||
|   return newElement;
 | ||
| }
 | ||
| 
 | ||
| var React = {
 | ||
|   Children: {
 | ||
|     map: mapChildren,
 | ||
|     forEach: forEachChildren,
 | ||
|     count: countChildren,
 | ||
|     toArray: toArray,
 | ||
|     only: onlyChild
 | ||
|   },
 | ||
| 
 | ||
|   createRef: createRef,
 | ||
|   Component: Component,
 | ||
|   PureComponent: PureComponent,
 | ||
| 
 | ||
|   createContext: createContext,
 | ||
|   forwardRef: forwardRef,
 | ||
|   lazy: lazy,
 | ||
|   memo: memo,
 | ||
| 
 | ||
|   useCallback: useCallback,
 | ||
|   useContext: useContext,
 | ||
|   useEffect: useEffect,
 | ||
|   useImperativeHandle: useImperativeHandle,
 | ||
|   useDebugValue: useDebugValue,
 | ||
|   useLayoutEffect: useLayoutEffect,
 | ||
|   useMemo: useMemo,
 | ||
|   useReducer: useReducer,
 | ||
|   useRef: useRef,
 | ||
|   useState: useState,
 | ||
| 
 | ||
|   Fragment: REACT_FRAGMENT_TYPE,
 | ||
|   StrictMode: REACT_STRICT_MODE_TYPE,
 | ||
|   Suspense: REACT_SUSPENSE_TYPE,
 | ||
| 
 | ||
|   createElement: createElementWithValidation,
 | ||
|   cloneElement: cloneElementWithValidation,
 | ||
|   createFactory: createFactoryWithValidation,
 | ||
|   isValidElement: isValidElement,
 | ||
| 
 | ||
|   version: ReactVersion,
 | ||
| 
 | ||
|   unstable_ConcurrentMode: REACT_CONCURRENT_MODE_TYPE,
 | ||
|   unstable_Profiler: REACT_PROFILER_TYPE,
 | ||
| 
 | ||
|   __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: ReactSharedInternals
 | ||
| };
 | ||
| 
 | ||
| // Note: some APIs are added with feature flags.
 | ||
| // Make sure that stable builds for open source
 | ||
| // don't modify the React object to avoid deopts.
 | ||
| // Also let's not expose their names in stable builds.
 | ||
| 
 | ||
| if (enableStableConcurrentModeAPIs) {
 | ||
|   React.ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;
 | ||
|   React.Profiler = REACT_PROFILER_TYPE;
 | ||
|   React.unstable_ConcurrentMode = undefined;
 | ||
|   React.unstable_Profiler = undefined;
 | ||
| }
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| var React$2 = Object.freeze({
 | ||
| 	default: React
 | ||
| });
 | ||
| 
 | ||
| var React$3 = ( React$2 && React ) || React$2;
 | ||
| 
 | ||
| // TODO: decide on the top-level export form.
 | ||
| // This is hacky but makes it work with both Rollup and Jest.
 | ||
| var react = React$3.default || React$3;
 | ||
| 
 | ||
| return react;
 | ||
| 
 | ||
| })));
 |