glove80-zmk-config/config/glove80.keymap

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/*
* Copyright (c) 2020 The ZMK Contributors
* Copyright (c) 2023 Innaworks Development Limited, trading as MoErgo
*
* SPDX-License-Identifier: MIT
*/
/* THIS FILE WAS GENERATED BY GLOVE80 LAYOUT EDITOR
*
* This file was generated automatically. You may or may not want to
* edit it directly.
*/
#include <behaviors.dtsi>
/* Include all behavior includes needed */
#include <dt-bindings/zmk/outputs.h>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/rgb.h>
/* Automatically generated layer name #define */
#define LAYER_QWERTY 0
#define LAYER_Engrammer 1
#define LAYER_Engram 2
#define LAYER_Dvorak 3
#define LAYER_ColemakDHm 4
#define LAYER_Colemak 5
#define LAYER_Norman 6
#define LAYER_Workman 7
#define LAYER_Halmak 8
#define LAYER_Typing 9
#define LAYER_LeftPinky 10
#define LAYER_LeftRing1 11
#define LAYER_LeftRing2 12
#define LAYER_LeftMiddy 13
#define LAYER_LeftIndex 14
#define LAYER_RightPinky 15
#define LAYER_RightRing1 16
#define LAYER_RightRing2 17
#define LAYER_RightMiddy 18
#define LAYER_RightIndex 19
#define LAYER_Cursor 20
#define LAYER_Number 21
#define LAYER_Function 22
#define LAYER_Emoji 23
#define LAYER_Symbol 24
#define LAYER_Mouse 25
#define LAYER_System 26
#define LAYER_World 27
#define LAYER_Gaming 28
#define LAYER_Factory 29
#define LAYER_Lower 30
#define LAYER_Magic 31
/* To deal with the situation where there is no Lower layer, to keep &lower happy */
#ifndef LAYER_Lower
#define LAYER_Lower 0
#endif
/* Custom Device-tree */
/* Glove80 system behavior & macros */
/ {
behaviors {
// For the "layer" key, it'd nice to be able to use it as either a shift or a toggle.
// Configure it as a tap dance, so the first tap (or hold) is a &mo and the second tap is a &to
lower: lower {
compatible = "zmk,behavior-tap-dance";
label = "LAYER_TAP_DANCE";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&mo LAYER_Lower>, <&to LAYER_Lower>;
};
};
};
/ {
macros {
rgb_ug_status_macro: rgb_ug_status_macro {
label = "RGB_UG_STATUS";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&rgb_ug RGB_STATUS>;
};
};
};
/ {
#ifdef BT_DISC_CMD
behaviors {
bt_0: bt_0 {
compatible = "zmk,behavior-tap-dance";
label = "BT_0";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&bt_select_0>, <&bt BT_DISC 0>;
};
bt_1: bt_1 {
compatible = "zmk,behavior-tap-dance";
label = "BT_1";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&bt_select_1>, <&bt BT_DISC 1>;
};
bt_2: bt_2 {
compatible = "zmk,behavior-tap-dance";
label = "BT_2";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&bt_select_2>, <&bt BT_DISC 2>;
};
bt_3: bt_3 {
compatible = "zmk,behavior-tap-dance";
label = "BT_3";
#binding-cells = <0>;
tapping-term-ms = <200>;
bindings = <&bt_select_3>, <&bt BT_DISC 3>;
};
};
macros {
bt_select_0: bt_select_0 {
label = "BT_SELECT_0";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 0>;
};
bt_select_1: bt_select_1 {
label = "BT_SELECT_1";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 1>;
};
bt_select_2: bt_select_2 {
label = "BT_SELECT_2";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 2>;
};
bt_select_3: bt_select_3 {
label = "BT_SELECT_3";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 3>;
};
};
#else
macros {
bt_0: bt_0 {
label = "BT_0";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 0>;
};
bt_1: bt_1 {
label = "BT_1";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 1>;
};
bt_2: bt_2 {
label = "BT_2";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 2>;
};
bt_3: bt_3 {
label = "BT_3";
compatible = "zmk,behavior-macro";
#binding-cells = <0>;
bindings
= <&out OUT_BLE>,
<&bt BT_SEL 3>;
};
};
#endif
};
/ {
behaviors {
magic: magic {
compatible = "zmk,behavior-hold-tap";
label = "MAGIC_HOLD_TAP";
#binding-cells = <2>;
flavor = "tap-preferred";
tapping-term-ms = <200>;
bindings = <&mo>, <&rgb_ug_status_macro>;
};
};
};
/* #define for key positions */
#define POS_LH_T1 52
#define POS_LH_T2 53
#define POS_LH_T3 54
#define POS_LH_T4 69
#define POS_LH_T5 70
#define POS_LH_T6 71
#define POS_LH_C1R2 15
#define POS_LH_C1R3 27
#define POS_LH_C1R4 39
#define POS_LH_C1R5 51
#define POS_LH_C2R1 4
#define POS_LH_C2R2 14
#define POS_LH_C2R3 26
#define POS_LH_C2R4 38
#define POS_LH_C2R5 50
#define POS_LH_C2R6 68
#define POS_LH_C3R1 3
#define POS_LH_C3R2 13
#define POS_LH_C3R3 25
#define POS_LH_C3R4 37
#define POS_LH_C3R5 49
#define POS_LH_C3R6 67
#define POS_LH_C4R1 2
#define POS_LH_C4R2 12
#define POS_LH_C4R3 24
#define POS_LH_C4R4 36
#define POS_LH_C4R5 48
#define POS_LH_C4R6 66
#define POS_LH_C5R1 1
#define POS_LH_C5R2 11
#define POS_LH_C5R3 23
#define POS_LH_C5R4 35
#define POS_LH_C5R5 47
#define POS_LH_C5R6 65
#define POS_LH_C6R1 0
#define POS_LH_C6R2 10
#define POS_LH_C6R3 22
#define POS_LH_C6R4 34
#define POS_LH_C6R5 46
#define POS_LH_C6R6 64
#define POS_RH_T1 57
#define POS_RH_T2 56
#define POS_RH_T3 55
#define POS_RH_T4 74
#define POS_RH_T5 73
#define POS_RH_T6 72
#define POS_RH_C1R2 16
#define POS_RH_C1R3 28
#define POS_RH_C1R4 40
#define POS_RH_C1R5 58
#define POS_RH_C2R1 5
#define POS_RH_C2R2 17
#define POS_RH_C2R3 29
#define POS_RH_C2R4 41
#define POS_RH_C2R5 59
#define POS_RH_C2R6 75
#define POS_RH_C3R1 6
#define POS_RH_C3R2 18
#define POS_RH_C3R3 30
#define POS_RH_C3R4 42
#define POS_RH_C3R5 60
#define POS_RH_C3R6 76
#define POS_RH_C4R1 7
#define POS_RH_C4R2 19
#define POS_RH_C4R3 31
#define POS_RH_C4R4 43
#define POS_RH_C4R5 61
#define POS_RH_C4R6 77
#define POS_RH_C5R1 8
#define POS_RH_C5R2 20
#define POS_RH_C5R3 32
#define POS_RH_C5R4 44
#define POS_RH_C5R5 62
#define POS_RH_C5R6 78
#define POS_RH_C6R1 9
#define POS_RH_C6R2 21
#define POS_RH_C6R3 33
#define POS_RH_C6R4 45
#define POS_RH_C6R5 63
#define POS_RH_C6R6 79
/* Custom Defined Behaviors */
/ {
// NOTE: Use the `#define` settings below to customize this keymap!
// For example, here are the main optional features you can enable:
#define DIFFICULTY_LEVEL 4 // 0:custom, 1:easy -> 5:hard (see below)
#define ENFORCE_BILATERAL // cancels single-handed home row mod+tap
#define WORLD_USE_COMPOSE // use native Compose in place of Unicode
#define OPERATING_SYSTEM 'L' // linux
// TIP: Add more setting overrides here instead of editing them below.
// Swap the shift and ctrl keys.
#define LEFT_MIDDY_MOD LSHFT
#define RIGHT_MIDDY_MOD RSHFT
#define LEFT_INDEX_MOD LCTRL
#define RIGHT_INDEX_MOD RCTRL
//////////////////////////////////////////////////////////////////////////////
//
// Sunaku's Keymap v36 -- "Glorious Engrammer"
// - https://github.com/sunaku/glove80-keymaps
//
//////////////////////////////////////////////////////////////////////////////
//
// DIFFICULTY_LEVEL specifies your level of expertise with this keymap.
// It's meant to help newcomers gradually work their way up to mastery.
// You can disable this setting by omitting it or assigning a `0` zero.
//
// #define DIFFICULTY_LEVEL 0 // custom (see defaults below)
// #define DIFFICULTY_LEVEL 1 // novice (500ms)
// #define DIFFICULTY_LEVEL 2 // slower (400ms)
// #define DIFFICULTY_LEVEL 3 // normal (300ms)
// #define DIFFICULTY_LEVEL 4 // faster (200ms)
// #define DIFFICULTY_LEVEL 5 // expert (100ms)
//
#if defined(DIFFICULTY_LEVEL) && DIFFICULTY_LEVEL > 0
#define DIFFICULTY_LEVEL_HOLDING_TIME ((6 - DIFFICULTY_LEVEL) * 100)
#define DIFFICULTY_LEVEL_STREAK_DECAY (((6 - DIFFICULTY_LEVEL) * 50) + 100)
#ifndef HOMEY_HOLDING_TIME
#define HOMEY_HOLDING_TIME DIFFICULTY_LEVEL_HOLDING_TIME
#endif
#ifndef HOMEY_STREAK_DECAY
#define HOMEY_STREAK_DECAY DIFFICULTY_LEVEL_STREAK_DECAY
#endif
#ifndef INDEX_HOLDING_TIME
#define INDEX_HOLDING_TIME DIFFICULTY_LEVEL_HOLDING_TIME
#endif
#ifndef INDEX_STREAK_DECAY
#define INDEX_STREAK_DECAY DIFFICULTY_LEVEL_STREAK_DECAY
#endif
#ifndef PLAIN_HOLDING_TIME
#define PLAIN_HOLDING_TIME DIFFICULTY_LEVEL_HOLDING_TIME
#endif
#ifndef PLAIN_STREAK_DECAY
#define PLAIN_STREAK_DECAY DIFFICULTY_LEVEL_STREAK_DECAY
#endif
#ifndef SPACE_HOLDING_TIME
#define SPACE_HOLDING_TIME DIFFICULTY_LEVEL_HOLDING_TIME
#endif
#ifndef SPACE_STREAK_DECAY
#define SPACE_STREAK_DECAY DIFFICULTY_LEVEL_STREAK_DECAY
#endif
#endif
//
// OPERATING_SYSTEM defines which operating system you intend to use
// with this keymap, because shortcuts vary across operating systems.
//
// - https://zmk.dev/docs/codes
// - https://en.wikipedia.org/wiki/Table_of_keyboard_shortcuts
//
#ifndef OPERATING_SYSTEM
#define OPERATING_SYSTEM 'L' // linux
//#define OPERATING_SYSTEM 'M' // macos
//#define OPERATING_SYSTEM 'W' // windows
#endif
#if OPERATING_SYSTEM == 'M'
#define _C LG
#define _A_TAB LGUI
#define _G_TAB LALT
#define _REDO _C(LS(Z))
#define _POWER K_POWER
#define _W LA
#define _HOME _C(LEFT)
#define _END _C(RIGHT)
#else
#define _C LC
#define _A_TAB LALT
#define _G_TAB LGUI
#define _REDO _C(Y)
#define _POWER C_POWER
#define _W _C
#define _HOME HOME
#define _END END
#endif
#define _SLEEP C_SLEEP
#if OPERATING_SYSTEM == 'W'
#define _LOCK LG(L)
#elif OPERATING_SYSTEM == 'M'
#define _LOCK _C(LC(Q))
#elif OPERATING_SYSTEM == 'L'
#define _LOCK K_LOCK
#endif
#define _UNDO _C(Z)
#define _CUT _C(X)
#define _COPY _C(C)
#define _PASTE _C(V)
#define _FIND _C(F)
#define _FIND_NEXT _C(G)
#define _FIND_PREV _C(LS(G))
//
// USE_NUMPAD_KEYCODES puts `KP_*` keycodes into the Number layer.
//
#ifdef USE_NUMPAD_KEYCODES
#define _KP_N0 KP_N0
#define _KP_N1 KP_N1
#define _KP_N2 KP_N2
#define _KP_N3 KP_N3
#define _KP_N4 KP_N4
#define _KP_N5 KP_N5
#define _KP_N6 KP_N6
#define _KP_N7 KP_N7
#define _KP_N8 KP_N8
#define _KP_N9 KP_N9
#define _KP_PLUS KP_PLUS
#define _KP_MINUS KP_MINUS
#define _KP_ASTERISK KP_ASTERISK
#define _KP_SLASH KP_SLASH
#define _KP_COMMA KP_COMMA
#define _KP_DOT KP_DOT
#define _KP_EQUAL KP_EQUAL
#define _KP_ENTER KP_ENTER
#else
#define _KP_N0 N0
#define _KP_N1 N1
#define _KP_N2 N2
#define _KP_N3 N3
#define _KP_N4 N4
#define _KP_N5 N5
#define _KP_N6 N6
#define _KP_N7 N7
#define _KP_N8 N8
#define _KP_N9 N9
#define _KP_PLUS PLUS
#define _KP_MINUS MINUS
#define _KP_ASTERISK ASTERISK
#define _KP_SLASH SLASH
#define _KP_COMMA COMMA
#define _KP_DOT DOT
#define _KP_EQUAL EQUAL
#define _KP_ENTER ENTER
#endif
//
// Glove80 specific symbol overrides to support non "en-US" locales
//
#undef AMPS
#define AMPS LS(N7)
#undef AT
#define AT LS(N2)
#undef CARET
#define CARET LS(N6)
#undef COLON
#define COLON LS(SEMI)
#undef DLLR
#define DLLR LS(N4)
#undef DQT
#define DQT LS(SQT)
#undef EXCL
#define EXCL LS(N1)
#undef GT
#define GT LS(DOT)
#undef HASH
#define HASH LS(N3)
#undef LBRC
#define LBRC LS(LBKT)
#undef LPAR
#define LPAR LS(N9)
#undef LT
#define LT LS(COMMA)
#undef PIPE
#define PIPE LS(BSLH)
#undef PLUS
#define PLUS LS(EQUAL)
#undef PRCNT
#define PRCNT LS(N5)
#undef QMARK
#define QMARK LS(FSLH)
#undef RBRC
#define RBRC LS(RBKT)
#undef RPAR
#define RPAR LS(N0)
#undef STAR
#define STAR LS(N8)
#undef TILDE
#define TILDE LS(GRAVE)
#undef UNDER
#define UNDER LS(MINUS)
//
// Keymap specific knowledge of the base layer's alpha + ZMK layout
//
#if defined(LAYER_Engrammer) && LAYER_Engrammer == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 B
#define KEY_LH_C4R3 Y
#define KEY_LH_C3R3 O
#define KEY_LH_C2R3 U
#define KEY_LH_C1R3 SQT
#define KEY_RH_C1R3 SEMI
#define KEY_RH_C2R3 L
#define KEY_RH_C3R3 D
#define KEY_RH_C4R3 W
#define KEY_RH_C5R3 V
#define KEY_RH_C6R3 Z
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 C
#define KEY_LH_C4R4 I
#define KEY_LH_C3R4 E
#define KEY_LH_C2R4 A
#define KEY_LH_C1R4 COMMA
#define KEY_RH_C1R4 DOT
#define KEY_RH_C2R4 H
#define KEY_RH_C3R4 T
#define KEY_RH_C4R4 S
#define KEY_RH_C5R4 N
#define KEY_RH_C6R4 Q
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 G
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 J
#define KEY_LH_C2R5 K
#define KEY_LH_C1R5 MINUS
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 FSLH
#define KEY_RH_C2R5 R
#define KEY_RH_C3R5 M
#define KEY_RH_C4R5 F
#define KEY_RH_C5R5 P
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Engram) && LAYER_Engram == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 LBKT
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 RBKT
#define KEY_LH_C6R3 AT
#define KEY_LH_C5R3 B
#define KEY_LH_C4R3 Y
#define KEY_LH_C3R3 O
#define KEY_LH_C2R3 U
#define KEY_LH_C1R3 SQT
#define KEY_RH_C1R3 DQT
#define KEY_RH_C2R3 L
#define KEY_RH_C3R3 D
#define KEY_RH_C4R3 W
#define KEY_RH_C5R3 V
#define KEY_RH_C6R3 Z
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 C
#define KEY_LH_C4R4 I
#define KEY_LH_C3R4 E
#define KEY_LH_C2R4 A
#define KEY_LH_C1R4 COMMA
#define KEY_RH_C1R4 DOT
#define KEY_RH_C2R4 H
#define KEY_RH_C3R4 T
#define KEY_RH_C4R4 S
#define KEY_RH_C5R4 N
#define KEY_RH_C6R4 Q
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 G
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 J
#define KEY_LH_C2R5 K
#define KEY_LH_C1R5 MINUS
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 QMARK
#define KEY_RH_C2R5 R
#define KEY_RH_C3R5 M
#define KEY_RH_C4R5 F
#define KEY_RH_C5R5 P
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 HASH
#define KEY_RH_C4R6 FSLH
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Dvorak) && LAYER_Dvorak == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 SQT
#define KEY_LH_C4R3 COMMA
#define KEY_LH_C3R3 DOT
#define KEY_LH_C2R3 P
#define KEY_LH_C1R3 Y
#define KEY_RH_C1R3 F
#define KEY_RH_C2R3 G
#define KEY_RH_C3R3 C
#define KEY_RH_C4R3 R
#define KEY_RH_C5R3 L
#define KEY_RH_C6R3 SLASH
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 O
#define KEY_LH_C3R4 E
#define KEY_LH_C2R4 U
#define KEY_LH_C1R4 I
#define KEY_RH_C1R4 D
#define KEY_RH_C2R4 H
#define KEY_RH_C3R4 T
#define KEY_RH_C4R4 N
#define KEY_RH_C5R4 S
#define KEY_RH_C6R4 MINUS
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 SEMI
#define KEY_LH_C4R5 Q
#define KEY_LH_C3R5 J
#define KEY_LH_C2R5 K
#define KEY_LH_C1R5 X
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 B
#define KEY_RH_C2R5 M
#define KEY_RH_C3R5 W
#define KEY_RH_C4R5 V
#define KEY_RH_C5R5 Z
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_ColemakDHm) && LAYER_ColemakDHm == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 Q
#define KEY_LH_C4R3 W
#define KEY_LH_C3R3 F
#define KEY_LH_C2R3 P
#define KEY_LH_C1R3 B
#define KEY_RH_C1R3 J
#define KEY_RH_C2R3 L
#define KEY_RH_C3R3 U
#define KEY_RH_C4R3 Y
#define KEY_RH_C5R3 SEMI
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 R
#define KEY_LH_C3R4 S
#define KEY_LH_C2R4 T
#define KEY_LH_C1R4 G
#define KEY_RH_C1R4 M
#define KEY_RH_C2R4 N
#define KEY_RH_C3R4 E
#define KEY_RH_C4R4 I
#define KEY_RH_C5R4 O
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 Z
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 C
#define KEY_LH_C2R5 D
#define KEY_LH_C1R5 V
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 K
#define KEY_RH_C2R5 H
#define KEY_RH_C3R5 COMMA
#define KEY_RH_C4R5 DOT
#define KEY_RH_C5R5 FSLH
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Colemak) && LAYER_Colemak == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 Q
#define KEY_LH_C4R3 W
#define KEY_LH_C3R3 F
#define KEY_LH_C2R3 P
#define KEY_LH_C1R3 G
#define KEY_RH_C1R3 J
#define KEY_RH_C2R3 L
#define KEY_RH_C3R3 U
#define KEY_RH_C4R3 Y
#define KEY_RH_C5R3 SEMI
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 R
#define KEY_LH_C3R4 S
#define KEY_LH_C2R4 T
#define KEY_LH_C1R4 D
#define KEY_RH_C1R4 H
#define KEY_RH_C2R4 N
#define KEY_RH_C3R4 E
#define KEY_RH_C4R4 I
#define KEY_RH_C5R4 O
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 Z
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 C
#define KEY_LH_C2R5 V
#define KEY_LH_C1R5 B
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 K
#define KEY_RH_C2R5 M
#define KEY_RH_C3R5 COMMA
#define KEY_RH_C4R5 DOT
#define KEY_RH_C5R5 FSLH
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_QWERTY) && LAYER_QWERTY == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 Q
#define KEY_LH_C4R3 W
#define KEY_LH_C3R3 E
#define KEY_LH_C2R3 R
#define KEY_LH_C1R3 T
#define KEY_RH_C1R3 Y
#define KEY_RH_C2R3 U
#define KEY_RH_C3R3 I
#define KEY_RH_C4R3 O
#define KEY_RH_C5R3 P
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 S
#define KEY_LH_C3R4 D
#define KEY_LH_C2R4 F
#define KEY_LH_C1R4 G
#define KEY_RH_C1R4 H
#define KEY_RH_C2R4 J
#define KEY_RH_C3R4 K
#define KEY_RH_C4R4 L
#define KEY_RH_C5R4 SEMI
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 Z
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 C
#define KEY_LH_C2R5 V
#define KEY_LH_C1R5 B
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 N
#define KEY_RH_C2R5 M
#define KEY_RH_C3R5 COMMA
#define KEY_RH_C4R5 DOT
#define KEY_RH_C5R5 FSLH
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Norman) && LAYER_Norman == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 Q
#define KEY_LH_C4R3 W
#define KEY_LH_C3R3 D
#define KEY_LH_C2R3 F
#define KEY_LH_C1R3 K
#define KEY_RH_C1R3 J
#define KEY_RH_C2R3 U
#define KEY_RH_C3R3 R
#define KEY_RH_C4R3 L
#define KEY_RH_C5R3 SEMI
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 S
#define KEY_LH_C3R4 E
#define KEY_LH_C2R4 T
#define KEY_LH_C1R4 G
#define KEY_RH_C1R4 Y
#define KEY_RH_C2R4 N
#define KEY_RH_C3R4 I
#define KEY_RH_C4R4 O
#define KEY_RH_C5R4 H
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 Z
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 C
#define KEY_LH_C2R5 V
#define KEY_LH_C1R5 B
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 P
#define KEY_RH_C2R5 M
#define KEY_RH_C3R5 COMMA
#define KEY_RH_C4R5 DOT
#define KEY_RH_C5R5 FSLH
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Workman) && LAYER_Workman == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 Q
#define KEY_LH_C4R3 D
#define KEY_LH_C3R3 R
#define KEY_LH_C2R3 W
#define KEY_LH_C1R3 B
#define KEY_RH_C1R3 J
#define KEY_RH_C2R3 F
#define KEY_RH_C3R3 U
#define KEY_RH_C4R3 P
#define KEY_RH_C5R3 SEMI
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 A
#define KEY_LH_C4R4 S
#define KEY_LH_C3R4 H
#define KEY_LH_C2R4 T
#define KEY_LH_C1R4 G
#define KEY_RH_C1R4 Y
#define KEY_RH_C2R4 N
#define KEY_RH_C3R4 E
#define KEY_RH_C4R4 O
#define KEY_RH_C5R4 I
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 Z
#define KEY_LH_C4R5 X
#define KEY_LH_C3R5 M
#define KEY_LH_C2R5 C
#define KEY_LH_C1R5 V
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 K
#define KEY_RH_C2R5 L
#define KEY_RH_C3R5 COMMA
#define KEY_RH_C4R5 DOT
#define KEY_RH_C5R5 FSLH
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
#if defined(LAYER_Halmak) && LAYER_Halmak == 0
#define KEY_LH_C6R1 F1
#define KEY_LH_C5R1 F2
#define KEY_LH_C4R1 F3
#define KEY_LH_C3R1 F4
#define KEY_LH_C2R1 F5
#define KEY_RH_C2R1 F6
#define KEY_RH_C3R1 F7
#define KEY_RH_C4R1 F8
#define KEY_RH_C5R1 F9
#define KEY_RH_C6R1 F10
#define KEY_LH_C6R2 EQUAL
#define KEY_LH_C5R2 N1
#define KEY_LH_C4R2 N2
#define KEY_LH_C3R2 N3
#define KEY_LH_C2R2 N4
#define KEY_LH_C1R2 N5
#define KEY_RH_C1R2 N6
#define KEY_RH_C2R2 N7
#define KEY_RH_C3R2 N8
#define KEY_RH_C4R2 N9
#define KEY_RH_C5R2 N0
#define KEY_RH_C6R2 BSLH
#define KEY_LH_C6R3 GRAVE
#define KEY_LH_C5R3 W
#define KEY_LH_C4R3 L
#define KEY_LH_C3R3 R
#define KEY_LH_C2R3 B
#define KEY_LH_C1R3 Z
#define KEY_RH_C1R3 SEMI
#define KEY_RH_C2R3 Q
#define KEY_RH_C3R3 U
#define KEY_RH_C4R3 D
#define KEY_RH_C5R3 J
#define KEY_RH_C6R3 MINUS
#define KEY_LH_C6R4 0
#define KEY_LH_C5R4 S
#define KEY_LH_C4R4 H
#define KEY_LH_C3R4 N
#define KEY_LH_C2R4 T
#define KEY_LH_C1R4 COMMA
#define KEY_RH_C1R4 DOT
#define KEY_RH_C2R4 A
#define KEY_RH_C3R4 E
#define KEY_RH_C4R4 O
#define KEY_RH_C5R4 I
#define KEY_RH_C6R4 SQT
#define KEY_LH_C6R5 LSHFT
#define KEY_LH_C5R5 F
#define KEY_LH_C4R5 M
#define KEY_LH_C3R5 V
#define KEY_LH_C2R5 C
#define KEY_LH_C1R5 FSLH
#define KEY_LH_T1 ESC
#define KEY_LH_T2 UP
#define KEY_LH_T3 DOWN
#define KEY_RH_T3 LEFT
#define KEY_RH_T2 RIGHT
#define KEY_RH_T1 ENTER
#define KEY_RH_C1R5 G
#define KEY_RH_C2R5 P
#define KEY_RH_C3R5 X
#define KEY_RH_C4R5 K
#define KEY_RH_C5R5 Y
#define KEY_RH_C6R5 RSHFT
#define KEY_LH_C6R6 0
#define KEY_LH_C5R6 HOME
#define KEY_LH_C4R6 PG_UP
#define KEY_LH_C3R6 PG_DN
#define KEY_LH_C2R6 END
#define KEY_LH_T4 BACKSPACE
#define KEY_LH_T5 DELETE
#define KEY_LH_T6 LSFT
#define KEY_RH_T6 LSFT
#define KEY_RH_T5 TAB
#define KEY_RH_T4 SPACE
#define KEY_RH_C2R6 LPAR
#define KEY_RH_C3R6 LBKT
#define KEY_RH_C4R6 RBKT
#define KEY_RH_C5R6 RPAR
#define KEY_RH_C6R6 0
#endif
combos {
compatible = "zmk,combos";
//
// COMBO_FIRING_DECAY defines how much time you have left (milliseconds)
// after pressing the first key in a ZMK combo to finish the whole chord.
//
#ifndef COMBO_FIRING_DECAY
#define COMBO_FIRING_DECAY 50
#endif
#ifdef LAYER_Gaming
combo_gaming_layer_toggle {
timeout-ms = <COMBO_FIRING_DECAY>;
key-positions = <POS_LH_T3 POS_LH_T6>;
bindings = <&tog LAYER_Gaming>;
layers = <0 LAYER_Gaming>;
};
#endif
#ifdef _A_TAB
combo_alt_tab_switcher {
timeout-ms = <COMBO_FIRING_DECAY>;
key-positions = <POS_LH_T4 POS_LH_T1>;
bindings = <&mod_tab_chord _A_TAB LAYER_Cursor>;
layers = <0 1 2 3 4 5 6 7 8>;
};
#endif
};
behaviors {
//////////////////////////////////////////////////////////////////////////
//
// Miryoku layers and home row mods (ported from my QMK endgame)
// - https://sunaku.github.io/home-row-mods.html#porting-to-zmk
// - https://github.com/urob/zmk-config#timeless-homerow-mods
//
//////////////////////////////////////////////////////////////////////////
//
// ENFORCE_BILATERAL cancels out single-handed home row mods activation by
// releasing any currently pressed mods and replacing them with plain taps.
//
// NOTE: You may still encounter "flashing mods" where an operating system
// action is triggered by the release of mods, such as LGUI which launches
// the Windows Start Menu and LALT which opens the Microsoft Office Ribbon.
//
//#define ENFORCE_BILATERAL
//
// The *_FINGER_MOD specify which modifiers are used by home row mod keys.
// Here, we use Miryoku's "GACS" (Win, Alt, Ctrl, Shift) order by default,
// unless OPERATING_SYSTEM is macOS, in which case Win & Ctrl are swapped.
//
#ifndef PINKY_FINGER_MOD
#if OPERATING_SYSTEM == 'M'
#define PINKY_FINGER_MOD LCTL
#else
#define PINKY_FINGER_MOD LGUI
#endif
#endif
#ifndef RING1_FINGER_MOD
#define RING1_FINGER_MOD LALT
#endif
#ifndef RING2_FINGER_MOD
#define RING2_FINGER_MOD RALT
#endif
#ifndef MIDDY_FINGER_MOD
#if OPERATING_SYSTEM == 'M'
#define MIDDY_FINGER_MOD LGUI
#else
#define MIDDY_FINGER_MOD LCTL
#endif
#endif
#ifndef INDEX_FINGER_MOD
#define INDEX_FINGER_MOD LSFT
#endif
//
// The following settings let you configure mods individually, per finger:
//
#ifndef LEFT_PINKY_MOD
#define LEFT_PINKY_MOD PINKY_FINGER_MOD
#endif
#ifndef RIGHT_PINKY_MOD
#define RIGHT_PINKY_MOD PINKY_FINGER_MOD
#endif
#ifndef LEFT_RING1_MOD
#define LEFT_RING1_MOD RING1_FINGER_MOD
#endif
#ifndef RIGHT_RING1_MOD
#define RIGHT_RING1_MOD RING1_FINGER_MOD
#endif
#ifndef LEFT_RING2_MOD
#define LEFT_RING2_MOD RING2_FINGER_MOD
#endif
#ifndef RIGHT_RING2_MOD
#define RIGHT_RING2_MOD RING2_FINGER_MOD
#endif
#ifndef LEFT_MIDDY_MOD
#define LEFT_MIDDY_MOD MIDDY_FINGER_MOD
#endif
#ifndef RIGHT_MIDDY_MOD
#define RIGHT_MIDDY_MOD MIDDY_FINGER_MOD
#endif
#ifndef LEFT_INDEX_MOD
#define LEFT_INDEX_MOD INDEX_FINGER_MOD
#endif
#ifndef RIGHT_INDEX_MOD
#define RIGHT_INDEX_MOD INDEX_FINGER_MOD
#endif
//
// HOMEY_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for the pinky, ring, and middle fingers (which are assigned to Super,
// Alt, and Ctrl respectively in the Miryoku system) on home row keys.
//
#ifndef HOMEY_HOLDING_TYPE
#define HOMEY_HOLDING_TYPE "tap-preferred"
#endif
//
// HOMEY_HOLDING_TIME defines how long you need to hold (milliseconds)
// home row mod keys in order to send their modifiers to the computer
// (i.e. "register" them) for mod-click mouse usage (e.g. Ctrl-Click).
//
#ifndef HOMEY_HOLDING_TIME
#define HOMEY_HOLDING_TIME 240 // TAPPING_TERM + ALLOW_CROSSOVER_AFTER
#endif
//
// HOMEY_STREAK_DECAY defines how long you need to wait (milliseconds)
// after typing before you can use home row mods again. It prevents
// unintended activation of home row mods when you're actively typing.
//
#ifndef HOMEY_STREAK_DECAY
#define HOMEY_STREAK_DECAY 160
#endif
//
// HOMEY_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
//
#ifndef HOMEY_REPEAT_DECAY
#define HOMEY_REPEAT_DECAY 300 // "tap then hold" for key auto-repeat
#endif
//
// CHORD_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for chorded home row mods (secondary keypresses in multi-mod chords).
//
#ifndef CHORD_HOLDING_TYPE
#define CHORD_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
//
// CHORD_HOLDING_TIME defines how long you need to hold (milliseconds)
// home row mod keys in order to send their modifiers to the computer
// (i.e. "register" them) for mod-click mouse usage (e.g. Ctrl-Click).
// This is specifically for secondary keypresses in multi-mod chords.
//
#ifndef CHORD_HOLDING_TIME
#define CHORD_HOLDING_TIME 150
#endif
//
// CHORD_STREAK_DECAY defines how long you need to wait (milliseconds)
// after typing before you can use home row mods again. It prevents
// unintended activation of home row mods when you're actively typing
// This is specifically for secondary keypresses in multi-mod chords.
//
#ifndef CHORD_STREAK_DECAY
#define CHORD_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
//
// CHORD_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
// This is specifically for secondary keypresses in multi-mod chords.
//
#ifndef CHORD_REPEAT_DECAY
#define CHORD_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
//
// INDEX_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for index fingers (which Miryoku assigns to Shift) on home row keys.
//
// NOTE: The "tap-preferred" flavor of ZMK hold-tap for index finger keys
// allows faster activation of the Shift modifier (without having to wait
// for the modified key to be released as the "balanced" flavor requires).
// Typing streaks and the `hold-trigger-on-release` setting are disabled
// for the index fingers so as not to hinder their speed and dexterity.
//
#ifndef INDEX_HOLDING_TYPE
#define INDEX_HOLDING_TYPE "tap-preferred"
#endif
//
// INDEX_HOLDING_TIME defines how long you need to hold (milliseconds)
// index finger keys in order to send their modifiers to the computer
// (i.e. "register" them) for mod-click mouse usage (e.g. Shift-Click).
//
#ifndef INDEX_HOLDING_TIME
#define INDEX_HOLDING_TIME 180
#endif
//
// INDEX_STREAK_DECAY defines how long you need to wait (milliseconds)
// after typing before you can use home row mods again. It prevents
// unintended activation of home row mods when you're actively typing.
//
#ifndef INDEX_STREAK_DECAY
#define INDEX_STREAK_DECAY 100
#endif
//
// INDEX_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
//
#ifndef INDEX_REPEAT_DECAY
#define INDEX_REPEAT_DECAY 300 // "tap then hold" for key auto-repeat
#endif
//
// PLAIN_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for index fingers (which Miryoku assigns to Shift) on home row keys.
//
// NOTE: The "tap-preferred" flavor of ZMK hold-tap for index finger keys
// allows faster activation of the Shift modifier (without having to wait
// for the modified key to be released as the "balanced" flavor requires).
// Typing streaks and the `hold-trigger-on-release` setting are disabled
// for the index fingers so as not to hinder their speed and dexterity.
//
#ifndef PLAIN_HOLDING_TYPE
#define PLAIN_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
//
// PLAIN_HOLDING_TIME defines how long you need to hold (milliseconds)
// index finger keys in order to send their modifiers to the computer
// (i.e. "register" them) for mod-click mouse usage (e.g. Shift-Click).
//
#ifndef PLAIN_HOLDING_TIME
#define PLAIN_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
//
// PLAIN_STREAK_DECAY defines how long you need to wait (milliseconds)
// after typing before you can use home row mods again. It prevents
// unintended activation of home row mods when you're actively typing.
//
#ifndef PLAIN_STREAK_DECAY
#define PLAIN_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
//
// PLAIN_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
//
#ifndef PLAIN_REPEAT_DECAY
#define PLAIN_REPEAT_DECAY 300 // "tap then hold" for key auto-repeat
#endif
//
// THUMB_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for the thumbs (which are assigned to 6 layers in the Miryoku system).
//
// NOTE: The "balanced" flavor of ZMK hold-tap provides instant modifier
// activation for the symbol layer (if the tapped symbol key is released
// while the thumb layer key is still held down) for quicker programming.
//
#ifndef THUMB_HOLDING_TYPE
#define THUMB_HOLDING_TYPE "balanced"
#endif
//
// THUMB_HOLDING_TIME defines how long you need to hold (milliseconds)
// a thumb key to activate a layer. Shorter holds are treated as taps.
//
#ifndef THUMB_HOLDING_TIME
#define THUMB_HOLDING_TIME 200
#endif
//
// THUMB_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
//
#ifndef THUMB_REPEAT_DECAY
#define THUMB_REPEAT_DECAY 300 // "tap then hold" for key auto-repeat
#endif
//
// SPACE_HOLDING_TYPE defines the flavor of ZMK hold-tap behavior to use
// for spacebar (assigned to the right thumb's home position by default).
//
// NOTE: The "balanced" flavor of ZMK hold-tap provides instant modifier
// activation for the symbol layer (if the tapped symbol key is released
// while the thumb layer key is still held down) for quicker programming.
//
#ifndef SPACE_HOLDING_TYPE
#define SPACE_HOLDING_TYPE THUMB_HOLDING_TYPE
#endif
//
// SPACE_HOLDING_TIME defines how long you need to hold (milliseconds)
// the space thumb key to activate. Shorter holds are treated as taps.
//
#ifndef SPACE_HOLDING_TIME
#define SPACE_HOLDING_TIME THUMB_HOLDING_TIME
#endif
//
// SPACE_REPEAT_DECAY defines how much time you have left (milliseconds)
// after tapping a key to hold it again in order to make it auto-repeat.
//
#ifndef SPACE_REPEAT_DECAY
#define SPACE_REPEAT_DECAY 150
#endif
//
// Glove80 key positions index for positional hold-tap
// - https://discord.com/channels/877392805654306816/937645688244826154/1066713913351221248
// - https://media.discordapp.net/attachments/937645688244826154/1066713913133121556/image.png
//
// |------------------------|------------------------|
// | LEFT_HAND_KEYS | RIGHT_HAND_KEYS |
// | | |
// | 0 1 2 3 4 | 5 6 7 8 9 |
// | 10 11 12 13 14 15 | 16 17 18 19 20 21 |
// | 22 23 24 25 26 27 | 28 29 30 31 32 33 |
// | 34 35 36 37 38 39 | 40 41 42 43 44 45 |
// | 46 47 48 49 50 51 | 58 59 60 61 62 63 |
// | 64 65 66 67 68 | 75 76 77 78 79 |
// | 69 52 | 57 74 |
// | 70 53 | 56 73 |
// | 71 54 | 55 72 |
// |------------------------|------------------------|
//
#define LEFT_HAND_KEYS \
0 1 2 3 4 \
10 11 12 13 14 15 \
22 23 24 25 26 27 \
34 35 36 37 38 39 \
46 47 48 49 50 51 \
64 65 66 67 68
#define RIGHT_HAND_KEYS \
5 6 7 8 9 \
16 17 18 19 20 21 \
28 29 30 31 32 33 \
40 41 42 43 44 45 \
58 59 60 61 62 63 \
75 76 77 78 79
#define THUMB_KEYS \
69 52 57 74 \
70 53 56 73 \
71 54 55 72
#define LEFT_PINKY_KEY KEY_LH_C5R4
#define LEFT_RING1_KEY KEY_LH_C4R4
#define LEFT_RING2_KEY KEY_LH_C4R3
#define LEFT_MIDDY_KEY KEY_LH_C3R4
#define LEFT_INDEX_KEY KEY_LH_C2R4
#define LEFT_PLAIN_KEY KEY_LH_C1R4
#define RIGHT_PINKY_KEY KEY_RH_C5R4
#define RIGHT_RING1_KEY KEY_RH_C4R4
#define RIGHT_RING2_KEY KEY_RH_C4R3
#define RIGHT_MIDDY_KEY KEY_RH_C3R4
#define RIGHT_INDEX_KEY KEY_RH_C2R4
#define RIGHT_PLAIN_KEY KEY_RH_C1R4
#if defined(LAYER_Engram) && LAYER_Engram == 0
#define LeftPlainKey engram_COMMA
#define RightPlainKey engram_DOT
#else
#define LeftPlainKey kp LEFT_PLAIN_KEY
#define RightPlainKey kp RIGHT_PLAIN_KEY
#endif
//
// Home row mods with bilateral combinations support
//
#ifndef PINKY_HOLDING_TYPE
#define PINKY_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
#ifndef PINKY_CHORD_HOLDING_TYPE
#define PINKY_CHORD_HOLDING_TYPE CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_CHORD_HOLDING_TYPE
#define LEFT_PINKY_CHORD_HOLDING_TYPE PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_CHORD_HOLDING_TYPE
#define RIGHT_PINKY_CHORD_HOLDING_TYPE PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef PINKY_HOLDING_TIME
#define PINKY_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
#ifndef PINKY_CHORD_HOLDING_TIME
#define PINKY_CHORD_HOLDING_TIME CHORD_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_CHORD_HOLDING_TIME
#define LEFT_PINKY_CHORD_HOLDING_TIME PINKY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_CHORD_HOLDING_TIME
#define RIGHT_PINKY_CHORD_HOLDING_TIME PINKY_CHORD_HOLDING_TIME
#endif
#ifndef PINKY_STREAK_DECAY
#define PINKY_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
#ifndef PINKY_CHORD_STREAK_DECAY
#define PINKY_CHORD_STREAK_DECAY CHORD_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_CHORD_STREAK_DECAY
#define LEFT_PINKY_CHORD_STREAK_DECAY PINKY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_CHORD_STREAK_DECAY
#define RIGHT_PINKY_CHORD_STREAK_DECAY PINKY_CHORD_STREAK_DECAY
#endif
#ifndef PINKY_REPEAT_DECAY
#define PINKY_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
#ifndef PINKY_CHORD_REPEAT_DECAY
#define PINKY_CHORD_REPEAT_DECAY CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_PINKY_CHORD_REPEAT_DECAY
#define LEFT_PINKY_CHORD_REPEAT_DECAY PINKY_CHORD_REPEAT_DECAY
#endif
#ifndef RIGHT_PINKY_CHORD_REPEAT_DECAY
#define RIGHT_PINKY_CHORD_REPEAT_DECAY PINKY_CHORD_REPEAT_DECAY
#endif
#ifndef RING1_HOLDING_TYPE
#define RING1_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
#ifndef RING1_CHORD_HOLDING_TYPE
#define RING1_CHORD_HOLDING_TYPE CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_CHORD_HOLDING_TYPE
#define LEFT_RING1_CHORD_HOLDING_TYPE RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_CHORD_HOLDING_TYPE
#define RIGHT_RING1_CHORD_HOLDING_TYPE RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RING1_HOLDING_TIME
#define RING1_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
#ifndef RING1_CHORD_HOLDING_TIME
#define RING1_CHORD_HOLDING_TIME CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING1_CHORD_HOLDING_TIME
#define LEFT_RING1_CHORD_HOLDING_TIME RING1_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_CHORD_HOLDING_TIME
#define RIGHT_RING1_CHORD_HOLDING_TIME RING1_CHORD_HOLDING_TIME
#endif
#ifndef RING1_STREAK_DECAY
#define RING1_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
#ifndef RING1_CHORD_STREAK_DECAY
#define RING1_CHORD_STREAK_DECAY CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING1_CHORD_STREAK_DECAY
#define LEFT_RING1_CHORD_STREAK_DECAY RING1_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_CHORD_STREAK_DECAY
#define RIGHT_RING1_CHORD_STREAK_DECAY RING1_CHORD_STREAK_DECAY
#endif
#ifndef RING1_REPEAT_DECAY
#define RING1_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
#ifndef RING1_CHORD_REPEAT_DECAY
#define RING1_CHORD_REPEAT_DECAY CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_RING1_CHORD_REPEAT_DECAY
#define LEFT_RING1_CHORD_REPEAT_DECAY RING1_CHORD_REPEAT_DECAY
#endif
#ifndef RIGHT_RING1_CHORD_REPEAT_DECAY
#define RIGHT_RING1_CHORD_REPEAT_DECAY RING1_CHORD_REPEAT_DECAY
#endif
#ifndef RING2_HOLDING_TYPE
#define RING2_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
#ifndef RING2_CHORD_HOLDING_TYPE
#define RING2_CHORD_HOLDING_TYPE CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_CHORD_HOLDING_TYPE
#define LEFT_RING2_CHORD_HOLDING_TYPE RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_CHORD_HOLDING_TYPE
#define RIGHT_RING2_CHORD_HOLDING_TYPE RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RING2_HOLDING_TIME
#define RING2_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
#ifndef RING2_CHORD_HOLDING_TIME
#define RING2_CHORD_HOLDING_TIME CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING2_CHORD_HOLDING_TIME
#define LEFT_RING2_CHORD_HOLDING_TIME RING2_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_CHORD_HOLDING_TIME
#define RIGHT_RING2_CHORD_HOLDING_TIME RING2_CHORD_HOLDING_TIME
#endif
#ifndef RING2_STREAK_DECAY
#define RING2_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
#ifndef RING2_CHORD_STREAK_DECAY
#define RING2_CHORD_STREAK_DECAY CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING2_CHORD_STREAK_DECAY
#define LEFT_RING2_CHORD_STREAK_DECAY RING2_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_CHORD_STREAK_DECAY
#define RIGHT_RING2_CHORD_STREAK_DECAY RING2_CHORD_STREAK_DECAY
#endif
#ifndef RING2_REPEAT_DECAY
#define RING2_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
#ifndef RING2_CHORD_REPEAT_DECAY
#define RING2_CHORD_REPEAT_DECAY CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_RING2_CHORD_REPEAT_DECAY
#define LEFT_RING2_CHORD_REPEAT_DECAY RING2_CHORD_REPEAT_DECAY
#endif
#ifndef RIGHT_RING2_CHORD_REPEAT_DECAY
#define RIGHT_RING2_CHORD_REPEAT_DECAY RING2_CHORD_REPEAT_DECAY
#endif
#ifndef MIDDY_HOLDING_TYPE
#define MIDDY_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
#ifndef MIDDY_CHORD_HOLDING_TYPE
#define MIDDY_CHORD_HOLDING_TYPE CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_CHORD_HOLDING_TYPE
#define LEFT_MIDDY_CHORD_HOLDING_TYPE MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_CHORD_HOLDING_TYPE
#define RIGHT_MIDDY_CHORD_HOLDING_TYPE MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef MIDDY_HOLDING_TIME
#define MIDDY_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
#ifndef MIDDY_CHORD_HOLDING_TIME
#define MIDDY_CHORD_HOLDING_TIME CHORD_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_CHORD_HOLDING_TIME
#define LEFT_MIDDY_CHORD_HOLDING_TIME MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_CHORD_HOLDING_TIME
#define RIGHT_MIDDY_CHORD_HOLDING_TIME MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef MIDDY_STREAK_DECAY
#define MIDDY_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
#ifndef MIDDY_CHORD_STREAK_DECAY
#define MIDDY_CHORD_STREAK_DECAY CHORD_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_CHORD_STREAK_DECAY
#define LEFT_MIDDY_CHORD_STREAK_DECAY MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_CHORD_STREAK_DECAY
#define RIGHT_MIDDY_CHORD_STREAK_DECAY MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef MIDDY_REPEAT_DECAY
#define MIDDY_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
#ifndef MIDDY_CHORD_REPEAT_DECAY
#define MIDDY_CHORD_REPEAT_DECAY CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_MIDDY_CHORD_REPEAT_DECAY
#define LEFT_MIDDY_CHORD_REPEAT_DECAY MIDDY_CHORD_REPEAT_DECAY
#endif
#ifndef RIGHT_MIDDY_CHORD_REPEAT_DECAY
#define RIGHT_MIDDY_CHORD_REPEAT_DECAY MIDDY_CHORD_REPEAT_DECAY
#endif
#ifndef INDEX_HOLDING_TYPE
#define INDEX_HOLDING_TYPE HOMEY_HOLDING_TYPE
#endif
#ifndef INDEX_CHORD_HOLDING_TYPE
#define INDEX_CHORD_HOLDING_TYPE CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_CHORD_HOLDING_TYPE
#define LEFT_INDEX_CHORD_HOLDING_TYPE INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_CHORD_HOLDING_TYPE
#define RIGHT_INDEX_CHORD_HOLDING_TYPE INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef INDEX_HOLDING_TIME
#define INDEX_HOLDING_TIME HOMEY_HOLDING_TIME
#endif
#ifndef INDEX_CHORD_HOLDING_TIME
#define INDEX_CHORD_HOLDING_TIME CHORD_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_CHORD_HOLDING_TIME
#define LEFT_INDEX_CHORD_HOLDING_TIME INDEX_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_CHORD_HOLDING_TIME
#define RIGHT_INDEX_CHORD_HOLDING_TIME INDEX_CHORD_HOLDING_TIME
#endif
#ifndef INDEX_STREAK_DECAY
#define INDEX_STREAK_DECAY HOMEY_STREAK_DECAY
#endif
#ifndef INDEX_CHORD_STREAK_DECAY
#define INDEX_CHORD_STREAK_DECAY CHORD_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_CHORD_STREAK_DECAY
#define LEFT_INDEX_CHORD_STREAK_DECAY INDEX_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_CHORD_STREAK_DECAY
#define RIGHT_INDEX_CHORD_STREAK_DECAY INDEX_CHORD_STREAK_DECAY
#endif
#ifndef INDEX_REPEAT_DECAY
#define INDEX_REPEAT_DECAY HOMEY_REPEAT_DECAY
#endif
#ifndef INDEX_CHORD_REPEAT_DECAY
#define INDEX_CHORD_REPEAT_DECAY CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_INDEX_CHORD_REPEAT_DECAY
#define LEFT_INDEX_CHORD_REPEAT_DECAY INDEX_CHORD_REPEAT_DECAY
#endif
#ifndef RIGHT_INDEX_CHORD_REPEAT_DECAY
#define RIGHT_INDEX_CHORD_REPEAT_DECAY INDEX_CHORD_REPEAT_DECAY
#endif
#ifndef LEFT_PINKY_HOLDING_TYPE
#define LEFT_PINKY_HOLDING_TYPE PINKY_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_HOLDING_TIME
#define LEFT_PINKY_HOLDING_TIME PINKY_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_STREAK_DECAY
#define LEFT_PINKY_STREAK_DECAY PINKY_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_REPEAT_DECAY
#define LEFT_PINKY_REPEAT_DECAY PINKY_REPEAT_DECAY
#endif
left_pinky: homey_left_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_pinky_bilateral: homey_left_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&left_pinky_hold>, <&kp>;
};
left_pinky_hold: homey_left_pinky_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftPinky
, <&macro_press &mo LAYER_LeftPinky>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftPinky
, <&macro_release &mo LAYER_LeftPinky>
#endif
;
};
left_pinky_tap: homey_left_pinky_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp LEFT_PINKY_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define LeftPinky(key, layer_index) LeftPinky_unroll(layer_index) (key)
#define LeftPinky_unroll(layer_index) LeftPinky_concat(LeftPinky_layer, layer_index)
#define LeftPinky_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define left_pinky_layer0_variant left_pinky_bilateral
#else
#define left_pinky_layer0_variant left_pinky
#endif
#define LeftPinky_layer0(key) left_pinky_layer0_variant LEFT_PINKY_MOD key
#define LeftPinky_layer1(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer2(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer3(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer4(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer5(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer6(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer7(key) left_pinky LEFT_PINKY_MOD key
#define LeftPinky_layer8(key) left_pinky LEFT_PINKY_MOD key
#ifndef RIGHT_PINKY_HOLDING_TYPE
#define RIGHT_PINKY_HOLDING_TYPE PINKY_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_HOLDING_TIME
#define RIGHT_PINKY_HOLDING_TIME PINKY_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_STREAK_DECAY
#define RIGHT_PINKY_STREAK_DECAY PINKY_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_REPEAT_DECAY
#define RIGHT_PINKY_REPEAT_DECAY PINKY_REPEAT_DECAY
#endif
right_pinky: homey_right_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_pinky_bilateral: homey_right_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&right_pinky_hold>, <&kp>;
};
right_pinky_hold: homey_right_pinky_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightPinky
, <&macro_press &mo LAYER_RightPinky>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightPinky
, <&macro_release &mo LAYER_RightPinky>
#endif
;
};
right_pinky_tap: homey_right_pinky_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp RIGHT_PINKY_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define RightPinky(key, layer_index) RightPinky_unroll(layer_index) (key)
#define RightPinky_unroll(layer_index) RightPinky_concat(RightPinky_layer, layer_index)
#define RightPinky_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define right_pinky_layer0_variant right_pinky_bilateral
#else
#define right_pinky_layer0_variant right_pinky
#endif
#define RightPinky_layer0(key) right_pinky_layer0_variant RIGHT_PINKY_MOD key
#define RightPinky_layer1(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer2(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer3(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer4(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer5(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer6(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer7(key) right_pinky RIGHT_PINKY_MOD key
#define RightPinky_layer8(key) right_pinky RIGHT_PINKY_MOD key
#ifndef LEFT_RING1_HOLDING_TYPE
#define LEFT_RING1_HOLDING_TYPE RING1_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_HOLDING_TIME
#define LEFT_RING1_HOLDING_TIME RING1_HOLDING_TIME
#endif
#ifndef LEFT_RING1_STREAK_DECAY
#define LEFT_RING1_STREAK_DECAY RING1_STREAK_DECAY
#endif
#ifndef LEFT_RING1_REPEAT_DECAY
#define LEFT_RING1_REPEAT_DECAY RING1_REPEAT_DECAY
#endif
left_ring1: homey_left_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring1_bilateral: homey_left_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&left_ring1_hold>, <&kp>;
};
left_ring1_hold: homey_left_ring1_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftRing1
, <&macro_press &mo LAYER_LeftRing1>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftRing1
, <&macro_release &mo LAYER_LeftRing1>
#endif
;
};
left_ring1_tap: homey_left_ring1_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp LEFT_RING1_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define LeftRing1(key, layer_index) LeftRing1_unroll(layer_index) (key)
#define LeftRing1_unroll(layer_index) LeftRing1_concat(LeftRing1_layer, layer_index)
#define LeftRing1_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define left_ring1_layer0_variant left_ring1_bilateral
#else
#define left_ring1_layer0_variant left_ring1
#endif
#define LeftRing1_layer0(key) left_ring1_layer0_variant LEFT_RING1_MOD key
#define LeftRing1_layer1(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer2(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer3(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer4(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer5(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer6(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer7(key) left_ring1 LEFT_RING1_MOD key
#define LeftRing1_layer8(key) left_ring1 LEFT_RING1_MOD key
#ifndef RIGHT_RING1_HOLDING_TYPE
#define RIGHT_RING1_HOLDING_TYPE RING1_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_HOLDING_TIME
#define RIGHT_RING1_HOLDING_TIME RING1_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_STREAK_DECAY
#define RIGHT_RING1_STREAK_DECAY RING1_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_REPEAT_DECAY
#define RIGHT_RING1_REPEAT_DECAY RING1_REPEAT_DECAY
#endif
right_ring1: homey_right_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring1_bilateral: homey_right_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&right_ring1_hold>, <&kp>;
};
right_ring1_hold: homey_right_ring1_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightRing1
, <&macro_press &mo LAYER_RightRing1>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightRing1
, <&macro_release &mo LAYER_RightRing1>
#endif
;
};
right_ring1_tap: homey_right_ring1_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp RIGHT_RING1_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define RightRing1(key, layer_index) RightRing1_unroll(layer_index) (key)
#define RightRing1_unroll(layer_index) RightRing1_concat(RightRing1_layer, layer_index)
#define RightRing1_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define right_ring1_layer0_variant right_ring1_bilateral
#else
#define right_ring1_layer0_variant right_ring1
#endif
#define RightRing1_layer0(key) right_ring1_layer0_variant RIGHT_RING1_MOD key
#define RightRing1_layer1(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer2(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer3(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer4(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer5(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer6(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer7(key) right_ring1 RIGHT_RING1_MOD key
#define RightRing1_layer8(key) right_ring1 RIGHT_RING1_MOD key
#ifndef LEFT_RING2_HOLDING_TYPE
#define LEFT_RING2_HOLDING_TYPE RING2_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_HOLDING_TIME
#define LEFT_RING2_HOLDING_TIME RING2_HOLDING_TIME
#endif
#ifndef LEFT_RING2_STREAK_DECAY
#define LEFT_RING2_STREAK_DECAY RING2_STREAK_DECAY
#endif
#ifndef LEFT_RING2_REPEAT_DECAY
#define LEFT_RING2_REPEAT_DECAY RING2_REPEAT_DECAY
#endif
left_ring2: homey_left_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring2_bilateral: homey_left_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&left_ring2_hold>, <&kp>;
};
left_ring2_hold: homey_left_ring2_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftRing2
, <&macro_press &mo LAYER_LeftRing2>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftRing2
, <&macro_release &mo LAYER_LeftRing2>
#endif
;
};
left_ring2_tap: homey_left_ring2_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp LEFT_RING2_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define LeftRing2(key, layer_index) LeftRing2_unroll(layer_index) (key)
#define LeftRing2_unroll(layer_index) LeftRing2_concat(LeftRing2_layer, layer_index)
#define LeftRing2_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define left_ring2_layer0_variant left_ring2_bilateral
#else
#define left_ring2_layer0_variant left_ring2
#endif
#define LeftRing2_layer0(key) left_ring2_layer0_variant LEFT_RING2_MOD key
#define LeftRing2_layer1(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer2(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer3(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer4(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer5(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer6(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer7(key) left_ring2 LEFT_RING2_MOD key
#define LeftRing2_layer8(key) left_ring2 LEFT_RING2_MOD key
#ifndef RIGHT_RING2_HOLDING_TYPE
#define RIGHT_RING2_HOLDING_TYPE RING2_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_HOLDING_TIME
#define RIGHT_RING2_HOLDING_TIME RING2_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_STREAK_DECAY
#define RIGHT_RING2_STREAK_DECAY RING2_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_REPEAT_DECAY
#define RIGHT_RING2_REPEAT_DECAY RING2_REPEAT_DECAY
#endif
right_ring2: homey_right_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring2_bilateral: homey_right_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&right_ring2_hold>, <&kp>;
};
right_ring2_hold: homey_right_ring2_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightRing2
, <&macro_press &mo LAYER_RightRing2>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightRing2
, <&macro_release &mo LAYER_RightRing2>
#endif
;
};
right_ring2_tap: homey_right_ring2_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp RIGHT_RING2_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define RightRing2(key, layer_index) RightRing2_unroll(layer_index) (key)
#define RightRing2_unroll(layer_index) RightRing2_concat(RightRing2_layer, layer_index)
#define RightRing2_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define right_ring2_layer0_variant right_ring2_bilateral
#else
#define right_ring2_layer0_variant right_ring2
#endif
#define RightRing2_layer0(key) right_ring2_layer0_variant RIGHT_RING2_MOD key
#define RightRing2_layer1(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer2(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer3(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer4(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer5(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer6(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer7(key) right_ring2 RIGHT_RING2_MOD key
#define RightRing2_layer8(key) right_ring2 RIGHT_RING2_MOD key
#ifndef LEFT_MIDDY_HOLDING_TYPE
#define LEFT_MIDDY_HOLDING_TYPE MIDDY_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_HOLDING_TIME
#define LEFT_MIDDY_HOLDING_TIME MIDDY_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_STREAK_DECAY
#define LEFT_MIDDY_STREAK_DECAY MIDDY_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_REPEAT_DECAY
#define LEFT_MIDDY_REPEAT_DECAY MIDDY_REPEAT_DECAY
#endif
left_middy: homey_left_middy {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_middy_bilateral: homey_left_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&left_middy_hold>, <&kp>;
};
left_middy_hold: homey_left_middy_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftMiddy
, <&macro_press &mo LAYER_LeftMiddy>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftMiddy
, <&macro_release &mo LAYER_LeftMiddy>
#endif
;
};
left_middy_tap: homey_left_middy_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp LEFT_MIDDY_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define LeftMiddy(key, layer_index) LeftMiddy_unroll(layer_index) (key)
#define LeftMiddy_unroll(layer_index) LeftMiddy_concat(LeftMiddy_layer, layer_index)
#define LeftMiddy_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define left_middy_layer0_variant left_middy_bilateral
#else
#define left_middy_layer0_variant left_middy
#endif
#define LeftMiddy_layer0(key) left_middy_layer0_variant LEFT_MIDDY_MOD key
#define LeftMiddy_layer1(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer2(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer3(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer4(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer5(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer6(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer7(key) left_middy LEFT_MIDDY_MOD key
#define LeftMiddy_layer8(key) left_middy LEFT_MIDDY_MOD key
#ifndef RIGHT_MIDDY_HOLDING_TYPE
#define RIGHT_MIDDY_HOLDING_TYPE MIDDY_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_HOLDING_TIME
#define RIGHT_MIDDY_HOLDING_TIME MIDDY_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_STREAK_DECAY
#define RIGHT_MIDDY_STREAK_DECAY MIDDY_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_REPEAT_DECAY
#define RIGHT_MIDDY_REPEAT_DECAY MIDDY_REPEAT_DECAY
#endif
right_middy: homey_right_middy {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_middy_bilateral: homey_right_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&right_middy_hold>, <&kp>;
};
right_middy_hold: homey_right_middy_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightMiddy
, <&macro_press &mo LAYER_RightMiddy>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightMiddy
, <&macro_release &mo LAYER_RightMiddy>
#endif
;
};
right_middy_tap: homey_right_middy_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp RIGHT_MIDDY_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define RightMiddy(key, layer_index) RightMiddy_unroll(layer_index) (key)
#define RightMiddy_unroll(layer_index) RightMiddy_concat(RightMiddy_layer, layer_index)
#define RightMiddy_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define right_middy_layer0_variant right_middy_bilateral
#else
#define right_middy_layer0_variant right_middy
#endif
#define RightMiddy_layer0(key) right_middy_layer0_variant RIGHT_MIDDY_MOD key
#define RightMiddy_layer1(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer2(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer3(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer4(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer5(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer6(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer7(key) right_middy RIGHT_MIDDY_MOD key
#define RightMiddy_layer8(key) right_middy RIGHT_MIDDY_MOD key
#ifndef LEFT_INDEX_HOLDING_TYPE
#define LEFT_INDEX_HOLDING_TYPE INDEX_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_HOLDING_TIME
#define LEFT_INDEX_HOLDING_TIME INDEX_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_STREAK_DECAY
#define LEFT_INDEX_STREAK_DECAY INDEX_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_REPEAT_DECAY
#define LEFT_INDEX_REPEAT_DECAY INDEX_REPEAT_DECAY
#endif
left_index: homey_left_index {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_index_bilateral: homey_left_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&left_index_hold>, <&kp>;
};
left_index_hold: homey_left_index_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftIndex
, <&macro_press &mo LAYER_LeftIndex>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_LeftIndex
, <&macro_release &mo LAYER_LeftIndex>
#endif
;
};
left_index_tap: homey_left_index_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp LEFT_INDEX_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define LeftIndex(key, layer_index) LeftIndex_unroll(layer_index) (key)
#define LeftIndex_unroll(layer_index) LeftIndex_concat(LeftIndex_layer, layer_index)
#define LeftIndex_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define left_index_layer0_variant left_index_bilateral
#else
#define left_index_layer0_variant left_index
#endif
#define LeftIndex_layer0(key) left_index_layer0_variant LEFT_INDEX_MOD key
#define LeftIndex_layer1(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer2(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer3(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer4(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer5(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer6(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer7(key) left_index LEFT_INDEX_MOD key
#define LeftIndex_layer8(key) left_index LEFT_INDEX_MOD key
#ifndef RIGHT_INDEX_HOLDING_TYPE
#define RIGHT_INDEX_HOLDING_TYPE INDEX_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_HOLDING_TIME
#define RIGHT_INDEX_HOLDING_TIME INDEX_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_STREAK_DECAY
#define RIGHT_INDEX_STREAK_DECAY INDEX_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_REPEAT_DECAY
#define RIGHT_INDEX_REPEAT_DECAY INDEX_REPEAT_DECAY
#endif
right_index: homey_right_index {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_index_bilateral: homey_right_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&right_index_hold>, <&kp>;
};
right_index_hold: homey_right_index_hold {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightIndex
, <&macro_press &mo LAYER_RightIndex>
#endif
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
#ifdef LAYER_RightIndex
, <&macro_release &mo LAYER_RightIndex>
#endif
;
};
right_index_tap: homey_right_index_tap {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_release
&kp LSFT &kp RSFT
&kp LALT &kp RALT
&kp LCTL &kp RCTL
&kp LGUI &kp RGUI>
, <&macro_tap &kp RIGHT_INDEX_KEY>
, <&macro_param_1to1>
, <&macro_tap &kp MACRO_PLACEHOLDER>
;
};
#define RightIndex(key, layer_index) RightIndex_unroll(layer_index) (key)
#define RightIndex_unroll(layer_index) RightIndex_concat(RightIndex_layer, layer_index)
#define RightIndex_concat(prefix, layer_index) prefix ## layer_index
#ifdef ENFORCE_BILATERAL
#define right_index_layer0_variant right_index_bilateral
#else
#define right_index_layer0_variant right_index
#endif
#define RightIndex_layer0(key) right_index_layer0_variant RIGHT_INDEX_MOD key
#define RightIndex_layer1(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer2(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer3(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer4(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer5(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer6(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer7(key) right_index RIGHT_INDEX_MOD key
#define RightIndex_layer8(key) right_index RIGHT_INDEX_MOD key
#ifndef LEFT_RING1_PINKY_HOLDING_TYPE
#define LEFT_RING1_PINKY_HOLDING_TYPE LEFT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_PINKY_HOLDING_TIME
#define LEFT_RING1_PINKY_HOLDING_TIME LEFT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING1_PINKY_STREAK_DECAY
#define LEFT_RING1_PINKY_STREAK_DECAY LEFT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING1_PINKY_REPEAT_DECAY
#define LEFT_RING1_PINKY_REPEAT_DECAY LEFT_RING1_CHORD_REPEAT_DECAY
#endif
left_ring1_pinky: homey_left_ring1_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring1_pinky_bilateral: homey_left_ring1_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring1_tap>;
};
#define LeftRing1Pinky left_ring1_pinky_bilateral LEFT_PINKY_MOD LEFT_PINKY_KEY
#ifndef LEFT_RING2_PINKY_HOLDING_TYPE
#define LEFT_RING2_PINKY_HOLDING_TYPE LEFT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_PINKY_HOLDING_TIME
#define LEFT_RING2_PINKY_HOLDING_TIME LEFT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING2_PINKY_STREAK_DECAY
#define LEFT_RING2_PINKY_STREAK_DECAY LEFT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING2_PINKY_REPEAT_DECAY
#define LEFT_RING2_PINKY_REPEAT_DECAY LEFT_RING2_CHORD_REPEAT_DECAY
#endif
left_ring2_pinky: homey_left_ring2_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring2_pinky_bilateral: homey_left_ring2_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring2_tap>;
};
#define LeftRing2Pinky left_ring2_pinky_bilateral LEFT_PINKY_MOD LEFT_PINKY_KEY
#ifndef LEFT_MIDDY_PINKY_HOLDING_TYPE
#define LEFT_MIDDY_PINKY_HOLDING_TYPE LEFT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_PINKY_HOLDING_TIME
#define LEFT_MIDDY_PINKY_HOLDING_TIME LEFT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_PINKY_STREAK_DECAY
#define LEFT_MIDDY_PINKY_STREAK_DECAY LEFT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_PINKY_REPEAT_DECAY
#define LEFT_MIDDY_PINKY_REPEAT_DECAY LEFT_MIDDY_CHORD_REPEAT_DECAY
#endif
left_middy_pinky: homey_left_middy_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_middy_pinky_bilateral: homey_left_middy_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_middy_tap>;
};
#define LeftMiddyPinky left_middy_pinky_bilateral LEFT_PINKY_MOD LEFT_PINKY_KEY
#ifndef LEFT_INDEX_PINKY_HOLDING_TYPE
#define LEFT_INDEX_PINKY_HOLDING_TYPE LEFT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_PINKY_HOLDING_TIME
#define LEFT_INDEX_PINKY_HOLDING_TIME LEFT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_PINKY_STREAK_DECAY
#define LEFT_INDEX_PINKY_STREAK_DECAY LEFT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_PINKY_REPEAT_DECAY
#define LEFT_INDEX_PINKY_REPEAT_DECAY LEFT_INDEX_CHORD_REPEAT_DECAY
#endif
left_index_pinky: homey_left_index_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_index_pinky_bilateral: homey_left_index_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_index_tap>;
};
#define LeftIndexPinky left_index_pinky_bilateral LEFT_PINKY_MOD LEFT_PINKY_KEY
#ifndef RIGHT_RING1_PINKY_HOLDING_TYPE
#define RIGHT_RING1_PINKY_HOLDING_TYPE RIGHT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_PINKY_HOLDING_TIME
#define RIGHT_RING1_PINKY_HOLDING_TIME RIGHT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_PINKY_STREAK_DECAY
#define RIGHT_RING1_PINKY_STREAK_DECAY RIGHT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_PINKY_REPEAT_DECAY
#define RIGHT_RING1_PINKY_REPEAT_DECAY RIGHT_RING1_CHORD_REPEAT_DECAY
#endif
right_ring1_pinky: homey_right_ring1_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring1_pinky_bilateral: homey_right_ring1_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring1_tap>;
};
#define RightRing1Pinky right_ring1_pinky_bilateral RIGHT_PINKY_MOD RIGHT_PINKY_KEY
#ifndef RIGHT_RING2_PINKY_HOLDING_TYPE
#define RIGHT_RING2_PINKY_HOLDING_TYPE RIGHT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_PINKY_HOLDING_TIME
#define RIGHT_RING2_PINKY_HOLDING_TIME RIGHT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_PINKY_STREAK_DECAY
#define RIGHT_RING2_PINKY_STREAK_DECAY RIGHT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_PINKY_REPEAT_DECAY
#define RIGHT_RING2_PINKY_REPEAT_DECAY RIGHT_RING2_CHORD_REPEAT_DECAY
#endif
right_ring2_pinky: homey_right_ring2_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring2_pinky_bilateral: homey_right_ring2_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring2_tap>;
};
#define RightRing2Pinky right_ring2_pinky_bilateral RIGHT_PINKY_MOD RIGHT_PINKY_KEY
#ifndef RIGHT_MIDDY_PINKY_HOLDING_TYPE
#define RIGHT_MIDDY_PINKY_HOLDING_TYPE RIGHT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_PINKY_HOLDING_TIME
#define RIGHT_MIDDY_PINKY_HOLDING_TIME RIGHT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_PINKY_STREAK_DECAY
#define RIGHT_MIDDY_PINKY_STREAK_DECAY RIGHT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_PINKY_REPEAT_DECAY
#define RIGHT_MIDDY_PINKY_REPEAT_DECAY RIGHT_MIDDY_CHORD_REPEAT_DECAY
#endif
right_middy_pinky: homey_right_middy_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_middy_pinky_bilateral: homey_right_middy_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_middy_tap>;
};
#define RightMiddyPinky right_middy_pinky_bilateral RIGHT_PINKY_MOD RIGHT_PINKY_KEY
#ifndef RIGHT_INDEX_PINKY_HOLDING_TYPE
#define RIGHT_INDEX_PINKY_HOLDING_TYPE RIGHT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_PINKY_HOLDING_TIME
#define RIGHT_INDEX_PINKY_HOLDING_TIME RIGHT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_PINKY_STREAK_DECAY
#define RIGHT_INDEX_PINKY_STREAK_DECAY RIGHT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_PINKY_REPEAT_DECAY
#define RIGHT_INDEX_PINKY_REPEAT_DECAY RIGHT_INDEX_CHORD_REPEAT_DECAY
#endif
right_index_pinky: homey_right_index_pinky {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_index_pinky_bilateral: homey_right_index_pinky_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_index_tap>;
};
#define RightIndexPinky right_index_pinky_bilateral RIGHT_PINKY_MOD RIGHT_PINKY_KEY
#ifndef LEFT_PINKY_RING1_HOLDING_TYPE
#define LEFT_PINKY_RING1_HOLDING_TYPE LEFT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_RING1_HOLDING_TIME
#define LEFT_PINKY_RING1_HOLDING_TIME LEFT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_RING1_STREAK_DECAY
#define LEFT_PINKY_RING1_STREAK_DECAY LEFT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_RING1_REPEAT_DECAY
#define LEFT_PINKY_RING1_REPEAT_DECAY LEFT_PINKY_CHORD_REPEAT_DECAY
#endif
left_pinky_ring1: homey_left_pinky_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_pinky_ring1_bilateral: homey_left_pinky_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_pinky_tap>;
};
#define LeftPinkyRing1 left_pinky_ring1_bilateral LEFT_RING1_MOD LEFT_RING1_KEY
#ifndef LEFT_RING2_RING1_HOLDING_TYPE
#define LEFT_RING2_RING1_HOLDING_TYPE LEFT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_RING1_HOLDING_TIME
#define LEFT_RING2_RING1_HOLDING_TIME LEFT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING2_RING1_STREAK_DECAY
#define LEFT_RING2_RING1_STREAK_DECAY LEFT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING2_RING1_REPEAT_DECAY
#define LEFT_RING2_RING1_REPEAT_DECAY LEFT_RING2_CHORD_REPEAT_DECAY
#endif
left_ring2_ring1: homey_left_ring2_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring2_ring1_bilateral: homey_left_ring2_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring2_tap>;
};
#define LeftRing2Ring1 left_ring2_ring1_bilateral LEFT_RING1_MOD LEFT_RING1_KEY
#ifndef LEFT_MIDDY_RING1_HOLDING_TYPE
#define LEFT_MIDDY_RING1_HOLDING_TYPE LEFT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_RING1_HOLDING_TIME
#define LEFT_MIDDY_RING1_HOLDING_TIME LEFT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_RING1_STREAK_DECAY
#define LEFT_MIDDY_RING1_STREAK_DECAY LEFT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_RING1_REPEAT_DECAY
#define LEFT_MIDDY_RING1_REPEAT_DECAY LEFT_MIDDY_CHORD_REPEAT_DECAY
#endif
left_middy_ring1: homey_left_middy_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_middy_ring1_bilateral: homey_left_middy_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_middy_tap>;
};
#define LeftMiddyRing1 left_middy_ring1_bilateral LEFT_RING1_MOD LEFT_RING1_KEY
#ifndef LEFT_INDEX_RING1_HOLDING_TYPE
#define LEFT_INDEX_RING1_HOLDING_TYPE LEFT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_RING1_HOLDING_TIME
#define LEFT_INDEX_RING1_HOLDING_TIME LEFT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_RING1_STREAK_DECAY
#define LEFT_INDEX_RING1_STREAK_DECAY LEFT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_RING1_REPEAT_DECAY
#define LEFT_INDEX_RING1_REPEAT_DECAY LEFT_INDEX_CHORD_REPEAT_DECAY
#endif
left_index_ring1: homey_left_index_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_index_ring1_bilateral: homey_left_index_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_index_tap>;
};
#define LeftIndexRing1 left_index_ring1_bilateral LEFT_RING1_MOD LEFT_RING1_KEY
#ifndef RIGHT_PINKY_RING1_HOLDING_TYPE
#define RIGHT_PINKY_RING1_HOLDING_TYPE RIGHT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_RING1_HOLDING_TIME
#define RIGHT_PINKY_RING1_HOLDING_TIME RIGHT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_RING1_STREAK_DECAY
#define RIGHT_PINKY_RING1_STREAK_DECAY RIGHT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_RING1_REPEAT_DECAY
#define RIGHT_PINKY_RING1_REPEAT_DECAY RIGHT_PINKY_CHORD_REPEAT_DECAY
#endif
right_pinky_ring1: homey_right_pinky_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_pinky_ring1_bilateral: homey_right_pinky_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_pinky_tap>;
};
#define RightPinkyRing1 right_pinky_ring1_bilateral RIGHT_RING1_MOD RIGHT_RING1_KEY
#ifndef RIGHT_RING2_RING1_HOLDING_TYPE
#define RIGHT_RING2_RING1_HOLDING_TYPE RIGHT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_RING1_HOLDING_TIME
#define RIGHT_RING2_RING1_HOLDING_TIME RIGHT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_RING1_STREAK_DECAY
#define RIGHT_RING2_RING1_STREAK_DECAY RIGHT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_RING1_REPEAT_DECAY
#define RIGHT_RING2_RING1_REPEAT_DECAY RIGHT_RING2_CHORD_REPEAT_DECAY
#endif
right_ring2_ring1: homey_right_ring2_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring2_ring1_bilateral: homey_right_ring2_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring2_tap>;
};
#define RightRing2Ring1 right_ring2_ring1_bilateral RIGHT_RING1_MOD RIGHT_RING1_KEY
#ifndef RIGHT_MIDDY_RING1_HOLDING_TYPE
#define RIGHT_MIDDY_RING1_HOLDING_TYPE RIGHT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_RING1_HOLDING_TIME
#define RIGHT_MIDDY_RING1_HOLDING_TIME RIGHT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_RING1_STREAK_DECAY
#define RIGHT_MIDDY_RING1_STREAK_DECAY RIGHT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_RING1_REPEAT_DECAY
#define RIGHT_MIDDY_RING1_REPEAT_DECAY RIGHT_MIDDY_CHORD_REPEAT_DECAY
#endif
right_middy_ring1: homey_right_middy_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_middy_ring1_bilateral: homey_right_middy_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_middy_tap>;
};
#define RightMiddyRing1 right_middy_ring1_bilateral RIGHT_RING1_MOD RIGHT_RING1_KEY
#ifndef RIGHT_INDEX_RING1_HOLDING_TYPE
#define RIGHT_INDEX_RING1_HOLDING_TYPE RIGHT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_RING1_HOLDING_TIME
#define RIGHT_INDEX_RING1_HOLDING_TIME RIGHT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_RING1_STREAK_DECAY
#define RIGHT_INDEX_RING1_STREAK_DECAY RIGHT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_RING1_REPEAT_DECAY
#define RIGHT_INDEX_RING1_REPEAT_DECAY RIGHT_INDEX_CHORD_REPEAT_DECAY
#endif
right_index_ring1: homey_right_index_ring1 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_index_ring1_bilateral: homey_right_index_ring1_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_index_tap>;
};
#define RightIndexRing1 right_index_ring1_bilateral RIGHT_RING1_MOD RIGHT_RING1_KEY
#ifndef LEFT_PINKY_RING2_HOLDING_TYPE
#define LEFT_PINKY_RING2_HOLDING_TYPE LEFT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_RING2_HOLDING_TIME
#define LEFT_PINKY_RING2_HOLDING_TIME LEFT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_RING2_STREAK_DECAY
#define LEFT_PINKY_RING2_STREAK_DECAY LEFT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_RING2_REPEAT_DECAY
#define LEFT_PINKY_RING2_REPEAT_DECAY LEFT_PINKY_CHORD_REPEAT_DECAY
#endif
left_pinky_ring2: homey_left_pinky_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_pinky_ring2_bilateral: homey_left_pinky_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_pinky_tap>;
};
#define LeftPinkyRing2 left_pinky_ring2_bilateral LEFT_RING2_MOD LEFT_RING2_KEY
#ifndef LEFT_RING1_RING2_HOLDING_TYPE
#define LEFT_RING1_RING2_HOLDING_TYPE LEFT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_RING2_HOLDING_TIME
#define LEFT_RING1_RING2_HOLDING_TIME LEFT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING1_RING2_STREAK_DECAY
#define LEFT_RING1_RING2_STREAK_DECAY LEFT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING1_RING2_REPEAT_DECAY
#define LEFT_RING1_RING2_REPEAT_DECAY LEFT_RING1_CHORD_REPEAT_DECAY
#endif
left_ring1_ring2: homey_left_ring1_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring1_ring2_bilateral: homey_left_ring1_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring1_tap>;
};
#define LeftRing1Ring2 left_ring1_ring2_bilateral LEFT_RING2_MOD LEFT_RING2_KEY
#ifndef LEFT_MIDDY_RING2_HOLDING_TYPE
#define LEFT_MIDDY_RING2_HOLDING_TYPE LEFT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_RING2_HOLDING_TIME
#define LEFT_MIDDY_RING2_HOLDING_TIME LEFT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_RING2_STREAK_DECAY
#define LEFT_MIDDY_RING2_STREAK_DECAY LEFT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_RING2_REPEAT_DECAY
#define LEFT_MIDDY_RING2_REPEAT_DECAY LEFT_MIDDY_CHORD_REPEAT_DECAY
#endif
left_middy_ring2: homey_left_middy_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_middy_ring2_bilateral: homey_left_middy_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_middy_tap>;
};
#define LeftMiddyRing2 left_middy_ring2_bilateral LEFT_RING2_MOD LEFT_RING2_KEY
#ifndef LEFT_INDEX_RING2_HOLDING_TYPE
#define LEFT_INDEX_RING2_HOLDING_TYPE LEFT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_RING2_HOLDING_TIME
#define LEFT_INDEX_RING2_HOLDING_TIME LEFT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_RING2_STREAK_DECAY
#define LEFT_INDEX_RING2_STREAK_DECAY LEFT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_RING2_REPEAT_DECAY
#define LEFT_INDEX_RING2_REPEAT_DECAY LEFT_INDEX_CHORD_REPEAT_DECAY
#endif
left_index_ring2: homey_left_index_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_index_ring2_bilateral: homey_left_index_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_index_tap>;
};
#define LeftIndexRing2 left_index_ring2_bilateral LEFT_RING2_MOD LEFT_RING2_KEY
#ifndef RIGHT_PINKY_RING2_HOLDING_TYPE
#define RIGHT_PINKY_RING2_HOLDING_TYPE RIGHT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_RING2_HOLDING_TIME
#define RIGHT_PINKY_RING2_HOLDING_TIME RIGHT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_RING2_STREAK_DECAY
#define RIGHT_PINKY_RING2_STREAK_DECAY RIGHT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_RING2_REPEAT_DECAY
#define RIGHT_PINKY_RING2_REPEAT_DECAY RIGHT_PINKY_CHORD_REPEAT_DECAY
#endif
right_pinky_ring2: homey_right_pinky_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_pinky_ring2_bilateral: homey_right_pinky_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_pinky_tap>;
};
#define RightPinkyRing2 right_pinky_ring2_bilateral RIGHT_RING2_MOD RIGHT_RING2_KEY
#ifndef RIGHT_RING1_RING2_HOLDING_TYPE
#define RIGHT_RING1_RING2_HOLDING_TYPE RIGHT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_RING2_HOLDING_TIME
#define RIGHT_RING1_RING2_HOLDING_TIME RIGHT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_RING2_STREAK_DECAY
#define RIGHT_RING1_RING2_STREAK_DECAY RIGHT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_RING2_REPEAT_DECAY
#define RIGHT_RING1_RING2_REPEAT_DECAY RIGHT_RING1_CHORD_REPEAT_DECAY
#endif
right_ring1_ring2: homey_right_ring1_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring1_ring2_bilateral: homey_right_ring1_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring1_tap>;
};
#define RightRing1Ring2 right_ring1_ring2_bilateral RIGHT_RING2_MOD RIGHT_RING2_KEY
#ifndef RIGHT_MIDDY_RING2_HOLDING_TYPE
#define RIGHT_MIDDY_RING2_HOLDING_TYPE RIGHT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_RING2_HOLDING_TIME
#define RIGHT_MIDDY_RING2_HOLDING_TIME RIGHT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_RING2_STREAK_DECAY
#define RIGHT_MIDDY_RING2_STREAK_DECAY RIGHT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_RING2_REPEAT_DECAY
#define RIGHT_MIDDY_RING2_REPEAT_DECAY RIGHT_MIDDY_CHORD_REPEAT_DECAY
#endif
right_middy_ring2: homey_right_middy_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_middy_ring2_bilateral: homey_right_middy_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_middy_tap>;
};
#define RightMiddyRing2 right_middy_ring2_bilateral RIGHT_RING2_MOD RIGHT_RING2_KEY
#ifndef RIGHT_INDEX_RING2_HOLDING_TYPE
#define RIGHT_INDEX_RING2_HOLDING_TYPE RIGHT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_RING2_HOLDING_TIME
#define RIGHT_INDEX_RING2_HOLDING_TIME RIGHT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_RING2_STREAK_DECAY
#define RIGHT_INDEX_RING2_STREAK_DECAY RIGHT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_RING2_REPEAT_DECAY
#define RIGHT_INDEX_RING2_REPEAT_DECAY RIGHT_INDEX_CHORD_REPEAT_DECAY
#endif
right_index_ring2: homey_right_index_ring2 {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_index_ring2_bilateral: homey_right_index_ring2_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_index_tap>;
};
#define RightIndexRing2 right_index_ring2_bilateral RIGHT_RING2_MOD RIGHT_RING2_KEY
#ifndef LEFT_PINKY_MIDDY_HOLDING_TYPE
#define LEFT_PINKY_MIDDY_HOLDING_TYPE LEFT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_MIDDY_HOLDING_TIME
#define LEFT_PINKY_MIDDY_HOLDING_TIME LEFT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_MIDDY_STREAK_DECAY
#define LEFT_PINKY_MIDDY_STREAK_DECAY LEFT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_MIDDY_REPEAT_DECAY
#define LEFT_PINKY_MIDDY_REPEAT_DECAY LEFT_PINKY_CHORD_REPEAT_DECAY
#endif
left_pinky_middy: homey_left_pinky_middy {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_pinky_middy_bilateral: homey_left_pinky_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_pinky_tap>;
};
#define LeftPinkyMiddy left_pinky_middy_bilateral LEFT_MIDDY_MOD LEFT_MIDDY_KEY
#ifndef LEFT_RING1_MIDDY_HOLDING_TYPE
#define LEFT_RING1_MIDDY_HOLDING_TYPE LEFT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_MIDDY_HOLDING_TIME
#define LEFT_RING1_MIDDY_HOLDING_TIME LEFT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING1_MIDDY_STREAK_DECAY
#define LEFT_RING1_MIDDY_STREAK_DECAY LEFT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING1_MIDDY_REPEAT_DECAY
#define LEFT_RING1_MIDDY_REPEAT_DECAY LEFT_RING1_CHORD_REPEAT_DECAY
#endif
left_ring1_middy: homey_left_ring1_middy {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring1_middy_bilateral: homey_left_ring1_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring1_tap>;
};
#define LeftRing1Middy left_ring1_middy_bilateral LEFT_MIDDY_MOD LEFT_MIDDY_KEY
#ifndef LEFT_RING2_MIDDY_HOLDING_TYPE
#define LEFT_RING2_MIDDY_HOLDING_TYPE LEFT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_MIDDY_HOLDING_TIME
#define LEFT_RING2_MIDDY_HOLDING_TIME LEFT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING2_MIDDY_STREAK_DECAY
#define LEFT_RING2_MIDDY_STREAK_DECAY LEFT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING2_MIDDY_REPEAT_DECAY
#define LEFT_RING2_MIDDY_REPEAT_DECAY LEFT_RING2_CHORD_REPEAT_DECAY
#endif
left_ring2_middy: homey_left_ring2_middy {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring2_middy_bilateral: homey_left_ring2_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring2_tap>;
};
#define LeftRing2Middy left_ring2_middy_bilateral LEFT_MIDDY_MOD LEFT_MIDDY_KEY
#ifndef LEFT_INDEX_MIDDY_HOLDING_TYPE
#define LEFT_INDEX_MIDDY_HOLDING_TYPE LEFT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_INDEX_MIDDY_HOLDING_TIME
#define LEFT_INDEX_MIDDY_HOLDING_TIME LEFT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_INDEX_MIDDY_STREAK_DECAY
#define LEFT_INDEX_MIDDY_STREAK_DECAY LEFT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_INDEX_MIDDY_REPEAT_DECAY
#define LEFT_INDEX_MIDDY_REPEAT_DECAY LEFT_INDEX_CHORD_REPEAT_DECAY
#endif
left_index_middy: homey_left_index_middy {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_index_middy_bilateral: homey_left_index_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_INDEX_HOLDING_TIME>;
quick-tap-ms = <LEFT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_index_tap>;
};
#define LeftIndexMiddy left_index_middy_bilateral LEFT_MIDDY_MOD LEFT_MIDDY_KEY
#ifndef RIGHT_PINKY_MIDDY_HOLDING_TYPE
#define RIGHT_PINKY_MIDDY_HOLDING_TYPE RIGHT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_MIDDY_HOLDING_TIME
#define RIGHT_PINKY_MIDDY_HOLDING_TIME RIGHT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_MIDDY_STREAK_DECAY
#define RIGHT_PINKY_MIDDY_STREAK_DECAY RIGHT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_MIDDY_REPEAT_DECAY
#define RIGHT_PINKY_MIDDY_REPEAT_DECAY RIGHT_PINKY_CHORD_REPEAT_DECAY
#endif
right_pinky_middy: homey_right_pinky_middy {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_pinky_middy_bilateral: homey_right_pinky_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_pinky_tap>;
};
#define RightPinkyMiddy right_pinky_middy_bilateral RIGHT_MIDDY_MOD RIGHT_MIDDY_KEY
#ifndef RIGHT_RING1_MIDDY_HOLDING_TYPE
#define RIGHT_RING1_MIDDY_HOLDING_TYPE RIGHT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_MIDDY_HOLDING_TIME
#define RIGHT_RING1_MIDDY_HOLDING_TIME RIGHT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_MIDDY_STREAK_DECAY
#define RIGHT_RING1_MIDDY_STREAK_DECAY RIGHT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_MIDDY_REPEAT_DECAY
#define RIGHT_RING1_MIDDY_REPEAT_DECAY RIGHT_RING1_CHORD_REPEAT_DECAY
#endif
right_ring1_middy: homey_right_ring1_middy {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring1_middy_bilateral: homey_right_ring1_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring1_tap>;
};
#define RightRing1Middy right_ring1_middy_bilateral RIGHT_MIDDY_MOD RIGHT_MIDDY_KEY
#ifndef RIGHT_RING2_MIDDY_HOLDING_TYPE
#define RIGHT_RING2_MIDDY_HOLDING_TYPE RIGHT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_MIDDY_HOLDING_TIME
#define RIGHT_RING2_MIDDY_HOLDING_TIME RIGHT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_MIDDY_STREAK_DECAY
#define RIGHT_RING2_MIDDY_STREAK_DECAY RIGHT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_MIDDY_REPEAT_DECAY
#define RIGHT_RING2_MIDDY_REPEAT_DECAY RIGHT_RING2_CHORD_REPEAT_DECAY
#endif
right_ring2_middy: homey_right_ring2_middy {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring2_middy_bilateral: homey_right_ring2_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring2_tap>;
};
#define RightRing2Middy right_ring2_middy_bilateral RIGHT_MIDDY_MOD RIGHT_MIDDY_KEY
#ifndef RIGHT_INDEX_MIDDY_HOLDING_TYPE
#define RIGHT_INDEX_MIDDY_HOLDING_TYPE RIGHT_INDEX_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_INDEX_MIDDY_HOLDING_TIME
#define RIGHT_INDEX_MIDDY_HOLDING_TIME RIGHT_INDEX_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_INDEX_MIDDY_STREAK_DECAY
#define RIGHT_INDEX_MIDDY_STREAK_DECAY RIGHT_INDEX_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_INDEX_MIDDY_REPEAT_DECAY
#define RIGHT_INDEX_MIDDY_REPEAT_DECAY RIGHT_INDEX_CHORD_REPEAT_DECAY
#endif
right_index_middy: homey_right_index_middy {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_index_middy_bilateral: homey_right_index_middy_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_INDEX_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_INDEX_HOLDING_TIME>;
quick-tap-ms = <RIGHT_INDEX_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_INDEX_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_index_tap>;
};
#define RightIndexMiddy right_index_middy_bilateral RIGHT_MIDDY_MOD RIGHT_MIDDY_KEY
#ifndef LEFT_PINKY_INDEX_HOLDING_TYPE
#define LEFT_PINKY_INDEX_HOLDING_TYPE LEFT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_PINKY_INDEX_HOLDING_TIME
#define LEFT_PINKY_INDEX_HOLDING_TIME LEFT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_PINKY_INDEX_STREAK_DECAY
#define LEFT_PINKY_INDEX_STREAK_DECAY LEFT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_PINKY_INDEX_REPEAT_DECAY
#define LEFT_PINKY_INDEX_REPEAT_DECAY LEFT_PINKY_CHORD_REPEAT_DECAY
#endif
left_pinky_index: homey_left_pinky_index {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_pinky_index_bilateral: homey_left_pinky_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_PINKY_HOLDING_TIME>;
quick-tap-ms = <LEFT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_pinky_tap>;
};
#define LeftPinkyIndex left_pinky_index_bilateral LEFT_INDEX_MOD LEFT_INDEX_KEY
#ifndef LEFT_RING1_INDEX_HOLDING_TYPE
#define LEFT_RING1_INDEX_HOLDING_TYPE LEFT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING1_INDEX_HOLDING_TIME
#define LEFT_RING1_INDEX_HOLDING_TIME LEFT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING1_INDEX_STREAK_DECAY
#define LEFT_RING1_INDEX_STREAK_DECAY LEFT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING1_INDEX_REPEAT_DECAY
#define LEFT_RING1_INDEX_REPEAT_DECAY LEFT_RING1_CHORD_REPEAT_DECAY
#endif
left_ring1_index: homey_left_ring1_index {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring1_index_bilateral: homey_left_ring1_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING1_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring1_tap>;
};
#define LeftRing1Index left_ring1_index_bilateral LEFT_INDEX_MOD LEFT_INDEX_KEY
#ifndef LEFT_RING2_INDEX_HOLDING_TYPE
#define LEFT_RING2_INDEX_HOLDING_TYPE LEFT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_RING2_INDEX_HOLDING_TIME
#define LEFT_RING2_INDEX_HOLDING_TIME LEFT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_RING2_INDEX_STREAK_DECAY
#define LEFT_RING2_INDEX_STREAK_DECAY LEFT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_RING2_INDEX_REPEAT_DECAY
#define LEFT_RING2_INDEX_REPEAT_DECAY LEFT_RING2_CHORD_REPEAT_DECAY
#endif
left_ring2_index: homey_left_ring2_index {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_ring2_index_bilateral: homey_left_ring2_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_RING2_HOLDING_TIME>;
quick-tap-ms = <LEFT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_ring2_tap>;
};
#define LeftRing2Index left_ring2_index_bilateral LEFT_INDEX_MOD LEFT_INDEX_KEY
#ifndef LEFT_MIDDY_INDEX_HOLDING_TYPE
#define LEFT_MIDDY_INDEX_HOLDING_TYPE LEFT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef LEFT_MIDDY_INDEX_HOLDING_TIME
#define LEFT_MIDDY_INDEX_HOLDING_TIME LEFT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef LEFT_MIDDY_INDEX_STREAK_DECAY
#define LEFT_MIDDY_INDEX_STREAK_DECAY LEFT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef LEFT_MIDDY_INDEX_REPEAT_DECAY
#define LEFT_MIDDY_INDEX_REPEAT_DECAY LEFT_MIDDY_CHORD_REPEAT_DECAY
#endif
left_middy_index: homey_left_middy_index {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
left_middy_index_bilateral: homey_left_middy_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = LEFT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <RIGHT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <LEFT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <LEFT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <LEFT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&left_middy_tap>;
};
#define LeftMiddyIndex left_middy_index_bilateral LEFT_INDEX_MOD LEFT_INDEX_KEY
#ifndef RIGHT_PINKY_INDEX_HOLDING_TYPE
#define RIGHT_PINKY_INDEX_HOLDING_TYPE RIGHT_PINKY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_PINKY_INDEX_HOLDING_TIME
#define RIGHT_PINKY_INDEX_HOLDING_TIME RIGHT_PINKY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_PINKY_INDEX_STREAK_DECAY
#define RIGHT_PINKY_INDEX_STREAK_DECAY RIGHT_PINKY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_PINKY_INDEX_REPEAT_DECAY
#define RIGHT_PINKY_INDEX_REPEAT_DECAY RIGHT_PINKY_CHORD_REPEAT_DECAY
#endif
right_pinky_index: homey_right_pinky_index {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_pinky_index_bilateral: homey_right_pinky_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_PINKY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_PINKY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_PINKY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_PINKY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_pinky_tap>;
};
#define RightPinkyIndex right_pinky_index_bilateral RIGHT_INDEX_MOD RIGHT_INDEX_KEY
#ifndef RIGHT_RING1_INDEX_HOLDING_TYPE
#define RIGHT_RING1_INDEX_HOLDING_TYPE RIGHT_RING1_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING1_INDEX_HOLDING_TIME
#define RIGHT_RING1_INDEX_HOLDING_TIME RIGHT_RING1_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING1_INDEX_STREAK_DECAY
#define RIGHT_RING1_INDEX_STREAK_DECAY RIGHT_RING1_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING1_INDEX_REPEAT_DECAY
#define RIGHT_RING1_INDEX_REPEAT_DECAY RIGHT_RING1_CHORD_REPEAT_DECAY
#endif
right_ring1_index: homey_right_ring1_index {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring1_index_bilateral: homey_right_ring1_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING1_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING1_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING1_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING1_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring1_tap>;
};
#define RightRing1Index right_ring1_index_bilateral RIGHT_INDEX_MOD RIGHT_INDEX_KEY
#ifndef RIGHT_RING2_INDEX_HOLDING_TYPE
#define RIGHT_RING2_INDEX_HOLDING_TYPE RIGHT_RING2_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_RING2_INDEX_HOLDING_TIME
#define RIGHT_RING2_INDEX_HOLDING_TIME RIGHT_RING2_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_RING2_INDEX_STREAK_DECAY
#define RIGHT_RING2_INDEX_STREAK_DECAY RIGHT_RING2_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_RING2_INDEX_REPEAT_DECAY
#define RIGHT_RING2_INDEX_REPEAT_DECAY RIGHT_RING2_CHORD_REPEAT_DECAY
#endif
right_ring2_index: homey_right_ring2_index {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_ring2_index_bilateral: homey_right_ring2_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_RING2_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_RING2_HOLDING_TIME>;
quick-tap-ms = <RIGHT_RING2_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_RING2_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_ring2_tap>;
};
#define RightRing2Index right_ring2_index_bilateral RIGHT_INDEX_MOD RIGHT_INDEX_KEY
#ifndef RIGHT_MIDDY_INDEX_HOLDING_TYPE
#define RIGHT_MIDDY_INDEX_HOLDING_TYPE RIGHT_MIDDY_CHORD_HOLDING_TYPE
#endif
#ifndef RIGHT_MIDDY_INDEX_HOLDING_TIME
#define RIGHT_MIDDY_INDEX_HOLDING_TIME RIGHT_MIDDY_CHORD_HOLDING_TIME
#endif
#ifndef RIGHT_MIDDY_INDEX_STREAK_DECAY
#define RIGHT_MIDDY_INDEX_STREAK_DECAY RIGHT_MIDDY_CHORD_STREAK_DECAY
#endif
#ifndef RIGHT_MIDDY_INDEX_REPEAT_DECAY
#define RIGHT_MIDDY_INDEX_REPEAT_DECAY RIGHT_MIDDY_CHORD_REPEAT_DECAY
#endif
right_middy_index: homey_right_middy_index {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&kp>;
};
right_middy_index_bilateral: homey_right_middy_index_bilateral {
compatible = "zmk,behavior-hold-tap";
flavor = RIGHT_MIDDY_HOLDING_TYPE;
hold-trigger-key-positions = <LEFT_HAND_KEYS THUMB_KEYS>;
hold-trigger-on-release; // wait for other home row mods
tapping-term-ms = <RIGHT_MIDDY_HOLDING_TIME>;
quick-tap-ms = <RIGHT_MIDDY_REPEAT_DECAY>;
require-prior-idle-ms = <RIGHT_MIDDY_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&kp>, <&right_middy_tap>;
};
#define RightMiddyIndex right_middy_index_bilateral RIGHT_INDEX_MOD RIGHT_INDEX_KEY
//
// Key repetition access keys on the index fingers
//
plain: plain_typing_layer {
compatible = "zmk,behavior-hold-tap";
flavor = PLAIN_HOLDING_TYPE;
tapping-term-ms = <PLAIN_HOLDING_TIME>;
quick-tap-ms = <PLAIN_REPEAT_DECAY>; // enable repeat
require-prior-idle-ms = <PLAIN_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&mo>, <&kp>;
retro-tap; // tap on standalone hold
};
plain_engram_COMMA: plain_typing_layer_engram_COMMA {
compatible = "zmk,behavior-hold-tap";
flavor = PLAIN_HOLDING_TYPE;
tapping-term-ms = <PLAIN_HOLDING_TIME>;
quick-tap-ms = <PLAIN_REPEAT_DECAY>; // enable repeat
require-prior-idle-ms = <PLAIN_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&mo>, <&engram_COMMA>;
retro-tap; // tap on standalone hold
};
plain_engram_DOT: plain_typing_layer_engram_DOT {
compatible = "zmk,behavior-hold-tap";
flavor = PLAIN_HOLDING_TYPE;
tapping-term-ms = <PLAIN_HOLDING_TIME>;
quick-tap-ms = <PLAIN_REPEAT_DECAY>; // enable repeat
require-prior-idle-ms = <PLAIN_STREAK_DECAY>;
#binding-cells = <2>;
bindings = <&mo>, <&engram_DOT>;
retro-tap; // tap on standalone hold
};
//
// Thumb cluster hold-tap keys for Miryoku layers
//
thumb: thumb_layer_access {
compatible = "zmk,behavior-hold-tap";
flavor = THUMB_HOLDING_TYPE;
tapping-term-ms = <THUMB_HOLDING_TIME>;
quick-tap-ms = <THUMB_REPEAT_DECAY>; // enable repeat
#binding-cells = <2>;
bindings = <&mo>, <&kp>;
};
thumb_parang_left: thumb_layer_access_parang_left {
compatible = "zmk,behavior-hold-tap";
flavor = THUMB_HOLDING_TYPE;
tapping-term-ms = <THUMB_HOLDING_TIME>;
quick-tap-ms = <THUMB_REPEAT_DECAY>; // enable repeat
#binding-cells = <2>;
bindings = <&mo>, <&parang_left>;
};
thumb_lower_shift: lower_layer_or_sticky_shift {
compatible = "zmk,behavior-hold-tap";
flavor = "tap-preferred";
tapping-term-ms = <THUMB_HOLDING_TIME>;
#binding-cells = <2>;
bindings = <&mo>, <&sticky_key_oneshot>;
};
space: thumb_layer_access_spacebar {
compatible = "zmk,behavior-hold-tap";
flavor = SPACE_HOLDING_TYPE;
tapping-term-ms = <SPACE_HOLDING_TIME>;
quick-tap-ms = <SPACE_REPEAT_DECAY>; // enable repeat
#binding-cells = <2>;
bindings = <&mo>, <&kp>;
};
//
// Shift + LEFT_PARENTHESIS = LESS_THAN
//
parang_left: left_parenthesis_and_less_than {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp LPAR>, <&kp LT>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
//
// Shift + RIGHT_PARENTHESIS = GREATER_THAN
//
parang_right: right_parenthesis_and_greater_than {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp RPAR>, <&kp GT>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
//
// Custom shifted pairs for the Engram layout
// - https://engram.dev/
// - https://sunaku.github.io/engram-keyboard-layout.html
//
engram_N1: engram_shift_N1_PIPE {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N1>, <&kp PIPE>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N2: engram_shift_N2_EQUAL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N2>, <&kp EQUAL>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N3: engram_shift_N3_TILDE {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N3>, <&kp TILDE>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N4: engram_shift_N4_PLUS {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N4>, <&kp PLUS>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N5: engram_shift_N5_LT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N5>, <&kp LT>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N6: engram_shift_N6_GT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N6>, <&kp GT>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N7: engram_shift_N7_CARET {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N7>, <&kp CARET>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N8: engram_shift_N8_AMPS {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N8>, <&kp AMPS>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N9: engram_shift_N9_PRCNT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N9>, <&kp PRCNT>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_N0: engram_shift_N0_STAR {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp N0>, <&kp STAR>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_SQT: engram_shift_SQT_LPAR {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp SQT>, <&kp LPAR>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_DQT: engram_shift_DQT_RPAR {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp DQT>, <&kp RPAR>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_COMMA: engram_shift_COMMA_SEMI {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp COMMA>, <&kp SEMI>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_DOT: engram_shift_DOT_COLON {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp DOT>, <&kp COLON>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_QMARK: engram_shift_QMARK_EXCL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp QMARK>, <&kp EXCL>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_HASH: engram_shift_HASH_DLLR {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp HASH>, <&kp DLLR>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_AT: engram_shift_AT_GRAVE {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp AT>, <&kp GRAVE>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
engram_FSLH: engram_shift_FSLH_BSLH {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp FSLH>, <&kp BSLH>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
//////////////////////////////////////////////////////////////////////////
//
// &sk (sticky key) variant that is truly one-shot
//
//////////////////////////////////////////////////////////////////////////
//
// STICKY_1SHOT_DECAY defines how much time you have left (milliseconds)
// after tapping a sticky key before it expires (won't apply to next tap).
//
#ifndef STICKY_1SHOT_DECAY
#define STICKY_1SHOT_DECAY 500
#endif
sticky_key_oneshot: sticky_key_oneshot_macro {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_tap &sticky_key_quickrel MACRO_PLACEHOLDER>
;
};
sticky_key_quickrel: sticky_key_quick_release {
compatible = "zmk,behavior-sticky-key";
#binding-cells = <1>;
bindings = <&kp>;
release-after-ms = <STICKY_1SHOT_DECAY>;
quick-release;
ignore-modifiers;
};
//////////////////////////////////////////////////////////////////////////
//
// ZMK global overrides
//
//////////////////////////////////////////////////////////////////////////
//
// CapsWord - ported from Pascal Getreuer's extension for QMK
// - https://zmk.dev/docs/behaviors/caps-word
// - https://getreuer.info/posts/keyboards/caps-word/index.html
//
behavior_caps_word {
continue-list = <
UNDERSCORE MINUS
BACKSPACE DELETE
N1 N2 N3 N4 N5 N6 N7 N8 N9 N0
>;
};
};
macros {
//
// Linux Magic System Request Key - hold this down and type REISUB
// - https://www.kernel.org/doc/html/latest/admin-guide/sysrq.html
// - https://github.com/manna-harbour/miryoku/discussions/259
//
ZMK_MACRO(linux_magic_sysrq,
wait-ms = <0>;
tap-ms = <0>;
bindings
= <&macro_press &mo 0 &kp RALT>
, <&macro_tap &kp PRINTSCREEN>
, <&macro_pause_for_release>
, <&macro_release &mo 0 &kp RALT>
;
)
//
// Mod+Tab application switcher - hold this down to keep menu open
//
mod_tab: mod_tab_switcher {
compatible = "zmk,behavior-macro-one-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <1>;
bindings
= <&macro_param_1to1>
, <&macro_press &kp MACRO_PLACEHOLDER>
, <&macro_tap &kp TAB>
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &kp MACRO_PLACEHOLDER>
;
};
mod_tab_chord: mod_tab_switcher_chord {
compatible = "zmk,behavior-macro-two-param";
wait-ms = <0>;
tap-ms = <0>;
#binding-cells = <2>;
bindings
= <&macro_param_2to1>
, <&macro_press &mo MACRO_PLACEHOLDER>
, <&macro_param_1to1>
, <&macro_press &mod_tab MACRO_PLACEHOLDER>
, <&macro_pause_for_release>
, <&macro_param_1to1>
, <&macro_release &mod_tab MACRO_PLACEHOLDER>
, <&macro_param_2to1>
, <&macro_release &mo MACRO_PLACEHOLDER>
;
};
//////////////////////////////////////////////////////////////////////////
//
// Approximation of Pascal Getreuer's Select Word macro from QMK
// - https://getreuer.info/posts/keyboards/select-word/index.html
//
//////////////////////////////////////////////////////////////////////////
//
// SELECT_WORD_DELAY defines how long the macro waits (milliseconds)
// after moving the cursor before it selects a word. A larger delay
// may allow the macro to move to the next word upon each invocation.
//
#ifndef SELECT_WORD_DELAY
#define SELECT_WORD_DELAY 1
#endif
ZMK_MACRO(select_none,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp DOWN &kp UP &kp RIGHT &kp LEFT>;
)
//
// select a word (jumps to next word upon each successive invocation)
//
select_word: select_word {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&select_word_right>, <&select_word_left>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
ZMK_MACRO(select_word_right,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _W(RIGHT) &kp _W(LEFT) &kp _W(LS(RIGHT))>;
)
ZMK_MACRO(select_word_left,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _W(LEFT) &kp _W(RIGHT) &kp _W(LS(LEFT))>;
)
//
// extend current selection by one word
//
extend_word: extend_word {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&extend_word_right>, <&extend_word_left>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
ZMK_MACRO(extend_word_right,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _W(LS(RIGHT))>;
)
ZMK_MACRO(extend_word_left,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _W(LS(LEFT))>;
)
//
// select current line
//
select_line: select_line {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&select_line_right>, <&select_line_left>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
ZMK_MACRO(select_line_right,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _HOME &kp LS(_END)>;
)
ZMK_MACRO(select_line_left,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp _END &kp LS(_HOME)>;
)
//
// extend current selection by one line
//
extend_line: extend_line {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&extend_line_right>, <&extend_line_left>;
mods = <(MOD_LSFT|MOD_RSFT)>;
};
ZMK_MACRO(extend_line_right,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp LS(DOWN) &kp LS(_END)>;
)
ZMK_MACRO(extend_line_left,
wait-ms = <SELECT_WORD_DELAY>;
tap-ms = <SELECT_WORD_DELAY>;
bindings = <&kp LS(UP) &kp LS(_HOME)>;
)
//////////////////////////////////////////////////////////////////////////
//
// World layer - international characters
//
//////////////////////////////////////////////////////////////////////////
//
// WORLD_USE_COMPOSE uses OS-native Compose keycodes instead of Unicode
// for characters in the "localizing" section of the `world.yaml` file.
//
//#define WORLD_USE_COMPOSE
//
// UNICODE_TARGET_OS defines which operating system you're targeting
// for the UNICODE() preprocessor macro to be used on, since each OS
// has different shortcuts for typing Unicode characters as hexcodes.
//
// NOTE: You may need to enable Unicode hexadecimal input in your OS:
// - (macOS) https://sevenseacat.net/posts/2018/unicode-in-qmk-on-osx/
// - (Linux) https://help.ubuntu.com/stable/ubuntu-help/tips-specialchars.html.en#ctrlshiftu
// - (Windows) https://github.com/samhocevar/wincompose
//
// Specifically, Windows users should be running the WinCompose tool,
// which lets you type Unicode characters via hexadecimal codepoints.
//
#ifndef UNICODE_TARGET_OS
#define UNICODE_TARGET_OS OPERATING_SYSTEM
#endif
//
// UNICODE_TAP_DELAY defines how long the macro waits (milliseconds)
// between keystrokes while inputting the Unicode codepoint shortcut.
//
#ifndef UNICODE_TAP_DELAY
#define UNICODE_TAP_DELAY 1
#endif
//
// UNICODE_SEQ_DELAY defines how long the macro waits (milliseconds)
// between emitting Unicode codepoints in multi-codepoint characters.
//
#ifndef UNICODE_SEQ_DELAY
#define UNICODE_SEQ_DELAY 10
#endif
#define UNICODE(name, ...) \
ZMK_MACRO(name, \
wait-ms = <UNICODE_TAP_DELAY>; \
tap-ms = <UNICODE_TAP_DELAY>; \
bindings = __VA_ARGS__; \
)
//
// UNICODE_SEQ_LINUX() specifies how Unicode hexadecimal codepoint
// keystrokes are transformed into Unicode characters under Linux.
//
#ifndef UNICODE_SEQ_LINUX
#define UNICODE_SEQ_LINUX(keystrokes) \
<&macro_tap &kp LC(LS(U)) keystrokes &kp ENTER>
#endif
//
// UNICODE_SEQ_MACOS() specifies how Unicode hexadecimal codepoint
// keystrokes are transformed into Unicode characters under macOS.
//
#ifndef UNICODE_SEQ_MACOS
#define UNICODE_SEQ_MACOS(keystrokes) \
<&macro_press &kp LALT> ,\
<&macro_tap keystrokes> ,\
<&macro_release &kp LALT>
#endif
//
// UNICODE_SEQ_WINDOWS() specifies how Unicode hexadecimal codepoint
// keystrokes are transformed into Unicode characters under Windows.
//
// If you've configured WinCompose to use a different trigger hotkey,
// such as F13 instead of the default RA(U) shortcut, simply override
// this definition to adapt all UNICODE() function calls accordingly.
//
#ifndef UNICODE_SEQ_WINDOWS
#define UNICODE_SEQ_WINDOWS(keystrokes) \
<&macro_tap &kp RALT &kp U keystrokes &kp ENTER>
#endif
//
// COMPOSE_KEY_LINUX specifies the keycode for Compose key in Linux,
// which may be RALT by default but can be reconfigured as follows:
//
// $ setxkbmap -option compose:sclk # use ScrollLock as Compose key
//
// See xkeyboard-config(7) for possible choices for the Compose key:
// https://manpages.debian.org/stable/xkb-data/xkeyboard-config.7.en.html#Position_of_Compose_key
//
// #define COMPOSE_KEY_LINUX RALT // compose:ralt
// #define COMPOSE_KEY_LINUX LGUI // compose:lwin
// #define COMPOSE_KEY_LINUX RA(LGUI) // compose:lwin-altgr
// #define COMPOSE_KEY_LINUX RGUI // compose:rwin
// #define COMPOSE_KEY_LINUX RA(RGUI) // compose:rwin-altgr
// #define COMPOSE_KEY_LINUX K_MENU // compose:menu
// #define COMPOSE_KEY_LINUX RA(K_MENU) // compose:menu-altgr
// #define COMPOSE_KEY_LINUX LCTL // compose:lctrl
// #define COMPOSE_KEY_LINUX RA(LCTL) // compose:lctrl-altgr
// #define COMPOSE_KEY_LINUX RCTL // compose:rctrl
// #define COMPOSE_KEY_LINUX RA(RCTL) // compose:rctrl-altgr
// #define COMPOSE_KEY_LINUX CAPS // compose:caps
// #define COMPOSE_KEY_LINUX RA(CAPS) // compose:caps-altgr
// #define COMPOSE_KEY_LINUX NON_US_BSLH // compose:102
// #define COMPOSE_KEY_LINUX RA(NON_US_BSLH) // compose:102-altgr
// #define COMPOSE_KEY_LINUX PAUSE_BREAK // compose:paus
// #define COMPOSE_KEY_LINUX PSCRN // compose:prsc
// #define COMPOSE_KEY_LINUX SLCK // compose:sclk
//
#ifndef COMPOSE_KEY_LINUX
#define COMPOSE_KEY_LINUX RALT
#endif
//
// COMPOSE_SEQ_LINUX() prefixes keystrokes with the Linux Compose key.
//
#ifndef COMPOSE_SEQ_LINUX
#define COMPOSE_SEQ_LINUX(keystrokes) \
<&macro_tap &kp COMPOSE_KEY_LINUX keystrokes>
#endif
//
// COMPOSE_SEQ_MACOS() formats keystrokes for macOS character entry.
//
#ifndef COMPOSE_SEQ_MACOS
#define COMPOSE_SEQ_MACOS(keystrokes) \
<&macro_tap keystrokes>
#endif
//
// COMPOSE_SEQ_WINDOWS() wraps keystrokes in Windows AltCode sequence.
//
#ifndef COMPOSE_SEQ_WINDOWS
#define COMPOSE_SEQ_WINDOWS(keystrokes) \
<&macro_press &kp LALT>, \
<&macro_tap keystrokes>, \
<&macro_release &kp LALT>
#endif
#if UNICODE_TARGET_OS == 'L'
#define UNICODE_MORPH_MODS (MOD_LCTL|MOD_LSFT)
#elif UNICODE_TARGET_OS == 'M'
#define UNICODE_MORPH_MODS MOD_LALT
#elif UNICODE_TARGET_OS == 'W'
#define UNICODE_MORPH_MODS MOD_RALT
#endif
#if UNICODE_TARGET_OS == 'L'
// $ grep "compose:" /usr/share/X11/xkb/rules/base.lst
// compose:ralt Right Alt
#if COMPOSE_KEY_LINUX == RALT
#define COMPOSE_MORPH_MODS MOD_RALT
// compose:lwin Left Win
#elif COMPOSE_KEY_LINUX == LGUI
#define COMPOSE_MORPH_MODS MOD_LGUI
// compose:lwin-altgr 3rd level of Left Win
#elif COMPOSE_KEY_LINUX == RA(LGUI)
#define COMPOSE_MORPH_MODS (MOD_LGUI|MOD_RALT)
// compose:rwin Right Win
#elif COMPOSE_KEY_LINUX == RGUI
#define COMPOSE_MORPH_MODS MOD_RGUI
// compose:rwin-altgr 3rd level of Right Win
#elif COMPOSE_KEY_LINUX == RA(RGUI)
#define COMPOSE_MORPH_MODS (MOD_RGUI|MOD_RALT)
// compose:menu Menu
// compose:menu-altgr 3rd level of Menu
#elif COMPOSE_KEY_LINUX == RA(K_MENU)
#define COMPOSE_MORPH_MODS MOD_RALT
// compose:lctrl Left Ctrl
#elif COMPOSE_KEY_LINUX == LCTL
#define COMPOSE_MORPH_MODS MOD_LCTL
// compose:lctrl-altgr 3rd level of Left Ctrl
#elif COMPOSE_KEY_LINUX == RA(LCTL)
#define COMPOSE_MORPH_MODS (MOD_LCTL|MOD_RALT)
// compose:rctrl Right Ctrl
#elif COMPOSE_KEY_LINUX == RCTL
#define COMPOSE_MORPH_MODS MOD_RCTL
// compose:rctrl-altgr 3rd level of Right Ctrl
#elif COMPOSE_KEY_LINUX == RA(RCTL)
#define COMPOSE_MORPH_MODS (MOD_RCTL|MOD_RALT)
// compose:caps Caps Lock
// compose:caps-altgr 3rd level of Caps Lock
#elif COMPOSE_KEY_LINUX == RA(CAPS)
#define COMPOSE_MORPH_MODS MOD_RALT
// compose:102 The "&lt; &gt;" key
// compose:102-altgr 3rd level of the "&lt; &gt;" key
#elif COMPOSE_KEY_LINUX == RA(NON_US_BSLH)
#define COMPOSE_MORPH_MODS MOD_RALT
// compose:paus Pause
// compose:prsc PrtSc
// compose:sclk Scroll Lock
#else
#define COMPOSE_MORPH_MODS 0
#endif
#elif UNICODE_TARGET_OS == 'M'
#define COMPOSE_MORPH_MODS 0
#elif UNICODE_TARGET_OS == 'W'
#define COMPOSE_MORPH_MODS MOD_LALT
#endif
//
// NOTE: edit the world.yaml file and run `rake` to generate this:
//
//
// codepoints
//
UNICODE(world_degree_sign_macro, /* ° */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_degree_sign
COMPOSE_SEQ_LINUX(&kp O &kp O)
#else
UNICODE_SEQ_LINUX(&kp B &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_degree_sign
COMPOSE_SEQ_MACOS(&kp LA(LS(N8)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_degree_sign
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N7 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp N0)
#endif
#endif
)
world_degree_sign: world_degree_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_degree_sign_macro>, <&world_degree_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_degree_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_section_sign_macro, /* § */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_section_sign
COMPOSE_SEQ_LINUX(&kp S &kp O)
#else
UNICODE_SEQ_LINUX(&kp A &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_section_sign
COMPOSE_SEQ_MACOS(&kp LA(N6))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_section_sign
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N6 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N7)
#endif
#endif
)
world_section_sign: world_section_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_section_sign_macro>, <&world_section_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_section_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_paragraph_sign_macro, /* ¶ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_paragraph_sign
COMPOSE_SEQ_LINUX(&kp P &kp EXCL)
#else
UNICODE_SEQ_LINUX(&kp B &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_paragraph_sign
COMPOSE_SEQ_MACOS(&kp LA(N7))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_paragraph_sign
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N8 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp N6)
#endif
#endif
)
world_paragraph_sign: world_paragraph_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_paragraph_sign_macro>, <&world_paragraph_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_paragraph_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_ordinal_macro, /* º */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_ordinal
COMPOSE_SEQ_LINUX(&kp CARET &kp UNDER &kp O)
#else
UNICODE_SEQ_LINUX(&kp B &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_ordinal
COMPOSE_SEQ_MACOS(&kp LA(N0))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_ordinal
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N8 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp A)
#endif
#endif
)
world_o_ordinal: world_o_ordinal {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_ordinal_macro>, <&world_o_ordinal_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_ordinal
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_ordinal_macro, /* ª */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ordinal
COMPOSE_SEQ_LINUX(&kp CARET &kp UNDER &kp A)
#else
UNICODE_SEQ_LINUX(&kp A &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ordinal
COMPOSE_SEQ_MACOS(&kp LA(N9))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ordinal
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N7 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp A)
#endif
#endif
)
world_a_ordinal: world_a_ordinal {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_ordinal_macro>, <&world_a_ordinal_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_ordinal
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_exclaim_left_macro, /* ¡ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp N1)
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_exclaim_left
COMPOSE_SEQ_MACOS(&kp LA(N1))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_exclaim_left
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N6 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N1)
#endif
#endif
)
world_exclaim_left: world_exclaim_left {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_exclaim_left_macro>, <&world_exclaim_left_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_exclaim_left
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_question_left_macro, /* ¿ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_question_left
COMPOSE_SEQ_LINUX(&kp EXCL &kp EXCL)
#else
UNICODE_SEQ_LINUX(&kp B &kp F)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_question_left
COMPOSE_SEQ_MACOS(&kp LA(LS(FSLH)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp F)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_question_left
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp F)
#endif
#endif
)
world_question_left: world_question_left {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_question_left_macro>, <&world_question_left_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_question_left
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_crypto_macro, /* ₿ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp B &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp B &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp B &kp F)
#endif
)
world_currency_crypto: world_currency_crypto {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_crypto_macro>, <&world_currency_crypto_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_crypto
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_cent_macro, /* ¢ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N2)
#endif
)
world_currency_cent: world_currency_cent {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_cent_macro>, <&world_currency_cent_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_cent
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_sign_macro, /* ¤ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N4)
#endif
)
world_currency_sign: world_currency_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_sign_macro>, <&world_currency_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_micro_sign_macro, /* µ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_micro_sign
COMPOSE_SEQ_LINUX(&kp M &kp U)
#else
UNICODE_SEQ_LINUX(&kp B &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_micro_sign
COMPOSE_SEQ_MACOS(&kp LA(M))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_micro_sign
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N8 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp N5)
#endif
#endif
)
world_micro_sign: world_micro_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_micro_sign_macro>, <&world_micro_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_micro_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
//
// characters
//
UNICODE(world_i_acute_lower_macro, /* í */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp I)
#else
UNICODE_SEQ_LINUX(&kp E &kp D)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp I)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp D)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp D)
#endif
#endif
)
world_i_acute_lower: world_i_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_acute_lower_macro>, <&world_i_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_i_acute_upper_macro, /* Í */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(I))
#else
UNICODE_SEQ_LINUX(&kp C &kp D)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(I))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp D)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp D)
#endif
#endif
)
world_i_acute_upper: world_i_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_acute_upper_macro>, <&world_i_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_i_acute: world_i_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_acute_lower>, <&world_i_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_i_diaeresis_lower_macro, /* ï */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp I)
#else
UNICODE_SEQ_LINUX(&kp E &kp F)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp I)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp F)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp F)
#endif
#endif
)
world_i_diaeresis_lower: world_i_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_diaeresis_lower_macro>, <&world_i_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_i_diaeresis_upper_macro, /* Ï */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(I))
#else
UNICODE_SEQ_LINUX(&kp C &kp F)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(I))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp F)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp F)
#endif
#endif
)
world_i_diaeresis_upper: world_i_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_diaeresis_upper_macro>, <&world_i_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_i_diaeresis: world_i_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_diaeresis_lower>, <&world_i_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_i_circumflex_lower_macro, /* î */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_lower
COMPOSE_SEQ_LINUX(&kp CARET &kp I)
#else
UNICODE_SEQ_LINUX(&kp E &kp E)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_lower
COMPOSE_SEQ_MACOS(&kp LA(I) &kp I)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp E)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp E)
#endif
#endif
)
world_i_circumflex_lower: world_i_circumflex_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_circumflex_lower_macro>, <&world_i_circumflex_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_circumflex_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_i_circumflex_upper_macro, /* Î */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_upper
COMPOSE_SEQ_LINUX(&kp CARET &kp LS(I))
#else
UNICODE_SEQ_LINUX(&kp C &kp E)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_upper
COMPOSE_SEQ_MACOS(&kp LA(I) &kp LS(I))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp E)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_circumflex_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp E)
#endif
#endif
)
world_i_circumflex_upper: world_i_circumflex_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_circumflex_upper_macro>, <&world_i_circumflex_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_circumflex_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_i_circumflex: world_i_circumflex {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_circumflex_lower>, <&world_i_circumflex_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_i_grave_lower_macro, /* ì */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_lower
COMPOSE_SEQ_LINUX(&kp GRAVE &kp I)
#else
UNICODE_SEQ_LINUX(&kp E &kp C)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_lower
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp I)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp C)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp C)
#endif
#endif
)
world_i_grave_lower: world_i_grave_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_grave_lower_macro>, <&world_i_grave_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_grave_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_i_grave_upper_macro, /* Ì */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_upper
COMPOSE_SEQ_LINUX(&kp GRAVE &kp LS(I))
#else
UNICODE_SEQ_LINUX(&kp C &kp C)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_upper
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp LS(I))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp C)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_i_grave_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp C)
#endif
#endif
)
world_i_grave_upper: world_i_grave_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_grave_upper_macro>, <&world_i_grave_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_i_grave_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_i_grave: world_i_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_grave_lower>, <&world_i_grave_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_e_acute_lower_macro, /* é */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp E)
#else
UNICODE_SEQ_LINUX(&kp E &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp E)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N9)
#endif
#endif
)
world_e_acute_lower: world_e_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_acute_lower_macro>, <&world_e_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_e_acute_upper_macro, /* É */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(E))
#else
UNICODE_SEQ_LINUX(&kp C &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(E))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N9)
#endif
#endif
)
world_e_acute_upper: world_e_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_acute_upper_macro>, <&world_e_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_e_acute: world_e_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_acute_lower>, <&world_e_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_e_diaeresis_lower_macro, /* ë */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp E)
#else
UNICODE_SEQ_LINUX(&kp E &kp B)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp E)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp B)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp B)
#endif
#endif
)
world_e_diaeresis_lower: world_e_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_diaeresis_lower_macro>, <&world_e_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_e_diaeresis_upper_macro, /* Ë */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(E))
#else
UNICODE_SEQ_LINUX(&kp C &kp B)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(E))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp B)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp B)
#endif
#endif
)
world_e_diaeresis_upper: world_e_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_diaeresis_upper_macro>, <&world_e_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_e_diaeresis: world_e_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_diaeresis_lower>, <&world_e_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_e_circumflex_lower_macro, /* ê */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_lower
COMPOSE_SEQ_LINUX(&kp CARET &kp E)
#else
UNICODE_SEQ_LINUX(&kp E &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_lower
COMPOSE_SEQ_MACOS(&kp LA(I) &kp E)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N4)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp A)
#endif
#endif
)
world_e_circumflex_lower: world_e_circumflex_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_circumflex_lower_macro>, <&world_e_circumflex_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_circumflex_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_e_circumflex_upper_macro, /* Ê */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_upper
COMPOSE_SEQ_LINUX(&kp CARET &kp LS(E))
#else
UNICODE_SEQ_LINUX(&kp C &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_upper
COMPOSE_SEQ_MACOS(&kp LA(I) &kp LS(E))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_circumflex_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp A)
#endif
#endif
)
world_e_circumflex_upper: world_e_circumflex_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_circumflex_upper_macro>, <&world_e_circumflex_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_circumflex_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_e_circumflex: world_e_circumflex {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_circumflex_lower>, <&world_e_circumflex_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_e_grave_lower_macro, /* è */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_lower
COMPOSE_SEQ_LINUX(&kp GRAVE &kp E)
#else
UNICODE_SEQ_LINUX(&kp E &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_lower
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp E)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N8)
#endif
#endif
)
world_e_grave_lower: world_e_grave_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_grave_lower_macro>, <&world_e_grave_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_grave_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_e_grave_upper_macro, /* È */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_upper
COMPOSE_SEQ_LINUX(&kp GRAVE &kp LS(E))
#else
UNICODE_SEQ_LINUX(&kp C &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_upper
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp LS(E))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_grave_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N8)
#endif
#endif
)
world_e_grave_upper: world_e_grave_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_grave_upper_macro>, <&world_e_grave_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_grave_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_e_grave: world_e_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_grave_lower>, <&world_e_grave_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_e_ae_lower_macro, /* æ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_lower
COMPOSE_SEQ_LINUX(&kp A &kp E)
#else
UNICODE_SEQ_LINUX(&kp E &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_lower
COMPOSE_SEQ_MACOS(&kp LA(SQT))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N6)
#endif
#endif
)
world_e_ae_lower: world_e_ae_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_ae_lower_macro>, <&world_e_ae_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_ae_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_e_ae_upper_macro, /* Æ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_upper
COMPOSE_SEQ_LINUX(&kp LS(A) &kp LS(E))
#else
UNICODE_SEQ_LINUX(&kp C &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_upper
COMPOSE_SEQ_MACOS(&kp LA(LS(SQT)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_e_ae_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N6)
#endif
#endif
)
world_e_ae_upper: world_e_ae_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_ae_upper_macro>, <&world_e_ae_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_e_ae_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_e_ae: world_e_ae {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_ae_lower>, <&world_e_ae_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_acute_lower_macro, /* á */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp A)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N1)
#endif
#endif
)
world_a_acute_lower: world_a_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_acute_lower_macro>, <&world_a_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_acute_upper_macro, /* Á */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N1)
#endif
#endif
)
world_a_acute_upper: world_a_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_acute_upper_macro>, <&world_a_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_acute: world_a_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_acute_lower>, <&world_a_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_diaeresis_lower_macro, /* ä */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp A)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N4)
#endif
#endif
)
world_a_diaeresis_lower: world_a_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_diaeresis_lower_macro>, <&world_a_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_diaeresis_upper_macro, /* Ä */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N4)
#endif
#endif
)
world_a_diaeresis_upper: world_a_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_diaeresis_upper_macro>, <&world_a_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_diaeresis: world_a_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_diaeresis_lower>, <&world_a_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_circumflex_lower_macro, /* â */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_lower
COMPOSE_SEQ_LINUX(&kp CARET &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_lower
COMPOSE_SEQ_MACOS(&kp LA(I) &kp A)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N2)
#endif
#endif
)
world_a_circumflex_lower: world_a_circumflex_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_circumflex_lower_macro>, <&world_a_circumflex_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_circumflex_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_circumflex_upper_macro, /* Â */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_upper
COMPOSE_SEQ_LINUX(&kp CARET &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_upper
COMPOSE_SEQ_MACOS(&kp LA(I) &kp LS(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_circumflex_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N4)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N2)
#endif
#endif
)
world_a_circumflex_upper: world_a_circumflex_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_circumflex_upper_macro>, <&world_a_circumflex_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_circumflex_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_circumflex: world_a_circumflex {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_circumflex_lower>, <&world_a_circumflex_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_grave_lower_macro, /* à */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_lower
COMPOSE_SEQ_LINUX(&kp GRAVE &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_lower
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp A)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N4)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N0)
#endif
#endif
)
world_a_grave_lower: world_a_grave_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_grave_lower_macro>, <&world_a_grave_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_grave_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_grave_upper_macro, /* À */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_upper
COMPOSE_SEQ_LINUX(&kp GRAVE &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_upper
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp LS(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N0)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_grave_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N0)
#endif
#endif
)
world_a_grave_upper: world_a_grave_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_grave_upper_macro>, <&world_a_grave_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_grave_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_grave: world_a_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_grave_lower>, <&world_a_grave_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_tilde_lower_macro, /* ã */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_lower
COMPOSE_SEQ_LINUX(&kp TILDE &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_lower
COMPOSE_SEQ_MACOS(&kp LA(N) &kp A)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N3)
#endif
#endif
)
world_a_tilde_lower: world_a_tilde_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_tilde_lower_macro>, <&world_a_tilde_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_tilde_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_tilde_upper_macro, /* Ã */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_upper
COMPOSE_SEQ_LINUX(&kp TILDE &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_upper
COMPOSE_SEQ_MACOS(&kp LA(N) &kp LS(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_tilde_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N3)
#endif
#endif
)
world_a_tilde_upper: world_a_tilde_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_tilde_upper_macro>, <&world_a_tilde_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_tilde_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_tilde: world_a_tilde {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_tilde_lower>, <&world_a_tilde_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_a_ring_lower_macro, /* å */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_lower
COMPOSE_SEQ_LINUX(&kp O &kp A)
#else
UNICODE_SEQ_LINUX(&kp E &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_lower
COMPOSE_SEQ_MACOS(&kp LA(A))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N5)
#endif
#endif
)
world_a_ring_lower: world_a_ring_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_ring_lower_macro>, <&world_a_ring_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_ring_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_a_ring_upper_macro, /* Å */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_upper
COMPOSE_SEQ_LINUX(&kp O &kp LS(A))
#else
UNICODE_SEQ_LINUX(&kp C &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_upper
COMPOSE_SEQ_MACOS(&kp LA(LS(A)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_a_ring_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N5)
#endif
#endif
)
world_a_ring_upper: world_a_ring_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_ring_upper_macro>, <&world_a_ring_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_a_ring_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_a_ring: world_a_ring {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_ring_lower>, <&world_a_ring_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_y_acute_lower_macro, /* ý */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp Y)
#else
UNICODE_SEQ_LINUX(&kp F &kp D)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp Y)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp D)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N5 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp D)
#endif
#endif
)
world_y_acute_lower: world_y_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_acute_lower_macro>, <&world_y_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_y_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_y_acute_upper_macro, /* Ý */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(Y))
#else
UNICODE_SEQ_LINUX(&kp D &kp D)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(Y))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp D)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp D)
#endif
#endif
)
world_y_acute_upper: world_y_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_acute_upper_macro>, <&world_y_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_y_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_y_acute: world_y_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_acute_lower>, <&world_y_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_y_diaeresis_lower_macro, /* ÿ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp Y)
#else
UNICODE_SEQ_LINUX(&kp F &kp F)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp Y)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp F)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N5 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp F)
#endif
#endif
)
world_y_diaeresis_lower: world_y_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_diaeresis_lower_macro>, <&world_y_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_y_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_y_diaeresis_upper_macro, /* Ÿ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(Y))
#else
UNICODE_SEQ_LINUX(&kp N1 &kp N7 &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(Y))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N1 &kp N7 &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_y_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N5 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp N7 &kp N8)
#endif
#endif
)
world_y_diaeresis_upper: world_y_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_diaeresis_upper_macro>, <&world_y_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_y_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_y_diaeresis: world_y_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_diaeresis_lower>, <&world_y_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_acute_lower_macro, /* ó */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp O)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N3)
#endif
#endif
)
world_o_acute_lower: world_o_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_acute_lower_macro>, <&world_o_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_acute_upper_macro, /* Ó */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N3)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N3)
#endif
#endif
)
world_o_acute_upper: world_o_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_acute_upper_macro>, <&world_o_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_acute: world_o_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_acute_lower>, <&world_o_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_diaeresis_lower_macro, /* ö */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp O)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N6)
#endif
#endif
)
world_o_diaeresis_lower: world_o_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_diaeresis_lower_macro>, <&world_o_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_diaeresis_upper_macro, /* Ö */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N6)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N4)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N6)
#endif
#endif
)
world_o_diaeresis_upper: world_o_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_diaeresis_upper_macro>, <&world_o_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_diaeresis: world_o_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_diaeresis_lower>, <&world_o_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_circumflex_lower_macro, /* ô */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_lower
COMPOSE_SEQ_LINUX(&kp CARET &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_lower
COMPOSE_SEQ_MACOS(&kp LA(I) &kp O)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N4)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N4)
#endif
#endif
)
world_o_circumflex_lower: world_o_circumflex_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_circumflex_lower_macro>, <&world_o_circumflex_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_circumflex_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_circumflex_upper_macro, /* Ô */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_upper
COMPOSE_SEQ_LINUX(&kp CARET &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_upper
COMPOSE_SEQ_MACOS(&kp LA(I) &kp LS(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N4)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_circumflex_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N4)
#endif
#endif
)
world_o_circumflex_upper: world_o_circumflex_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_circumflex_upper_macro>, <&world_o_circumflex_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_circumflex_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_circumflex: world_o_circumflex {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_circumflex_lower>, <&world_o_circumflex_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_grave_lower_macro, /* ò */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_lower
COMPOSE_SEQ_LINUX(&kp GRAVE &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_lower
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp O)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N2)
#endif
#endif
)
world_o_grave_lower: world_o_grave_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_grave_lower_macro>, <&world_o_grave_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_grave_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_grave_upper_macro, /* Ò */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_upper
COMPOSE_SEQ_LINUX(&kp GRAVE &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_upper
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp LS(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N2)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_grave_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N2)
#endif
#endif
)
world_o_grave_upper: world_o_grave_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_grave_upper_macro>, <&world_o_grave_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_grave_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_grave: world_o_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_grave_lower>, <&world_o_grave_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_tilde_lower_macro, /* õ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_lower
COMPOSE_SEQ_LINUX(&kp TILDE &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_lower
COMPOSE_SEQ_MACOS(&kp LA(N) &kp O)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N5)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N5)
#endif
#endif
)
world_o_tilde_lower: world_o_tilde_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_tilde_lower_macro>, <&world_o_tilde_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_tilde_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_tilde_upper_macro, /* Õ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_upper
COMPOSE_SEQ_LINUX(&kp TILDE &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_upper
COMPOSE_SEQ_MACOS(&kp LA(N) &kp LS(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N5)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_tilde_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N5)
#endif
#endif
)
world_o_tilde_upper: world_o_tilde_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_tilde_upper_macro>, <&world_o_tilde_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_tilde_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_tilde: world_o_tilde {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_tilde_lower>, <&world_o_tilde_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_o_slash_lower_macro, /* ø */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_lower
COMPOSE_SEQ_LINUX(&kp FSLH &kp O)
#else
UNICODE_SEQ_LINUX(&kp F &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_lower
COMPOSE_SEQ_MACOS(&kp LA(O))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N8)
#endif
#endif
)
world_o_slash_lower: world_o_slash_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_slash_lower_macro>, <&world_o_slash_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_slash_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_o_slash_upper_macro, /* Ø */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_upper
COMPOSE_SEQ_LINUX(&kp FSLH &kp LS(O))
#else
UNICODE_SEQ_LINUX(&kp D &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_upper
COMPOSE_SEQ_MACOS(&kp LA(LS(O)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N8)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_o_slash_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N6)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N8)
#endif
#endif
)
world_o_slash_upper: world_o_slash_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_slash_upper_macro>, <&world_o_slash_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_o_slash_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_o_slash: world_o_slash {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_slash_lower>, <&world_o_slash_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_u_acute_lower_macro, /* ú */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_lower
COMPOSE_SEQ_LINUX(&kp SQT &kp U)
#else
UNICODE_SEQ_LINUX(&kp F &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_lower
COMPOSE_SEQ_MACOS(&kp LA(E) &kp U)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N5 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp A)
#endif
#endif
)
world_u_acute_lower: world_u_acute_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_acute_lower_macro>, <&world_u_acute_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_acute_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_u_acute_upper_macro, /* Ú */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_upper
COMPOSE_SEQ_LINUX(&kp SQT &kp LS(U))
#else
UNICODE_SEQ_LINUX(&kp D &kp A)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_upper
COMPOSE_SEQ_MACOS(&kp LA(E) &kp LS(U))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp A)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_acute_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp A)
#endif
#endif
)
world_u_acute_upper: world_u_acute_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_acute_upper_macro>, <&world_u_acute_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_acute_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_u_acute: world_u_acute {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_acute_lower>, <&world_u_acute_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_u_diaeresis_lower_macro, /* ü */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_lower
COMPOSE_SEQ_LINUX(&kp DQT &kp U)
#else
UNICODE_SEQ_LINUX(&kp F &kp C)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_lower
COMPOSE_SEQ_MACOS(&kp LA(U) &kp U)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp C)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N5 &kp KP_N2)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp C)
#endif
#endif
)
world_u_diaeresis_lower: world_u_diaeresis_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_diaeresis_lower_macro>, <&world_u_diaeresis_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_diaeresis_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_u_diaeresis_upper_macro, /* Ü */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_upper
COMPOSE_SEQ_LINUX(&kp DQT &kp LS(U))
#else
UNICODE_SEQ_LINUX(&kp D &kp C)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_upper
COMPOSE_SEQ_MACOS(&kp LA(U) &kp LS(U))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp C)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_diaeresis_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N0)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp C)
#endif
#endif
)
world_u_diaeresis_upper: world_u_diaeresis_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_diaeresis_upper_macro>, <&world_u_diaeresis_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_diaeresis_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_u_diaeresis: world_u_diaeresis {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_diaeresis_lower>, <&world_u_diaeresis_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_u_circumflex_lower_macro, /* û */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_lower
COMPOSE_SEQ_LINUX(&kp CARET &kp U)
#else
UNICODE_SEQ_LINUX(&kp F &kp B)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_lower
COMPOSE_SEQ_MACOS(&kp LA(I) &kp U)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp B)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N5 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp B)
#endif
#endif
)
world_u_circumflex_lower: world_u_circumflex_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_circumflex_lower_macro>, <&world_u_circumflex_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_circumflex_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_u_circumflex_upper_macro, /* Û */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_upper
COMPOSE_SEQ_LINUX(&kp CARET &kp LS(U))
#else
UNICODE_SEQ_LINUX(&kp D &kp B)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_upper
COMPOSE_SEQ_MACOS(&kp LA(I) &kp LS(U))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp B)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_circumflex_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp B)
#endif
#endif
)
world_u_circumflex_upper: world_u_circumflex_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_circumflex_upper_macro>, <&world_u_circumflex_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_circumflex_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_u_circumflex: world_u_circumflex {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_circumflex_lower>, <&world_u_circumflex_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_u_grave_lower_macro, /* ù */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_lower
COMPOSE_SEQ_LINUX(&kp GRAVE &kp U)
#else
UNICODE_SEQ_LINUX(&kp F &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_lower
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp U)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N9)
#endif
#endif
)
world_u_grave_lower: world_u_grave_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_grave_lower_macro>, <&world_u_grave_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_grave_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_u_grave_upper_macro, /* Ù */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_upper
COMPOSE_SEQ_LINUX(&kp GRAVE &kp LS(U))
#else
UNICODE_SEQ_LINUX(&kp D &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_upper
COMPOSE_SEQ_MACOS(&kp LA(GRAVE) &kp LS(U))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N9)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_u_grave_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N1 &kp KP_N7)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N9)
#endif
#endif
)
world_u_grave_upper: world_u_grave_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_grave_upper_macro>, <&world_u_grave_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_u_grave_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_u_grave: world_u_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_grave_lower>, <&world_u_grave_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_consonants_cedilla_lower_macro, /* ç */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_lower
COMPOSE_SEQ_LINUX(&kp COMMA &kp C)
#else
UNICODE_SEQ_LINUX(&kp E &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_lower
COMPOSE_SEQ_MACOS(&kp LA(C))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp E &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N3 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp E &kp N7)
#endif
#endif
)
world_consonants_cedilla_lower: world_consonants_cedilla_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_cedilla_lower_macro>, <&world_consonants_cedilla_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_consonants_cedilla_upper_macro, /* Ç */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_upper
COMPOSE_SEQ_LINUX(&kp COMMA &kp LS(C))
#else
UNICODE_SEQ_LINUX(&kp C &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_upper
COMPOSE_SEQ_MACOS(&kp LA(LS(C)))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp C &kp N7)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N9 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp C &kp N7)
#endif
#endif
)
world_consonants_cedilla_upper: world_consonants_cedilla_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_cedilla_upper_macro>, <&world_consonants_cedilla_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_cedilla_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_consonants_cedilla: world_consonants_cedilla {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_cedilla_lower>, <&world_consonants_cedilla_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_consonants_eszett_lower_macro, /* ß */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_eszett_lower
COMPOSE_SEQ_LINUX(&kp S &kp S)
#else
UNICODE_SEQ_LINUX(&kp D &kp F)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_eszett_lower
COMPOSE_SEQ_MACOS(&kp LA(S))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp F)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_eszett_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N2 &kp KP_N3)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp F)
#endif
#endif
)
world_consonants_eszett_lower: world_consonants_eszett_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_eszett_lower_macro>, <&world_consonants_eszett_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_eszett_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_consonants_eszett_upper_macro, /* ẞ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_eszett_upper
COMPOSE_SEQ_LINUX(&kp LS(S) &kp LS(S))
#else
UNICODE_SEQ_LINUX(&kp N1 &kp E &kp N9 &kp E)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_eszett_upper
COMPOSE_SEQ_MACOS(&kp LA(LS(S)))
#else
UNICODE_SEQ_MACOS(&kp N1 &kp E &kp N9 &kp E)
#endif
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp E &kp N9 &kp E)
#endif
)
world_consonants_eszett_upper: world_consonants_eszett_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_eszett_upper_macro>, <&world_consonants_eszett_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_eszett_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_consonants_eszett: world_consonants_eszett {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_eszett_lower>, <&world_consonants_eszett_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_consonants_ntilde_lower_macro, /* ñ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_lower
COMPOSE_SEQ_LINUX(&kp TILDE &kp N)
#else
UNICODE_SEQ_LINUX(&kp F &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_lower
COMPOSE_SEQ_MACOS(&kp LA(N) &kp N)
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp F &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_lower
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N4 &kp KP_N1)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp N1)
#endif
#endif
)
world_consonants_ntilde_lower: world_consonants_ntilde_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_ntilde_lower_macro>, <&world_consonants_ntilde_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_consonants_ntilde_upper_macro, /* Ñ */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_upper
COMPOSE_SEQ_LINUX(&kp TILDE &kp LS(N))
#else
UNICODE_SEQ_LINUX(&kp D &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_upper
COMPOSE_SEQ_MACOS(&kp LA(N) &kp LS(N))
#else
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp D &kp N1)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_upper
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N2 &kp KP_N0 &kp KP_N9)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp D &kp N1)
#endif
#endif
)
world_consonants_ntilde_upper: world_consonants_ntilde_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_ntilde_upper_macro>, <&world_consonants_ntilde_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_consonants_ntilde_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_consonants_ntilde: world_consonants_ntilde {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_ntilde_lower>, <&world_consonants_ntilde_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_angle_lower_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N3 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N3 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N3 &kp N9)
#endif
)
world_quotes_left_angle_lower: world_quotes_left_angle_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_angle_lower_macro>, <&world_quotes_left_angle_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_angle_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_left_angle_upper_macro, /* « */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp B)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp B)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp B)
#endif
)
world_quotes_left_angle_upper: world_quotes_left_angle_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_angle_upper_macro>, <&world_quotes_left_angle_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_angle_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_left_angle: world_quotes_left_angle {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_angle_lower>, <&world_quotes_left_angle_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_curly_lower_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp N8)
#endif
)
world_quotes_left_curly_lower: world_quotes_left_curly_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_curly_lower_macro>, <&world_quotes_left_curly_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_curly_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_left_curly_upper_macro, /* “ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp C)
#endif
)
world_quotes_left_curly_upper: world_quotes_left_curly_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_curly_upper_macro>, <&world_quotes_left_curly_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_curly_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_left_curly: world_quotes_left_curly {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_curly_lower>, <&world_quotes_left_curly_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_low_lower_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp A)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp A)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp A)
#endif
)
world_quotes_left_low_lower: world_quotes_left_low_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_low_lower_macro>, <&world_quotes_left_low_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_low_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_left_low_upper_macro, /* „ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp E)
#endif
)
world_quotes_left_low_upper: world_quotes_left_low_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_low_upper_macro>, <&world_quotes_left_low_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_low_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_left_low: world_quotes_left_low {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_low_lower>, <&world_quotes_left_low_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_corner1_lower_macro, /* 「 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N3 &kp N0 &kp N0 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N3 &kp N0 &kp N0 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N3 &kp N0 &kp N0 &kp C)
#endif
)
world_quotes_left_corner1_lower: world_quotes_left_corner1_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner1_lower_macro>, <&world_quotes_left_corner1_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_corner1_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_left_corner1_upper_macro, /* ﹁ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N4 &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N4 &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N4 &kp N1)
#endif
)
world_quotes_left_corner1_upper: world_quotes_left_corner1_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner1_upper_macro>, <&world_quotes_left_corner1_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_corner1_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_left_corner1: world_quotes_left_corner1 {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner1_lower>, <&world_quotes_left_corner1_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_corner2_lower_macro, /* 『 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N3 &kp N0 &kp N0 &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N3 &kp N0 &kp N0 &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N3 &kp N0 &kp N0 &kp E)
#endif
)
world_quotes_left_corner2_lower: world_quotes_left_corner2_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner2_lower_macro>, <&world_quotes_left_corner2_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_corner2_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_left_corner2_upper_macro, /* ﹃ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N4 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N4 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N4 &kp N3)
#endif
)
world_quotes_left_corner2_upper: world_quotes_left_corner2_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner2_upper_macro>, <&world_quotes_left_corner2_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_corner2_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_left_corner2: world_quotes_left_corner2 {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner2_lower>, <&world_quotes_left_corner2_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_left_grave_macro, /* ` */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N6 &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp N6 &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N6 &kp N0)
#endif
)
world_quotes_left_grave: world_quotes_left_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_grave_macro>, <&world_quotes_left_grave_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_left_grave
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_right_angle_lower_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N3 &kp A)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N3 &kp A)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N3 &kp A)
#endif
)
world_quotes_right_angle_lower: world_quotes_right_angle_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_angle_lower_macro>, <&world_quotes_right_angle_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_angle_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_right_angle_upper_macro, /* » */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp B &kp B)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp B)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp B)
#endif
)
world_quotes_right_angle_upper: world_quotes_right_angle_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_angle_upper_macro>, <&world_quotes_right_angle_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_angle_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_right_angle: world_quotes_right_angle {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_angle_lower>, <&world_quotes_right_angle_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_right_curly_lower_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp N9)
#endif
)
world_quotes_right_curly_lower: world_quotes_right_curly_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_curly_lower_macro>, <&world_quotes_right_curly_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_curly_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_right_curly_upper_macro, /* ” */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N1 &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N1 &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N1 &kp D)
#endif
)
world_quotes_right_curly_upper: world_quotes_right_curly_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_curly_upper_macro>, <&world_quotes_right_curly_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_curly_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_right_curly: world_quotes_right_curly {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_curly_lower>, <&world_quotes_right_curly_upper>;
mods = <MOD_LSFT>;
};
world_quotes_right_low: world_quotes_right_low {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_low_lower>, <&world_quotes_left_low_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_right_corner1_lower_macro, /* 」 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N3 &kp N0 &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N3 &kp N0 &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N3 &kp N0 &kp N0 &kp D)
#endif
)
world_quotes_right_corner1_lower: world_quotes_right_corner1_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner1_lower_macro>, <&world_quotes_right_corner1_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_corner1_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_right_corner1_upper_macro, /* ﹂ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N4 &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N4 &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N4 &kp N2)
#endif
)
world_quotes_right_corner1_upper: world_quotes_right_corner1_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner1_upper_macro>, <&world_quotes_right_corner1_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_corner1_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_right_corner1: world_quotes_right_corner1 {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner1_lower>, <&world_quotes_right_corner1_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_right_corner2_lower_macro, /* 』 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N3 &kp N0 &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N3 &kp N0 &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N3 &kp N0 &kp N0 &kp F)
#endif
)
world_quotes_right_corner2_lower: world_quotes_right_corner2_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner2_lower_macro>, <&world_quotes_right_corner2_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_corner2_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_quotes_right_corner2_upper_macro, /* ﹄ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N4 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N4 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N4 &kp N4)
#endif
)
world_quotes_right_corner2_upper: world_quotes_right_corner2_upper {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner2_upper_macro>, <&world_quotes_right_corner2_upper_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_corner2_upper
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_quotes_right_corner2: world_quotes_right_corner2 {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner2_lower>, <&world_quotes_right_corner2_upper>;
mods = <MOD_LSFT>;
};
UNICODE(world_quotes_right_grave_macro, /* ´ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp B &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp B &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp B &kp N4)
#endif
)
world_quotes_right_grave: world_quotes_right_grave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_grave_macro>, <&world_quotes_right_grave_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_quotes_right_grave
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_dollar_lower_macro, /* $ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp N2 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N4)
#endif
)
world_currency_dollar_lower: world_currency_dollar_lower {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_dollar_lower_macro>, <&world_currency_dollar_lower_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_dollar_lower
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_currency_dollar: world_currency_dollar {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_dollar_lower>, <&world_currency_cent>;
mods = <MOD_LSFT>;
};
UNICODE(world_currency_yen_macro, /* ¥ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N5)
#endif
)
world_currency_yen: world_currency_yen {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_yen_macro>, <&world_currency_yen_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_yen
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_euro_macro, /* € */
#if UNICODE_TARGET_OS == 'L'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_currency_euro
COMPOSE_SEQ_LINUX(&kp E &kp EQUAL)
#else
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp A &kp C)
#endif
#elif UNICODE_TARGET_OS == 'M'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_currency_euro
COMPOSE_SEQ_MACOS(&kp LA(LS(N2)))
#else
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp A &kp C)
#endif
#elif UNICODE_TARGET_OS == 'W'
#ifdef WORLD_USE_COMPOSE
#define WORLD_USE_COMPOSE_FOR_world_currency_euro
COMPOSE_SEQ_WINDOWS(&kp KP_N0 &kp KP_N1 &kp KP_N2 &kp KP_N8)
#else
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp A &kp C)
#endif
#endif
)
world_currency_euro: world_currency_euro {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_euro_macro>, <&world_currency_euro_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_euro
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_won_macro, /* ₩ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp A &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp A &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp A &kp N9)
#endif
)
world_currency_won: world_currency_won {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_won_macro>, <&world_currency_won_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_won
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(world_currency_pound_macro, /* £ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp A &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N0 &kp N0 &kp A &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp A &kp N3)
#endif
)
world_currency_pound: world_currency_pound {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_pound_macro>, <&world_currency_pound_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_world_currency_pound
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
world_currency_generic: world_currency_generic {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_sign>, <&world_currency_crypto>;
mods = <MOD_LSFT>;
};
//
// transforms
//
world_i_base: world_i_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_acute>, <&world_i_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_i_LCTL: world_i_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_diaeresis>, <&world_i_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_i_RCTL: world_i_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_i_circumflex>, <&world_i_grave>;
mods = <(MOD_RSFT)>;
};
world_e_base: world_e_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_acute>, <&world_e_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_e_RALT: world_e_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_ae>, <&world_e_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_e_LCTL: world_e_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_diaeresis>, <&world_e_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_e_RCTL: world_e_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_e_circumflex>, <&world_e_grave>;
mods = <(MOD_RSFT)>;
};
world_a_base: world_a_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_acute>, <&world_a_LALT>;
mods = <(MOD_LALT|MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_a_LALT: world_a_LALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_tilde>, <&world_a_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_a_RALT: world_a_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_ring>, <&world_a_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_a_LCTL: world_a_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_diaeresis>, <&world_a_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_a_RCTL: world_a_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_a_circumflex>, <&world_a_grave>;
mods = <(MOD_RSFT)>;
};
world_y_base: world_y_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_y_acute>, <&world_y_diaeresis>;
mods = <(MOD_LCTL)>;
};
world_o_base: world_o_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_acute>, <&world_o_LALT>;
mods = <(MOD_LALT|MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_o_LALT: world_o_LALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_tilde>, <&world_o_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_o_RALT: world_o_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_slash>, <&world_o_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_o_LCTL: world_o_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_diaeresis>, <&world_o_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_o_RCTL: world_o_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_o_circumflex>, <&world_o_grave>;
mods = <(MOD_RSFT)>;
};
world_u_base: world_u_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_acute>, <&world_u_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_u_LCTL: world_u_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_diaeresis>, <&world_u_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_u_RCTL: world_u_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_u_circumflex>, <&world_u_grave>;
mods = <(MOD_RSFT)>;
};
world_consonants_base: world_consonants_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_cedilla>, <&world_consonants_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL)>;
};
world_consonants_LCTL: world_consonants_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_consonants_ntilde>, <&world_consonants_eszett>;
mods = <(MOD_RCTL)>;
};
world_quotes_left_base: world_quotes_left_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_angle>, <&world_quotes_left_LALT>;
mods = <(MOD_LALT|MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_left_LALT: world_quotes_left_LALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner1>, <&world_quotes_left_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_left_RALT: world_quotes_left_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_corner2>, <&world_quotes_left_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_left_LCTL: world_quotes_left_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_curly>, <&world_quotes_left_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_quotes_left_RCTL: world_quotes_left_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_left_low>, <&world_quotes_left_grave>;
mods = <(MOD_RSFT)>;
};
world_quotes_right_base: world_quotes_right_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_angle>, <&world_quotes_right_LALT>;
mods = <(MOD_LALT|MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_right_LALT: world_quotes_right_LALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner1>, <&world_quotes_right_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_right_RALT: world_quotes_right_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_corner2>, <&world_quotes_right_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_quotes_right_LCTL: world_quotes_right_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_curly>, <&world_quotes_right_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_quotes_right_RCTL: world_quotes_right_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_quotes_right_low>, <&world_quotes_right_grave>;
mods = <(MOD_RSFT)>;
};
world_currency_base: world_currency_base {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_dollar>, <&world_currency_LALT>;
mods = <(MOD_LALT|MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_currency_LALT: world_currency_LALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_yen>, <&world_currency_RALT>;
mods = <(MOD_RALT|MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_currency_RALT: world_currency_RALT {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_won>, <&world_currency_LCTL>;
mods = <(MOD_LCTL|MOD_RCTL|MOD_RSFT)>;
};
world_currency_LCTL: world_currency_LCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_euro>, <&world_currency_RCTL>;
mods = <(MOD_RCTL|MOD_RSFT)>;
};
world_currency_RCTL: world_currency_RCTL {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&world_currency_pound>, <&world_currency_generic>;
mods = <(MOD_RSFT)>;
};
//////////////////////////////////////////////////////////////////////////
//
// Emoji layer - modern age pictograms
//
//////////////////////////////////////////////////////////////////////////
//
// EMOJI_GENDER_SIGN_PRESET defines an Emoji gender sign for use as a
// convenient inward-rolling shortcut on the home row of the layer.
//
#ifndef EMOJI_GENDER_SIGN_PRESET
#define EMOJI_GENDER_SIGN_PRESET 'N' // neutral
//#define EMOJI_GENDER_SIGN_PRESET 'M' // male
//#define EMOJI_GENDER_SIGN_PRESET 'F' // female
#endif
//
// EMOJI_SKIN_TONE_PRESET defines an Emoji skin tone for use as a
// convenient inward-rolling shortcut on the home row of the layer.
//
#ifndef EMOJI_SKIN_TONE_PRESET
#define EMOJI_SKIN_TONE_PRESET 'N' // neutral
//#define EMOJI_SKIN_TONE_PRESET 'L' // light_skin_tone
//#define EMOJI_SKIN_TONE_PRESET 'l' // medium_light_skin_tone
//#define EMOJI_SKIN_TONE_PRESET 'M' // medium_skin_tone
//#define EMOJI_SKIN_TONE_PRESET 'd' // medium_dark_skin_tone
//#define EMOJI_SKIN_TONE_PRESET 'D' // dark_skin_tone
#endif
//
// EMOJI_HAIR_STYLE_PRESET defines an Emoji hair style for use as a
// convenient inward-rolling shortcut on the home row of the layer.
//
#ifndef EMOJI_HAIR_STYLE_PRESET
#define EMOJI_HAIR_STYLE_PRESET 'N' // neutral
//#define EMOJI_HAIR_STYLE_PRESET 'B' // bald
//#define EMOJI_HAIR_STYLE_PRESET 'R' // red_hair
//#define EMOJI_HAIR_STYLE_PRESET 'C' // curly_hair
//#define EMOJI_HAIR_STYLE_PRESET 'W' // white_hair
#endif
//
// NOTE: edit the emoji.yaml file and run `rake` to generate this:
//
//
// codepoints
//
UNICODE(emoji_zwj_macro, /* */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N0 &kp D)
#endif
)
emoji_zwj: emoji_zwj {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_zwj_macro>, <&emoji_zwj_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_zwj
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_male_sign_macro, /* ♂️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp N4 &kp N2), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp N4 &kp N2), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp N4 &kp N2), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_male_sign: emoji_male_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_male_sign_macro>, <&emoji_male_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_male_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_female_sign_macro, /* ♀️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp N4 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp N4 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp N4 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_female_sign: emoji_female_sign {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_female_sign_macro>, <&emoji_female_sign_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_female_sign
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_right_arrow_macro, /* ➡️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp A &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp A &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp A &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_right_arrow: emoji_right_arrow {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_right_arrow_macro>, <&emoji_right_arrow_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_right_arrow
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_left_arrow_macro, /* ⬅️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp B &kp N0 &kp N5), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp B &kp N0 &kp N5), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp B &kp N0 &kp N5), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_left_arrow: emoji_left_arrow {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_left_arrow_macro>, <&emoji_left_arrow_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_left_arrow
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_rainbow_macro, /* 🌈 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N0 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N0 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N0 &kp N8)
#endif
)
emoji_rainbow: emoji_rainbow {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_rainbow_macro>, <&emoji_rainbow_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_rainbow
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_cloudy_macro, /* ️☁️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp N0 &kp N1), UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp N0 &kp N1), UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp N0 &kp N1), UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_cloudy: emoji_cloudy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_cloudy_macro>, <&emoji_cloudy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_cloudy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_mostly_cloudy_macro, /* 🌥 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N2 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N2 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N2 &kp N5)
#endif
)
emoji_mostly_cloudy: emoji_mostly_cloudy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_mostly_cloudy_macro>, <&emoji_mostly_cloudy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_mostly_cloudy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_partly_cloudy_macro, /* ⛅ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp C &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp C &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp C &kp N5)
#endif
)
emoji_partly_cloudy: emoji_partly_cloudy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_partly_cloudy_macro>, <&emoji_partly_cloudy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_partly_cloudy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_mostly_sunny_macro, /* ️🌤️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N2 &kp N4), UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N2 &kp N4), UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N2 &kp N4), UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_mostly_sunny: emoji_mostly_sunny {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_mostly_sunny_macro>, <&emoji_mostly_sunny_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_mostly_sunny
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_sunny_macro, /* ☀️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp N0 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp N0 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp N0 &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_sunny: emoji_sunny {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sunny_macro>, <&emoji_sunny_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_sunny
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_sunrise_macro, /* 🌅 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N0 &kp N5)
#endif
)
emoji_sunrise: emoji_sunrise {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sunrise_macro>, <&emoji_sunrise_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_sunrise
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_sunrise_mountains_macro, /* 🌄 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N0 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N0 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N0 &kp N4)
#endif
)
emoji_sunrise_mountains: emoji_sunrise_mountains {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sunrise_mountains_macro>, <&emoji_sunrise_mountains_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_sunrise_mountains
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_cityscape_macro, /* ️🏙️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp D &kp N9), UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp D &kp N9), UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp D &kp N9), UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_cityscape: emoji_cityscape {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_cityscape_macro>, <&emoji_cityscape_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_cityscape
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_cityscape_dusk_macro, /* ️🌇 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N0 &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N0 &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N0 &kp N7)
#endif
)
emoji_cityscape_dusk: emoji_cityscape_dusk {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_cityscape_dusk_macro>, <&emoji_cityscape_dusk_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_cityscape_dusk
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_cityscape_night_macro, /* 🌃 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N0 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N0 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N0 &kp N3)
#endif
)
emoji_cityscape_night: emoji_cityscape_night {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_cityscape_night_macro>, <&emoji_cityscape_night_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_cityscape_night
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_light_skin_tone_macro, /* 🏻 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp F &kp B)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp F &kp B)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp F &kp B)
#endif
)
emoji_light_skin_tone: emoji_light_skin_tone {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_light_skin_tone_macro>, <&emoji_light_skin_tone_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_light_skin_tone
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_medium_light_skin_tone_macro, /* 🏼 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp F &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp F &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp F &kp C)
#endif
)
emoji_medium_light_skin_tone: emoji_medium_light_skin_tone {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_medium_light_skin_tone_macro>, <&emoji_medium_light_skin_tone_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_medium_light_skin_tone
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_medium_skin_tone_macro, /* 🏽 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp F &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp F &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp F &kp D)
#endif
)
emoji_medium_skin_tone: emoji_medium_skin_tone {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_medium_skin_tone_macro>, <&emoji_medium_skin_tone_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_medium_skin_tone
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_medium_dark_skin_tone_macro, /* 🏾 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp F &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp F &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp F &kp E)
#endif
)
emoji_medium_dark_skin_tone: emoji_medium_dark_skin_tone {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_medium_dark_skin_tone_macro>, <&emoji_medium_dark_skin_tone_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_medium_dark_skin_tone
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_dark_skin_tone_macro, /* 🏿 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp F &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp F &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp F &kp F)
#endif
)
emoji_dark_skin_tone: emoji_dark_skin_tone {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_dark_skin_tone_macro>, <&emoji_dark_skin_tone_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_dark_skin_tone
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_baby_bottle_macro, /* 🍼 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N7 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N7 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N7 &kp C)
#endif
)
emoji_baby_bottle: emoji_baby_bottle {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_baby_bottle_macro>, <&emoji_baby_bottle_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_baby_bottle
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_baby_macro, /* 👶 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N7 &kp N6)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N7 &kp N6)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N7 &kp N6)
#endif
)
emoji_baby: emoji_baby {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_baby_macro>, <&emoji_baby_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_baby
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_boy_macro, /* 👦 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N6 &kp N6)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N6 &kp N6)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N6 &kp N6)
#endif
)
emoji_boy: emoji_boy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_boy_macro>, <&emoji_boy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_boy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_girl_macro, /* 👧 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N6 &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N6 &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N6 &kp N7)
#endif
)
emoji_girl: emoji_girl {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_girl_macro>, <&emoji_girl_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_girl
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_man_macro, /* 👨 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N6 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N6 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N6 &kp N8)
#endif
)
emoji_man: emoji_man {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_man_macro>, <&emoji_man_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_man
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_woman_macro, /* 👩 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N6 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N6 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N6 &kp N9)
#endif
)
emoji_woman: emoji_woman {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_woman_macro>, <&emoji_woman_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_woman
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_old_man_macro, /* 👴 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N7 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N7 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N7 &kp N4)
#endif
)
emoji_old_man: emoji_old_man {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_old_man_macro>, <&emoji_old_man_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_old_man
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_old_woman_macro, /* 👵 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N7 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N7 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N7 &kp N5)
#endif
)
emoji_old_woman: emoji_old_woman {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_old_woman_macro>, <&emoji_old_woman_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_old_woman
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_white_hair_macro, /* 🦳 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp B &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp B &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp B &kp N3)
#endif
)
emoji_white_hair: emoji_white_hair {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_white_hair_macro>, <&emoji_white_hair_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_white_hair
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_curly_hair_macro, /* 🦱 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp B &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp B &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp B &kp N1)
#endif
)
emoji_curly_hair: emoji_curly_hair {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_curly_hair_macro>, <&emoji_curly_hair_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_curly_hair
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_red_hair_macro, /* 🦰 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp B &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp B &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp B &kp N0)
#endif
)
emoji_red_hair: emoji_red_hair {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_red_hair_macro>, <&emoji_red_hair_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_red_hair
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_bald_macro, /* 🦲 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp B &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp B &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp B &kp N2)
#endif
)
emoji_bald: emoji_bald {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_bald_macro>, <&emoji_bald_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_bald
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_new_moon_macro, /* 🌑 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N1)
#endif
)
emoji_new_moon: emoji_new_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_new_moon_macro>, <&emoji_new_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_new_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_waxing_crescent_moon_macro, /* 🌒 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N2)
#endif
)
emoji_waxing_crescent_moon: emoji_waxing_crescent_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waxing_crescent_moon_macro>, <&emoji_waxing_crescent_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_waxing_crescent_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_first_quarter_moon_macro, /* 🌓 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N3)
#endif
)
emoji_first_quarter_moon: emoji_first_quarter_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_first_quarter_moon_macro>, <&emoji_first_quarter_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_first_quarter_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_waxing_gibbous_moon_macro, /* 🌔 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N4)
#endif
)
emoji_waxing_gibbous_moon: emoji_waxing_gibbous_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waxing_gibbous_moon_macro>, <&emoji_waxing_gibbous_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_waxing_gibbous_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_full_moon_macro, /* 🌕 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N5)
#endif
)
emoji_full_moon: emoji_full_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_full_moon_macro>, <&emoji_full_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_full_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_waning_gibbous_moon_macro, /* 🌖 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N6)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N6)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N6)
#endif
)
emoji_waning_gibbous_moon: emoji_waning_gibbous_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waning_gibbous_moon_macro>, <&emoji_waning_gibbous_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_waning_gibbous_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_last_quarter_moon_macro, /* 🌗 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N7)
#endif
)
emoji_last_quarter_moon: emoji_last_quarter_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_last_quarter_moon_macro>, <&emoji_last_quarter_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_last_quarter_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_waning_crescent_moon_macro, /* 🌘 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N1 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N1 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N1 &kp N8)
#endif
)
emoji_waning_crescent_moon: emoji_waning_crescent_moon {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waning_crescent_moon_macro>, <&emoji_waning_crescent_moon_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_waning_crescent_moon
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_tada_macro, /* 🎉 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N3 &kp N8 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp C &kp D &kp F &kp N8 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N3 &kp N8 &kp N9)
#endif
)
emoji_tada: emoji_tada {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_tada_macro>, <&emoji_tada_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_tada
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_heart_macro, /* ️❤️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp N6 &kp N4), UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp N6 &kp N4), UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp N6 &kp N4), UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_heart: emoji_heart {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_heart_macro>, <&emoji_heart_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_heart
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_fire_macro, /* 🔥 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N5 &kp N2 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp D &kp N2 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N5 &kp N2 &kp N5)
#endif
)
emoji_fire: emoji_fire {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_fire_macro>, <&emoji_fire_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_fire
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_muscle_macro, /* 💪 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp A &kp A)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp A &kp A)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp A &kp A)
#endif
)
emoji_muscle: emoji_muscle {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_muscle_macro>, <&emoji_muscle_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_muscle
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_climbing_macro, /* 🧗 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp D &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp D &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp D &kp N7)
#endif
)
emoji_person_climbing: emoji_person_climbing {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_climbing_macro>, <&emoji_person_climbing_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_climbing
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_lab_coat_macro, /* 🥼 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N7 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N7 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N7 &kp C)
#endif
)
emoji_lab_coat: emoji_lab_coat {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_lab_coat_macro>, <&emoji_lab_coat_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_lab_coat
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_rocket_macro, /* 🚀 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N8 &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N8 &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N8 &kp N0)
#endif
)
emoji_rocket: emoji_rocket {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_rocket_macro>, <&emoji_rocket_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_rocket
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_joy_macro, /* 😂 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N0 &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N0 &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N0 &kp N2)
#endif
)
emoji_joy: emoji_joy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_joy_macro>, <&emoji_joy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_joy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_rofl_macro, /* 🤣 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N2 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N2 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N2 &kp N3)
#endif
)
emoji_rofl: emoji_rofl {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_rofl_macro>, <&emoji_rofl_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_rofl
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_star_struck_macro, /* 🤩 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N2 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N2 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N2 &kp N9)
#endif
)
emoji_star_struck: emoji_star_struck {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_star_struck_macro>, <&emoji_star_struck_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_star_struck
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_love_struck_macro, /* 😍 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N0 &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N0 &kp D)
#endif
)
emoji_love_struck: emoji_love_struck {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_love_struck_macro>, <&emoji_love_struck_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_love_struck
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_saluting_face_macro, /* 🫡 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp A &kp E &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp E &kp E &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp A &kp E &kp N1)
#endif
)
emoji_saluting_face: emoji_saluting_face {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_saluting_face_macro>, <&emoji_saluting_face_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_saluting_face
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_shocked_face_macro, /* 🤯 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N2 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N2 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N2 &kp F)
#endif
)
emoji_shocked_face: emoji_shocked_face {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_shocked_face_macro>, <&emoji_shocked_face_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_shocked_face
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_cold_sweat_macro, /* 😰 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N3 &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N3 &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N3 &kp N0)
#endif
)
emoji_cold_sweat: emoji_cold_sweat {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_cold_sweat_macro>, <&emoji_cold_sweat_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_cold_sweat
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_monocle_face_macro, /* 🧐 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp D &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp D &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp D &kp N0)
#endif
)
emoji_monocle_face: emoji_monocle_face {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_monocle_face_macro>, <&emoji_monocle_face_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_monocle_face
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_snap_fingers_macro, /* 🫰 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp A &kp F &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp E &kp F &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp A &kp F &kp N0)
#endif
)
emoji_snap_fingers: emoji_snap_fingers {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_snap_fingers_macro>, <&emoji_snap_fingers_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_snap_fingers
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_ok_hand_macro, /* 👌 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N4 &kp C)
#endif
)
emoji_ok_hand: emoji_ok_hand {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_ok_hand_macro>, <&emoji_ok_hand_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_ok_hand
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_pray_macro, /* 🙏 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp F)
#endif
)
emoji_pray: emoji_pray {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_pray_macro>, <&emoji_pray_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_pray
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_sweat_smile_macro, /* 😅 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N0 &kp N5)
#endif
)
emoji_sweat_smile: emoji_sweat_smile {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sweat_smile_macro>, <&emoji_sweat_smile_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_sweat_smile
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_disappointed_macro, /* 😞 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N1 &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N1 &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N1 &kp E)
#endif
)
emoji_disappointed: emoji_disappointed {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_disappointed_macro>, <&emoji_disappointed_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_disappointed
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_thinking_macro, /* 🤔 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N1 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N1 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N1 &kp N4)
#endif
)
emoji_thinking: emoji_thinking {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_thinking_macro>, <&emoji_thinking_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_thinking
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_tipping_hand_macro, /* 💁 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N8 &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N8 &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N8 &kp N1)
#endif
)
emoji_person_tipping_hand: emoji_person_tipping_hand {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_tipping_hand_macro>, <&emoji_person_tipping_hand_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_tipping_hand
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_gesturing_ok_macro, /* 🙆 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp N6)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp N6)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp N6)
#endif
)
emoji_person_gesturing_ok: emoji_person_gesturing_ok {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_gesturing_ok_macro>, <&emoji_person_gesturing_ok_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_gesturing_ok
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_bowing_macro, /* 🙇 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp N7)
#endif
)
emoji_person_bowing: emoji_person_bowing {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_bowing_macro>, <&emoji_person_bowing_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_bowing
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_raising_hand_macro, /* 🙋 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp B)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp B)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp B)
#endif
)
emoji_person_raising_hand: emoji_person_raising_hand {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_raising_hand_macro>, <&emoji_person_raising_hand_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_raising_hand
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_gesturing_no_macro, /* 🙅 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp N5)
#endif
)
emoji_person_gesturing_no: emoji_person_gesturing_no {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_gesturing_no_macro>, <&emoji_person_gesturing_no_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_gesturing_no
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_person_shrugging_macro, /* 🤷 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N3 &kp N7)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N3 &kp N7)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N3 &kp N7)
#endif
)
emoji_person_shrugging: emoji_person_shrugging {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_person_shrugging_macro>, <&emoji_person_shrugging_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_person_shrugging
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_checkoff_macro, /* ✅ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp N0 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp N0 &kp N5)
#endif
)
emoji_checkoff: emoji_checkoff {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_checkoff_macro>, <&emoji_checkoff_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_checkoff
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_100_macro, /* 💯 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp A &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp A &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp A &kp F)
#endif
)
emoji_100: emoji_100 {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_100_macro>, <&emoji_100_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_100
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_warning_macro, /* ⚠️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp A &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp A &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp A &kp N0), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_warning: emoji_warning {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_warning_macro>, <&emoji_warning_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_warning
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_x_macro, /* ❌ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp N4 &kp C)
#endif
)
emoji_x: emoji_x {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_x_macro>, <&emoji_x_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_x
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_question_macro, /* ❓ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp N5 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp N5 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp N5 &kp N3)
#endif
)
emoji_question: emoji_question {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_question_macro>, <&emoji_question_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_question
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_astronaut_macro, /* 🧑‍🚀 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp D &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp N2 &kp N0 &kp N0 &kp D), UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N8 &kp N0)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp D &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp N2 &kp N0 &kp N0 &kp D), UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N8 &kp N0)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp D &kp N1), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N0 &kp N0 &kp D), UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N8 &kp N0)
#endif
)
emoji_astronaut: emoji_astronaut {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_astronaut_macro>, <&emoji_astronaut_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_astronaut
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_nerd_macro, /* 🤓 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N9 &kp N1 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp D &kp N1 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N9 &kp N1 &kp N3)
#endif
)
emoji_nerd: emoji_nerd {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_nerd_macro>, <&emoji_nerd_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_nerd
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_sparkles_macro, /* ✨ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N7 &kp N2 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N7 &kp N2 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N7 &kp N2 &kp N8)
#endif
)
emoji_sparkles: emoji_sparkles {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sparkles_macro>, <&emoji_sparkles_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_sparkles
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_raised_hands_macro, /* 🙌 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp C)
#endif
)
emoji_raised_hands: emoji_raised_hands {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_raised_hands_macro>, <&emoji_raised_hands_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_raised_hands
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_point_up_macro, /* ☝️ */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N2 &kp N6 &kp N1 &kp D), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_LINUX(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp N2 &kp N6 &kp N1 &kp D), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_MACOS(&kp F &kp E &kp N0 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N2 &kp N6 &kp N1 &kp D), <&macro_wait_time UNICODE_SEQ_DELAY>, UNICODE_SEQ_WINDOWS(&kp N0 &kp F &kp E &kp N0 &kp F)
#endif
)
emoji_point_up: emoji_point_up {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_point_up_macro>, <&emoji_point_up_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_point_up
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_thumbs_up_macro, /* 👍 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N4 &kp D)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N4 &kp D)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N4 &kp D)
#endif
)
emoji_thumbs_up: emoji_thumbs_up {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_thumbs_up_macro>, <&emoji_thumbs_up_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_thumbs_up
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
//
// characters
//
emoji_moon_complete: emoji_moon_complete {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_new_moon>, <&emoji_full_moon>;
mods = <MOD_LSFT>;
};
emoji_moon_gibbous: emoji_moon_gibbous {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waning_gibbous_moon>, <&emoji_waxing_gibbous_moon>;
mods = <MOD_LSFT>;
};
emoji_moon_quarter: emoji_moon_quarter {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_last_quarter_moon>, <&emoji_first_quarter_moon>;
mods = <MOD_LSFT>;
};
emoji_moon_crescent: emoji_moon_crescent {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_waning_crescent_moon>, <&emoji_waxing_crescent_moon>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_moon_stars_magic_macro, /* 🪄 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp A &kp N8 &kp N4)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp E &kp N8 &kp N4)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp A &kp N8 &kp N4)
#endif
)
emoji_moon_stars_magic: emoji_moon_stars_magic {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_moon_stars_magic_macro>, <&emoji_moon_stars_magic_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_moon_stars_magic
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_moon_stars: emoji_moon_stars {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sparkles>, <&emoji_moon_stars_magic>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_face_smile_up_macro, /* 🙂 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp N2)
#endif
)
emoji_face_smile_up: emoji_face_smile_up {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_smile_up_macro>, <&emoji_face_smile_up_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_smile_up
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_face_smile_down_macro, /* 🙃 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N4 &kp N3)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N4 &kp N3)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N4 &kp N3)
#endif
)
emoji_face_smile_down: emoji_face_smile_down {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_smile_down_macro>, <&emoji_face_smile_down_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_smile_down
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_face_smile: emoji_face_smile {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_smile_up>, <&emoji_face_smile_down>;
mods = <MOD_LSFT>;
};
emoji_face_laugh: emoji_face_laugh {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_joy>, <&emoji_rofl>;
mods = <MOD_LSFT>;
};
emoji_face_eyes: emoji_face_eyes {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_star_struck>, <&emoji_love_struck>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_face_joke_wink_macro, /* 😉 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N0 &kp N9)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N0 &kp N9)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N0 &kp N9)
#endif
)
emoji_face_joke_wink: emoji_face_joke_wink {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_joke_wink_macro>, <&emoji_face_joke_wink_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_joke_wink
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_face_joke_tounge_macro, /* 😜 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N1 &kp C)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N1 &kp C)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N1 &kp C)
#endif
)
emoji_face_joke_tounge: emoji_face_joke_tounge {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_joke_tounge_macro>, <&emoji_face_joke_tounge_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_joke_tounge
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_face_joke: emoji_face_joke {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_joke_wink>, <&emoji_face_joke_tounge>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_face_fear_scared_macro, /* 😨 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N2 &kp N8)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N2 &kp N8)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N2 &kp N8)
#endif
)
emoji_face_fear_scared: emoji_face_fear_scared {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_fear_scared_macro>, <&emoji_face_fear_scared_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_fear_scared
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
UNICODE(emoji_face_fear_scream_macro, /* 😱 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N3 &kp N1)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N3 &kp N1)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N3 &kp N1)
#endif
)
emoji_face_fear_scream: emoji_face_fear_scream {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_fear_scream_macro>, <&emoji_face_fear_scream_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_fear_scream
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_face_fear: emoji_face_fear {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_fear_scared>, <&emoji_face_fear_scream>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_face_surprise_dizzy_macro, /* 😵 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N3 &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N3 &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N3 &kp N5)
#endif
)
emoji_face_surprise_dizzy: emoji_face_surprise_dizzy {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_face_surprise_dizzy_macro>, <&emoji_face_surprise_dizzy_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_face_surprise_dizzy
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_face_surprise: emoji_face_surprise {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_shocked_face>, <&emoji_face_surprise_dizzy>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_attention_wave_macro, /* 👋 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N4 &kp B)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N4 &kp B)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N4 &kp B)
#endif
)
emoji_gesture_attention_wave: emoji_gesture_attention_wave {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_attention_wave_macro>, <&emoji_gesture_attention_wave_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_attention_wave
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_attention: emoji_gesture_attention {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_snap_fingers>, <&emoji_gesture_attention_wave>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_approval_cool_macro, /* 😎 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N0 &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N0 &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N0 &kp E)
#endif
)
emoji_gesture_approval_cool: emoji_gesture_approval_cool {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_approval_cool_macro>, <&emoji_gesture_approval_cool_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_approval_cool
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_approval: emoji_gesture_approval {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_ok_hand>, <&emoji_gesture_approval_cool>;
mods = <MOD_LSFT>;
};
emoji_gesture_gratitude: emoji_gesture_gratitude {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_pray>, <&emoji_saluting_face>;
mods = <MOD_LSFT>;
};
emoji_gesture_anxiety: emoji_gesture_anxiety {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_sweat_smile>, <&emoji_cold_sweat>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_despair_cry_macro, /* 😢 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N6 &kp N2 &kp N2)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp E &kp N2 &kp N2)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N6 &kp N2 &kp N2)
#endif
)
emoji_gesture_despair_cry: emoji_gesture_despair_cry {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_despair_cry_macro>, <&emoji_gesture_despair_cry_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_despair_cry
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_despair: emoji_gesture_despair {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_disappointed>, <&emoji_gesture_despair_cry>;
mods = <MOD_LSFT>;
};
emoji_gesture_curious: emoji_gesture_curious {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_thinking>, <&emoji_monocle_face>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_point_you_macro, /* 🫵 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp A &kp F &kp N5)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp E &kp D &kp E &kp F &kp N5)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp A &kp F &kp N5)
#endif
)
emoji_gesture_point_you: emoji_gesture_point_you {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_point_you_macro>, <&emoji_gesture_point_you_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_point_you
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_point: emoji_gesture_point {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_point_up>, <&emoji_gesture_point_you>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_thumbs_down_macro, /* 👎 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N4 &kp E)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N4 &kp E)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N4 &kp E)
#endif
)
emoji_gesture_thumbs_down: emoji_gesture_thumbs_down {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_thumbs_down_macro>, <&emoji_gesture_thumbs_down_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_thumbs_down
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_thumbs: emoji_gesture_thumbs {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_thumbs_up>, <&emoji_gesture_thumbs_down>;
mods = <MOD_LSFT>;
};
UNICODE(emoji_gesture_hands_clap_macro, /* 👏 */
#if UNICODE_TARGET_OS == 'L'
UNICODE_SEQ_LINUX(&kp N1 &kp F &kp N4 &kp N4 &kp F)
#elif UNICODE_TARGET_OS == 'M'
UNICODE_SEQ_MACOS(&kp D &kp N8 &kp N3 &kp D &kp D &kp C &kp N4 &kp F)
#elif UNICODE_TARGET_OS == 'W'
UNICODE_SEQ_WINDOWS(&kp N0 &kp N1 &kp F &kp N4 &kp N4 &kp F)
#endif
)
emoji_gesture_hands_clap: emoji_gesture_hands_clap {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_gesture_hands_clap_macro>, <&emoji_gesture_hands_clap_macro>;
mods = <(~(
#ifdef WORLD_USE_COMPOSE_FOR_emoji_gesture_hands_clap
COMPOSE_MORPH_MODS
#else
UNICODE_MORPH_MODS
#endif
))>;
};
emoji_gesture_hands: emoji_gesture_hands {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&emoji_raised_hands>, <&emoji_gesture_hands_clap>;
mods = <MOD_LSFT>;
};
};
/*HACK*/};
#if EMOJI_GENDER_SIGN_PRESET == 'N'
emoji_gender_sign_preset: &none {};
#elif EMOJI_GENDER_SIGN_PRESET == 'M'
emoji_gender_sign_preset: &emoji_male_sign {};
#elif EMOJI_GENDER_SIGN_PRESET == 'F'
emoji_gender_sign_preset: &emoji_female_sign {};
#endif
#if EMOJI_SKIN_TONE_PRESET == 'N'
emoji_skin_tone_preset: &none {};
#elif EMOJI_SKIN_TONE_PRESET == 'L'
emoji_skin_tone_preset: &emoji_light_skin_tone {};
#elif EMOJI_SKIN_TONE_PRESET == 'l'
emoji_skin_tone_preset: &emoji_medium_light_skin_tone {};
#elif EMOJI_SKIN_TONE_PRESET == 'M'
emoji_skin_tone_preset: &emoji_medium_skin_tone {};
#elif EMOJI_SKIN_TONE_PRESET == 'd'
emoji_skin_tone_preset: &emoji_medium_dark_skin_tone {};
#elif EMOJI_SKIN_TONE_PRESET == 'D'
emoji_skin_tone_preset: &emoji_dark_skin_tone {};
#endif
#if EMOJI_HAIR_STYLE_PRESET == 'N'
emoji_hair_style_preset: &none {};
#elif EMOJI_HAIR_STYLE_PRESET == 'B'
emoji_hair_style_preset: &emoji_bald {};
#elif EMOJI_HAIR_STYLE_PRESET == 'R'
emoji_hair_style_preset: &emoji_red_hair {};
#elif EMOJI_HAIR_STYLE_PRESET == 'C'
emoji_hair_style_preset: &emoji_curly_hair {};
#elif EMOJI_HAIR_STYLE_PRESET == 'W'
emoji_hair_style_preset: &emoji_white_hair {};
#endif
/*HACK*//{
//////////////////////////////////////////////////////////////////////////
//
// Mouse keys (control mouse via keyboard) -- requires PR23 beta firmware:
// select "community.pr23.mouse-keys" from the drop-down menu located at
// Glove80 Layout Editor > Settings > Advanced Settings > Firmware Version
//
// - https://github.com/moergo-sc/zmk/pull/23
// - https://gist.github.com/krissen/dd27082e7ab0575619c7a31f4d2ec7ae
// - https://github.com/zmkfirmware/zmk/compare/main...urob:zmk:mouse-3.2
//
//////////////////////////////////////////////////////////////////////////
//
// MOUSE_MOTION_DELAY defines how long to wait (milliseconds) before starting
// to move the mouse pointer.
//
#ifndef MOUSE_MOTION_DELAY
#define MOUSE_MOTION_DELAY 0
#endif
//
// MOUSE_MOTION_ACCELERATION_EXPONENT sets how the mouse pointer accelerates:
//
// acceleration exponent 0: uniform speed
// acceleration exponent 1: uniform acceleration
// acceleration exponent 2: uniform jerk
//
#ifndef MOUSE_MOTION_ACCELERATION_EXPONENT
#define MOUSE_MOTION_ACCELERATION_EXPONENT 1
#endif
//
// MOUSE_MOTION_TIME_TO_MAXIMUM_SPEED defines how long to wait (milliseconds)
// before the mouse pointer speed is suddenly boosted to the maximum value.
//
#ifndef MOUSE_MOTION_TIME_TO_MAXIMUM_SPEED
#define MOUSE_MOTION_TIME_TO_MAXIMUM_SPEED 300
#endif
//
// MOUSE_MOTION_MAXIMUM_SPEED defines how quickly the mouse pointer can move.
//
#ifndef MOUSE_MOTION_MAXIMUM_SPEED
#define MOUSE_MOTION_MAXIMUM_SPEED 600
#endif
//
// MOUSE_SCROLL_DELAY defines how long to wait (milliseconds) before starting
// to move the mouse pointer.
//
#ifndef MOUSE_SCROLL_DELAY
#define MOUSE_SCROLL_DELAY 0
#endif
//
// MOUSE_SCROLL_ACCELERATION_EXPONENT sets how the mouse pointer accelerates:
//
// acceleration exponent 0: uniform speed
// acceleration exponent 1: uniform acceleration
// acceleration exponent 2: uniform jerk
//
#ifndef MOUSE_SCROLL_ACCELERATION_EXPONENT
#define MOUSE_SCROLL_ACCELERATION_EXPONENT 0
#endif
//
// MOUSE_SCROLL_TIME_TO_MAXIMUM_SPEED defines how long to wait (milliseconds)
// before the mouse pointer speed is suddenly boosted to the maximum value.
//
#ifndef MOUSE_SCROLL_TIME_TO_MAXIMUM_SPEED
#define MOUSE_SCROLL_TIME_TO_MAXIMUM_SPEED 300
#endif
//
// MOUSE_SCROLL_MAXIMUM_SPEED defines how quickly the mouse wheel can scroll.
//
#ifndef MOUSE_SCROLL_MAXIMUM_SPEED
#define MOUSE_SCROLL_MAXIMUM_SPEED 10
#endif
/*HACK*/};
#if __has_include(<zmk/events/mouse_tick.h>)
// ==== MOUSE-KEY <section begins> ====
#define ZMK_MOUSE_DEFAULT_MOVE_VAL MOUSE_MOTION_MAXIMUM_SPEED
#define ZMK_MOUSE_DEFAULT_SCRL_VAL MOUSE_SCROLL_MAXIMUM_SPEED
#include <dt-bindings/zmk/mouse.h>
&mmv {
delay-ms = <MOUSE_MOTION_DELAY>;
acceleration-exponent = <MOUSE_MOTION_ACCELERATION_EXPONENT>;
time-to-max-speed-ms = <MOUSE_MOTION_TIME_TO_MAXIMUM_SPEED>;
};
&msc {
delay-ms = <MOUSE_SCROLL_DELAY>;
acceleration-exponent = <MOUSE_SCROLL_ACCELERATION_EXPONENT>;
time-to-max-speed-ms = <MOUSE_SCROLL_TIME_TO_MAXIMUM_SPEED>;
};
// ==== MOUSE-KEY <section ends> =====
#else
#define mkp none
#define mmv none
#define msc none
#define LCLK
#define MCLK
#define RCLK
#define MB1
#define MB2
#define MB3
#define MB4
#define MB5
#define MB6
#define MB7
#define MB8
#define MOVE_UP
#define MOVE_DOWN
#define MOVE_LEFT
#define MOVE_RIGHT
#define SCRL_UP
#define SCRL_DOWN
#define SCRL_LEFT
#define SCRL_RIGHT
#endif
/*HACK*//{
};
/* Automatically generated macro definitions */
/ {
macros {
};
};
/* Automatically generated behavior definitions */
/ {
behaviors {
};
};
/* Automatically generated combos definitions */
/ {
combos {
compatible = "zmk,combos";
};
};
/* Automatically generated keymap */
/ {
keymap {
compatible = "zmk,keymap";
layer_QWERTY {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp Q &LeftRing2 (W, LAYER_QWERTY) &kp E &kp R &kp T &kp Y &kp U &kp I &RightRing2 (O, LAYER_QWERTY) &kp P &kp MINUS
&kp CAPS &LeftPinky (A, LAYER_QWERTY) &LeftRing1 (S, LAYER_QWERTY) &LeftMiddy (D, LAYER_QWERTY) &LeftIndex (F, LAYER_QWERTY) &plain LAYER_Typing G &plain LAYER_Typing H &RightIndex (J, LAYER_QWERTY) &RightMiddy (K, LAYER_QWERTY) &RightRing1 (L, LAYER_QWERTY) &RightPinky (SEMI, LAYER_QWERTY) &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Engrammer {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp B &LeftRing2 (Y, LAYER_Engrammer) &kp O &kp U &kp SQT &kp SEMI &kp L &kp D &RightRing2 (W, LAYER_Engrammer) &kp V &kp Z
&caps_word &LeftPinky (C, LAYER_Engrammer) &LeftRing1 (I, LAYER_Engrammer) &LeftMiddy (E, LAYER_Engrammer) &LeftIndex (A, LAYER_Engrammer) &plain LAYER_Typing COMMA &plain LAYER_Typing DOT &RightIndex (H, LAYER_Engrammer) &RightMiddy (T, LAYER_Engrammer) &RightRing1 (S, LAYER_Engrammer) &RightPinky (N, LAYER_Engrammer) &kp Q
&kp LSHFT &kp G &kp X &kp J &kp K &kp MINUS &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp FSLH &kp R &kp M &kp F &kp P &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Engram {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp LBKT &engram_N1 &engram_N2 &engram_N3 &engram_N4 &engram_N5 &engram_N6 &engram_N7 &engram_N8 &engram_N9 &engram_N0 &kp RBKT
&engram_AT &kp B &LeftRing2 (Y, LAYER_Engram) &kp O &kp U &engram_SQT &engram_DQT &kp L &kp D &RightRing2 (W, LAYER_Engram) &kp V &kp Z
&caps_word &LeftPinky (C, LAYER_Engram) &LeftRing1 (I, LAYER_Engram) &LeftMiddy (E, LAYER_Engram) &LeftIndex (A, LAYER_Engram) &plain_engram_COMMA LAYER_Typing 0 &plain_engram_DOT LAYER_Typing 0 &RightIndex (H, LAYER_Engram) &RightMiddy (T, LAYER_Engram) &RightRing1 (S, LAYER_Engram) &RightPinky (N, LAYER_Engram) &kp Q
&kp LSHFT &kp G &kp X &kp J &kp K &kp MINUS &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &engram_QMARK &kp R &kp M &kp F &kp P &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &engram_HASH &engram_FSLH &parang_right &magic LAYER_Magic 0
>;
};
layer_Dvorak {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp SQT &LeftRing2 (COMMA, LAYER_Dvorak) &kp DOT &kp P &kp Y &kp F &kp G &kp C &RightRing2 (R, LAYER_Dvorak) &kp L &kp SLASH
&caps_word &LeftPinky (A, LAYER_Dvorak) &LeftRing1 (O, LAYER_Dvorak) &LeftMiddy (E, LAYER_Dvorak) &LeftIndex (U, LAYER_Dvorak) &plain LAYER_Typing I &plain LAYER_Typing D &RightIndex (H, LAYER_Dvorak) &RightMiddy (T, LAYER_Dvorak) &RightRing1 (N, LAYER_Dvorak) &RightPinky (S, LAYER_Dvorak) &kp MINUS
&kp LSHFT &kp SEMI &kp Q &kp J &kp K &kp X &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp B &kp M &kp W &kp V &kp Z &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_ColemakDHm {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp Q &LeftRing2 (W, LAYER_ColemakDHm) &kp F &kp P &kp B &kp J &kp L &kp U &RightRing2 (Y, LAYER_ColemakDHm) &kp SEMI &kp MINUS
&caps_word &LeftPinky (A, LAYER_ColemakDHm) &LeftRing1 (R, LAYER_ColemakDHm) &LeftMiddy (S, LAYER_ColemakDHm) &LeftIndex (T, LAYER_ColemakDHm) &plain LAYER_Typing G &plain LAYER_Typing M &RightIndex (N, LAYER_ColemakDHm) &RightMiddy (E, LAYER_ColemakDHm) &RightRing1 (I, LAYER_ColemakDHm) &RightPinky (O, LAYER_ColemakDHm) &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp D &kp V &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp K &kp H &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Colemak {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp Q &LeftRing2 (W, LAYER_Colemak) &kp F &kp P &kp G &kp J &kp L &kp U &RightRing2 (Y, LAYER_Colemak) &kp SEMI &kp MINUS
&caps_word &LeftPinky (A, LAYER_Colemak) &LeftRing1 (R, LAYER_Colemak) &LeftMiddy (S, LAYER_Colemak) &LeftIndex (T, LAYER_Colemak) &plain LAYER_Typing D &plain LAYER_Typing H &RightIndex (N, LAYER_Colemak) &RightMiddy (E, LAYER_Colemak) &RightRing1 (I, LAYER_Colemak) &RightPinky (O, LAYER_Colemak) &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp K &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Norman {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp Q &LeftRing2 (W, LAYER_Norman) &kp D &kp F &kp K &kp J &kp U &kp R &RightRing2 (L, LAYER_Norman) &kp SEMI &kp MINUS
&caps_word &LeftPinky (A, LAYER_Norman) &LeftRing1 (S, LAYER_Norman) &LeftMiddy (E, LAYER_Norman) &LeftIndex (T, LAYER_Norman) &plain LAYER_Typing G &plain LAYER_Typing Y &RightIndex (N, LAYER_Norman) &RightMiddy (I, LAYER_Norman) &RightRing1 (O, LAYER_Norman) &RightPinky (H, LAYER_Norman) &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp P &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Workman {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp Q &LeftRing2 (D, LAYER_Workman) &kp R &kp W &kp B &kp J &kp F &kp U &RightRing2 (P, LAYER_Workman) &kp SEMI &kp MINUS
&caps_word &LeftPinky (A, LAYER_Workman) &LeftRing1 (S, LAYER_Workman) &LeftMiddy (H, LAYER_Workman) &LeftIndex (T, LAYER_Workman) &plain LAYER_Typing G &plain LAYER_Typing Y &RightIndex (N, LAYER_Workman) &RightMiddy (E, LAYER_Workman) &RightRing1 (O, LAYER_Workman) &RightPinky (I, LAYER_Workman) &kp SQT
&kp LSHFT &kp Z &kp X &kp M &kp C &kp V &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp K &kp L &kp COMMA &kp DOT &kp FSLH &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Halmak {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp BSLH
&kp GRAVE &kp W &LeftRing2 (L, LAYER_Halmak) &kp R &kp B &kp Z &kp SEMI &kp Q &kp U &RightRing2 (D, LAYER_Halmak) &kp J &kp MINUS
&caps_word &LeftPinky (S, LAYER_Halmak) &LeftRing1 (H, LAYER_Halmak) &LeftMiddy (N, LAYER_Halmak) &LeftIndex (T, LAYER_Halmak) &plain LAYER_Typing COMMA &plain LAYER_Typing DOT &RightIndex (A, LAYER_Halmak) &RightMiddy (E, LAYER_Halmak) &RightRing1 (O, LAYER_Halmak) &RightPinky (I, LAYER_Halmak) &kp SQT
&kp LSHFT &kp F &kp M &kp V &kp C &kp FSLH &thumb LAYER_Function ESC &kp UP &kp DOWN &kp LEFT &kp RIGHT &thumb LAYER_System ENTER &kp G &kp P &kp X &kp K &kp Y &kp RSHFT
&magic LAYER_Magic 0 &kp HOME &kp PG_UP &kp PG_DN &thumb LAYER_Emoji END &thumb LAYER_Cursor BACKSPACE &thumb LAYER_Number DELETE &thumb_lower_shift LAYER_Lower LSFT &thumb_lower_shift LAYER_Lower LSFT &thumb LAYER_Mouse TAB &space LAYER_Symbol SPACE &thumb_parang_left LAYER_World 0 &kp LBKT &kp RBKT &parang_right &magic LAYER_Magic 0
>;
};
layer_Typing {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&trans &trans &trans &trans &trans &trans &kp KEY_LH_T1 &trans &trans &trans &trans &kp KEY_RH_T1 &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &kp KEY_LH_T4 &kp KEY_LH_T5 &tog LAYER_Typing &tog LAYER_Typing &kp KEY_RH_T5 &kp KEY_RH_T4 &trans &trans &trans &trans &trans
>;
};
layer_LeftPinky {
bindings = <
&left_pinky_tap KEY_LH_C6R1 &left_pinky_tap KEY_LH_C5R1 &left_pinky_tap KEY_LH_C4R1 &left_pinky_tap KEY_LH_C3R1 &left_pinky_tap KEY_LH_C2R1 &trans &trans &trans &trans &trans
&left_pinky_tap KEY_LH_C6R2 &left_pinky_tap KEY_LH_C5R2 &left_pinky_tap KEY_LH_C4R2 &left_pinky_tap KEY_LH_C3R2 &left_pinky_tap KEY_LH_C2R2 &left_pinky_tap KEY_LH_C1R2 &trans &trans &trans &trans &trans &trans
&left_pinky_tap KEY_LH_C6R3 &left_pinky_tap KEY_LH_C5R3 &LeftPinkyRing2 &left_pinky_tap KEY_LH_C3R3 &left_pinky_tap KEY_LH_C2R3 &left_pinky_tap KEY_LH_C1R3 &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&left_pinky_tap KEY_LH_C6R4 &none &LeftPinkyRing1 &LeftPinkyMiddy &LeftPinkyIndex &left_pinky_tap KEY_LH_C1R4 &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&left_pinky_tap KEY_LH_C6R5 &left_pinky_tap KEY_LH_C5R5 &left_pinky_tap KEY_LH_C4R5 &left_pinky_tap KEY_LH_C3R5 &left_pinky_tap KEY_LH_C2R5 &left_pinky_tap KEY_LH_C1R5 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &left_pinky_tap KEY_LH_C5R6 &left_pinky_tap KEY_LH_C4R6 &left_pinky_tap KEY_LH_C3R6 &left_pinky_tap KEY_LH_C2R6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_LeftRing1 {
bindings = <
&left_ring1_tap KEY_LH_C6R1 &left_ring1_tap KEY_LH_C5R1 &left_ring1_tap KEY_LH_C4R1 &left_ring1_tap KEY_LH_C3R1 &left_ring1_tap KEY_LH_C2R1 &trans &trans &trans &trans &trans
&left_ring1_tap KEY_LH_C6R2 &left_ring1_tap KEY_LH_C5R2 &left_ring1_tap KEY_LH_C4R2 &left_ring1_tap KEY_LH_C3R2 &left_ring1_tap KEY_LH_C2R2 &left_ring1_tap KEY_LH_C1R2 &trans &trans &trans &trans &trans &trans
&left_ring1_tap KEY_LH_C6R3 &left_ring1_tap KEY_LH_C5R3 &LeftRing1Ring2 &left_ring1_tap KEY_LH_C3R3 &left_ring1_tap KEY_LH_C2R3 &left_ring1_tap KEY_LH_C1R3 &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&left_ring1_tap KEY_LH_C6R4 &LeftRing1Pinky &none &LeftRing1Middy &LeftRing1Index &left_ring1_tap KEY_LH_C1R4 &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&left_ring1_tap KEY_LH_C6R5 &left_ring1_tap KEY_LH_C5R5 &left_ring1_tap KEY_LH_C4R5 &left_ring1_tap KEY_LH_C3R5 &left_ring1_tap KEY_LH_C2R5 &left_ring1_tap KEY_LH_C1R5 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &left_ring1_tap KEY_LH_C5R6 &left_ring1_tap KEY_LH_C4R6 &left_ring1_tap KEY_LH_C3R6 &left_ring1_tap KEY_LH_C2R6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_LeftRing2 {
bindings = <
&left_ring2_tap KEY_LH_C6R1 &left_ring2_tap KEY_LH_C5R1 &left_ring2_tap KEY_LH_C4R1 &left_ring2_tap KEY_LH_C3R1 &left_ring2_tap KEY_LH_C2R1 &trans &trans &trans &trans &trans
&left_ring2_tap KEY_LH_C6R2 &left_ring2_tap KEY_LH_C5R2 &left_ring2_tap KEY_LH_C4R2 &left_ring2_tap KEY_LH_C3R2 &left_ring2_tap KEY_LH_C2R2 &left_ring2_tap KEY_LH_C1R2 &trans &trans &trans &trans &trans &trans
&left_ring2_tap KEY_LH_C6R3 &left_ring2_tap KEY_LH_C5R3 &none &left_ring2_tap KEY_LH_C3R3 &left_ring2_tap KEY_LH_C2R3 &left_ring2_tap KEY_LH_C1R3 &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&left_ring2_tap KEY_LH_C6R4 &LeftRing2Pinky &LeftRing2Ring1 &LeftRing2Middy &LeftRing2Index &left_ring2_tap KEY_LH_C1R4 &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&left_ring2_tap KEY_LH_C6R5 &left_ring2_tap KEY_LH_C5R5 &left_ring2_tap KEY_LH_C4R5 &left_ring2_tap KEY_LH_C3R5 &left_ring2_tap KEY_LH_C2R5 &left_ring2_tap KEY_LH_C1R5 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &left_ring2_tap KEY_LH_C5R6 &left_ring2_tap KEY_LH_C4R6 &left_ring2_tap KEY_LH_C3R6 &left_ring2_tap KEY_LH_C2R6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_LeftMiddy {
bindings = <
&left_middy_tap KEY_LH_C6R1 &left_middy_tap KEY_LH_C5R1 &left_middy_tap KEY_LH_C4R1 &left_middy_tap KEY_LH_C3R1 &left_middy_tap KEY_LH_C2R1 &trans &trans &trans &trans &trans
&left_middy_tap KEY_LH_C6R2 &left_middy_tap KEY_LH_C5R2 &left_middy_tap KEY_LH_C4R2 &left_middy_tap KEY_LH_C3R2 &left_middy_tap KEY_LH_C2R2 &left_middy_tap KEY_LH_C1R2 &trans &trans &trans &trans &trans &trans
&left_middy_tap KEY_LH_C6R3 &left_middy_tap KEY_LH_C5R3 &LeftMiddyRing2 &left_middy_tap KEY_LH_C3R3 &left_middy_tap KEY_LH_C2R3 &left_middy_tap KEY_LH_C1R3 &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&left_middy_tap KEY_LH_C6R4 &LeftMiddyPinky &LeftMiddyRing1 &none &LeftMiddyIndex &left_middy_tap KEY_LH_C1R4 &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&left_middy_tap KEY_LH_C6R5 &left_middy_tap KEY_LH_C5R5 &left_middy_tap KEY_LH_C4R5 &left_middy_tap KEY_LH_C3R5 &left_middy_tap KEY_LH_C2R5 &left_middy_tap KEY_LH_C1R5 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &left_middy_tap KEY_LH_C5R6 &left_middy_tap KEY_LH_C4R6 &left_middy_tap KEY_LH_C3R6 &left_middy_tap KEY_LH_C2R6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_LeftIndex {
bindings = <
&left_index_tap KEY_LH_C6R1 &left_index_tap KEY_LH_C5R1 &left_index_tap KEY_LH_C4R1 &left_index_tap KEY_LH_C3R1 &left_index_tap KEY_LH_C2R1 &trans &trans &trans &trans &trans
&left_index_tap KEY_LH_C6R2 &left_index_tap KEY_LH_C5R2 &left_index_tap KEY_LH_C4R2 &left_index_tap KEY_LH_C3R2 &left_index_tap KEY_LH_C2R2 &left_index_tap KEY_LH_C1R2 &trans &trans &trans &trans &trans &trans
&left_index_tap KEY_LH_C6R3 &left_index_tap KEY_LH_C5R3 &LeftIndexRing2 &left_index_tap KEY_LH_C3R3 &left_index_tap KEY_LH_C2R3 &left_index_tap KEY_LH_C1R3 &trans &trans &trans &kp RIGHT_RING2_KEY &trans &trans
&left_index_tap KEY_LH_C6R4 &LeftIndexPinky &LeftIndexRing1 &LeftIndexMiddy &none &left_index_tap KEY_LH_C1R4 &RightPlainKey &kp RIGHT_INDEX_KEY &kp RIGHT_MIDDY_KEY &kp RIGHT_RING1_KEY &kp RIGHT_PINKY_KEY &trans
&left_index_tap KEY_LH_C6R5 &left_index_tap KEY_LH_C5R5 &left_index_tap KEY_LH_C4R5 &left_index_tap KEY_LH_C3R5 &left_index_tap KEY_LH_C2R5 &left_index_tap KEY_LH_C1R5 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &left_index_tap KEY_LH_C5R6 &left_index_tap KEY_LH_C4R6 &left_index_tap KEY_LH_C3R6 &left_index_tap KEY_LH_C2R6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_RightPinky {
bindings = <
&trans &trans &trans &trans &trans &right_pinky_tap KEY_RH_C2R1 &right_pinky_tap KEY_RH_C3R1 &right_pinky_tap KEY_RH_C4R1 &right_pinky_tap KEY_RH_C5R1 &right_pinky_tap KEY_RH_C6R1
&trans &trans &trans &trans &trans &trans &right_pinky_tap KEY_RH_C1R2 &right_pinky_tap KEY_RH_C2R2 &right_pinky_tap KEY_RH_C3R2 &right_pinky_tap KEY_RH_C4R2 &right_pinky_tap KEY_RH_C5R2 &right_pinky_tap KEY_RH_C6R2
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &right_pinky_tap KEY_RH_C1R3 &right_pinky_tap KEY_RH_C2R3 &right_pinky_tap KEY_RH_C3R3 &RightPinkyRing2 &right_pinky_tap KEY_RH_C5R3 &right_pinky_tap KEY_RH_C6R3
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &right_pinky_tap KEY_RH_C1R4 &RightPinkyIndex &RightPinkyMiddy &RightPinkyRing1 &none &right_pinky_tap KEY_RH_C6R4
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_pinky_tap KEY_RH_C1R5 &right_pinky_tap KEY_RH_C2R5 &right_pinky_tap KEY_RH_C3R5 &right_pinky_tap KEY_RH_C4R5 &right_pinky_tap KEY_RH_C5R5 &right_pinky_tap KEY_RH_C6R5
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_pinky_tap KEY_RH_C2R6 &right_pinky_tap KEY_RH_C3R6 &right_pinky_tap KEY_RH_C4R6 &right_pinky_tap KEY_RH_C5R6 &trans
>;
};
layer_RightRing1 {
bindings = <
&trans &trans &trans &trans &trans &right_ring1_tap KEY_RH_C2R1 &right_ring1_tap KEY_RH_C3R1 &right_ring1_tap KEY_RH_C4R1 &right_ring1_tap KEY_RH_C5R1 &right_ring1_tap KEY_RH_C6R1
&trans &trans &trans &trans &trans &trans &right_ring1_tap KEY_RH_C1R2 &right_ring1_tap KEY_RH_C2R2 &right_ring1_tap KEY_RH_C3R2 &right_ring1_tap KEY_RH_C4R2 &right_ring1_tap KEY_RH_C5R2 &right_ring1_tap KEY_RH_C6R2
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &right_ring1_tap KEY_RH_C1R3 &right_ring1_tap KEY_RH_C2R3 &right_ring1_tap KEY_RH_C3R3 &RightRing1Ring2 &right_ring1_tap KEY_RH_C5R3 &right_ring1_tap KEY_RH_C6R3
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &right_ring1_tap KEY_RH_C1R4 &RightRing1Index &RightRing1Middy &none &RightRing1Pinky &right_ring1_tap KEY_RH_C6R4
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_ring1_tap KEY_RH_C1R5 &right_ring1_tap KEY_RH_C2R5 &right_ring1_tap KEY_RH_C3R5 &right_ring1_tap KEY_RH_C4R5 &right_ring1_tap KEY_RH_C5R5 &right_ring1_tap KEY_RH_C6R5
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_ring1_tap KEY_RH_C2R6 &right_ring1_tap KEY_RH_C3R6 &right_ring1_tap KEY_RH_C4R6 &right_ring1_tap KEY_RH_C5R6 &trans
>;
};
layer_RightRing2 {
bindings = <
&trans &trans &trans &trans &trans &right_ring2_tap KEY_RH_C2R1 &right_ring2_tap KEY_RH_C3R1 &right_ring2_tap KEY_RH_C4R1 &right_ring2_tap KEY_RH_C5R1 &right_ring2_tap KEY_RH_C6R1
&trans &trans &trans &trans &trans &trans &right_ring2_tap KEY_RH_C1R2 &right_ring2_tap KEY_RH_C2R2 &right_ring2_tap KEY_RH_C3R2 &right_ring2_tap KEY_RH_C4R2 &right_ring2_tap KEY_RH_C5R2 &right_ring2_tap KEY_RH_C6R2
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &right_ring2_tap KEY_RH_C1R3 &right_ring2_tap KEY_RH_C2R3 &right_ring2_tap KEY_RH_C3R3 &none &right_ring2_tap KEY_RH_C5R3 &right_ring2_tap KEY_RH_C6R3
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &right_ring2_tap KEY_RH_C1R4 &RightRing2Index &RightRing2Middy &RightRing2Ring1 &RightRing2Pinky &right_ring2_tap KEY_RH_C6R4
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_ring2_tap KEY_RH_C1R5 &right_ring2_tap KEY_RH_C2R5 &right_ring2_tap KEY_RH_C3R5 &right_ring2_tap KEY_RH_C4R5 &right_ring2_tap KEY_RH_C5R5 &right_ring2_tap KEY_RH_C6R5
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_ring2_tap KEY_RH_C2R6 &right_ring2_tap KEY_RH_C3R6 &right_ring2_tap KEY_RH_C4R6 &right_ring2_tap KEY_RH_C5R6 &trans
>;
};
layer_RightMiddy {
bindings = <
&trans &trans &trans &trans &trans &right_middy_tap KEY_RH_C2R1 &right_middy_tap KEY_RH_C3R1 &right_middy_tap KEY_RH_C4R1 &right_middy_tap KEY_RH_C5R1 &right_middy_tap KEY_RH_C6R1
&trans &trans &trans &trans &trans &trans &right_middy_tap KEY_RH_C1R2 &right_middy_tap KEY_RH_C2R2 &right_middy_tap KEY_RH_C3R2 &right_middy_tap KEY_RH_C4R2 &right_middy_tap KEY_RH_C5R2 &right_middy_tap KEY_RH_C6R2
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &right_middy_tap KEY_RH_C1R3 &right_middy_tap KEY_RH_C2R3 &right_middy_tap KEY_RH_C3R3 &RightMiddyRing2 &right_middy_tap KEY_RH_C5R3 &right_middy_tap KEY_RH_C6R3
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &right_middy_tap KEY_RH_C1R4 &RightMiddyIndex &none &RightMiddyRing1 &RightMiddyPinky &right_middy_tap KEY_RH_C6R4
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_middy_tap KEY_RH_C1R5 &right_middy_tap KEY_RH_C2R5 &right_middy_tap KEY_RH_C3R5 &right_middy_tap KEY_RH_C4R5 &right_middy_tap KEY_RH_C5R5 &right_middy_tap KEY_RH_C6R5
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_middy_tap KEY_RH_C2R6 &right_middy_tap KEY_RH_C3R6 &right_middy_tap KEY_RH_C4R6 &right_middy_tap KEY_RH_C5R6 &trans
>;
};
layer_RightIndex {
bindings = <
&trans &trans &trans &trans &trans &right_index_tap KEY_RH_C2R1 &right_index_tap KEY_RH_C3R1 &right_index_tap KEY_RH_C4R1 &right_index_tap KEY_RH_C5R1 &right_index_tap KEY_RH_C6R1
&trans &trans &trans &trans &trans &trans &right_index_tap KEY_RH_C1R2 &right_index_tap KEY_RH_C2R2 &right_index_tap KEY_RH_C3R2 &right_index_tap KEY_RH_C4R2 &right_index_tap KEY_RH_C5R2 &right_index_tap KEY_RH_C6R2
&trans &trans &kp LEFT_RING2_KEY &trans &trans &trans &right_index_tap KEY_RH_C1R3 &right_index_tap KEY_RH_C2R3 &right_index_tap KEY_RH_C3R3 &RightIndexRing2 &right_index_tap KEY_RH_C5R3 &right_index_tap KEY_RH_C6R3
&trans &kp LEFT_PINKY_KEY &kp LEFT_RING1_KEY &kp LEFT_MIDDY_KEY &kp LEFT_INDEX_KEY &LeftPlainKey &right_index_tap KEY_RH_C1R4 &none &RightIndexMiddy &RightIndexRing1 &RightIndexPinky &right_index_tap KEY_RH_C6R4
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_index_tap KEY_RH_C1R5 &right_index_tap KEY_RH_C2R5 &right_index_tap KEY_RH_C3R5 &right_index_tap KEY_RH_C4R5 &right_index_tap KEY_RH_C5R5 &right_index_tap KEY_RH_C6R5
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &right_index_tap KEY_RH_C2R6 &right_index_tap KEY_RH_C3R6 &right_index_tap KEY_RH_C4R6 &right_index_tap KEY_RH_C5R6 &trans
>;
};
layer_Cursor {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&kp ESC &kp RET &kp SPACE &kp TAB &kp DEL &kp INS &kp INS &kp DEL &kp TAB &kp SPACE &kp RET &kp ESC
&kp _C(K) &sk LSHFT &kp _REDO &kp _UNDO &kp BSPC &kp _CUT &kp _CUT &kp BSPC &kp _UNDO &kp _REDO &sk LSHFT &kp _C(K)
&kp _C(L) &kp LEFT_PINKY_MOD &kp LEFT_RING1_MOD &kp LEFT_MIDDY_MOD &kp LEFT_INDEX_MOD &kp _COPY &kp _COPY &kp LEFT &kp UP &kp DOWN &kp RIGHT &kp _C(L)
&kp _C(J) &kp _C(A) &select_line &select_word &kp _FIND &kp _PASTE &mod_tab _A_TAB &mod_tab _G_TAB &kp TAB &select_none &extend_line &extend_word &kp _PASTE &kp HOME &kp PG_UP &kp PG_DN &kp END &kp _C(J)
&kp _C(H) &kp _FIND_PREV &extend_line &extend_word &kp _FIND_NEXT &none &mod_tab LCTL &tog LAYER_Cursor &kp _C(A) &select_line &select_word &kp _FIND &kp _FIND_PREV &kp _FIND_NEXT &kp _C(H) &kp LG(DOT)
>;
};
layer_Number {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&kp ESC &kp RET &kp SPACE &kp TAB &kp DEL &kp INS &kp CARET &kp DLLR &kp HASH &kp AT &kp EXCL &kp PIPE
&none &sk LSHFT &kp _REDO &kp _UNDO &kp BSPC &kp A &kp PRCNT &kp _KP_N7 &kp _KP_N8 &kp _KP_N9 &kp COLON &kp K
&kp KP_NUM &kp LEFT_PINKY_MOD &kp LEFT_RING1_MOD &kp LEFT_MIDDY_MOD &kp LEFT_INDEX_MOD &kp B &kp _KP_PLUS &kp _KP_N4 &kp _KP_N5 &kp _KP_N6 &kp _KP_MINUS &kp J
&none &kp _C(A) &select_line &select_word &kp UNDER &kp C &kp D &kp E &kp F &kp LT &kp GT &kp _KP_EQUAL &kp _KP_ASTERISK &kp _KP_N1 &kp _KP_N2 &kp _KP_N3 &kp _KP_SLASH &kp LS(G)
&none &none &extend_line &extend_word &kp X &none &none &tog LAYER_Number &kp _KP_COMMA &kp _KP_DOT &kp _KP_N0 &trans &trans &trans &trans &kp TILDE
>;
};
layer_Function {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&kp ESC &kp RET &kp SPACE &kp TAB &kp DEL &kp INS &kp C_MEDIA_HOME &kp C_PLAY &kp C_PREV &kp C_NEXT &kp C_STOP &kp C_EJECT
&none &sk LSHFT &kp _REDO &kp _UNDO &kp BSPC &none &kp K_WWW &kp F7 &kp F8 &kp F9 &kp F10 &kp F13
&kp CAPS &kp LEFT_PINKY_MOD &kp LEFT_RING1_MOD &kp LEFT_MIDDY_MOD &kp LEFT_INDEX_MOD &none &kp K_CALC &kp F4 &kp F5 &kp F6 &kp F11 &kp F14
&none &kp _C(A) &select_line &select_word &none &none &none &none &none &kp C_PREV &kp C_NEXT &kp C_PP &kp C_AL_FILES &kp F1 &kp F2 &kp F3 &kp F12 &kp F15
&none &none &extend_line &extend_word &none &none &none &tog LAYER_Function &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &kp C_BRI_MAX &kp C_BRI_UP &kp C_BRI_DN &kp C_BRI_MIN &kp C_BRI_AUTO
>;
};
layer_Emoji {
bindings = <
&emoji_cloudy &emoji_mostly_cloudy &emoji_partly_cloudy &emoji_mostly_sunny &emoji_sunny &emoji_new_moon &emoji_moon_crescent &emoji_moon_quarter &emoji_moon_gibbous &emoji_full_moon
&emoji_rainbow &emoji_light_skin_tone &emoji_medium_light_skin_tone &emoji_medium_skin_tone &emoji_medium_dark_skin_tone &emoji_dark_skin_tone &emoji_tada &emoji_heart &emoji_fire &emoji_muscle &emoji_person_climbing &emoji_lab_coat
&emoji_left_arrow &emoji_bald &emoji_red_hair &emoji_curly_hair &emoji_white_hair &emoji_right_arrow &emoji_face_laugh &emoji_face_smile &emoji_face_eyes &emoji_face_joke &emoji_face_fear &emoji_face_surprise
&emoji_female_sign &emoji_skin_tone_preset &emoji_zwj &emoji_gender_sign_preset &emoji_hair_style_preset &emoji_male_sign &emoji_gesture_attention &emoji_gesture_approval &emoji_gesture_gratitude &emoji_gesture_anxiety &emoji_gesture_despair &emoji_gesture_curious
&emoji_old_woman &emoji_woman &emoji_girl &emoji_boy &emoji_man &emoji_old_man &emoji_cityscape &emoji_cityscape_dusk &emoji_cityscape_night &emoji_astronaut &emoji_rocket &emoji_moon_stars &emoji_person_tipping_hand &emoji_person_gesturing_ok &emoji_person_bowing &emoji_person_raising_hand &emoji_person_gesturing_no &emoji_person_shrugging
&emoji_sunrise_mountains &emoji_sunrise &emoji_baby &emoji_baby_bottle &none &kp LSHFT &none &tog LAYER_Emoji &emoji_gesture_hands &emoji_gesture_point &emoji_gesture_thumbs &emoji_checkoff &emoji_100 &emoji_warning &emoji_x &emoji_question
>;
};
layer_Symbol {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&none &kp GRAVE &kp LPAR &kp RPAR &kp SEMI &kp COMMA &none &none &none &none &none &none
&kp EXCL &kp LBRC &kp SQT &kp LS(N2) &kp RBRC &kp QMARK &kp SEMI &kp RIGHT_INDEX_MOD &kp RIGHT_MIDDY_MOD &kp RIGHT_RING1_MOD &kp RIGHT_PINKY_MOD &none
&kp BSLH &kp CARET &kp EQUAL &kp UNDER &kp DLLR &kp STAR &kp DOT &kp BSPC &kp TAB &kp SPACE &kp RET &none
&kp LS(SQT) &kp LT &kp LS(NON_US_BSLH) &kp MINUS &kp GT &kp FSLH &kp NON_US_BSLH &kp DOT &kp STAR &none &none &none &kp FSLH &kp DEL &kp LS(TAB) &none &none &none
&kp LS(NON_US_HASH) &kp LS(N7) &kp LBKT &kp RBKT &kp PLUS &kp PRCNT &kp COLON &kp SEMI &tog LAYER_Symbol &none &none &trans &trans &trans &trans &none
>;
};
layer_Mouse {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none &none &none
&none &none &msc SCRL_LEFT &mmv MOVE_UP &msc SCRL_RIGHT &none &mkp MCLK &kp RIGHT_INDEX_MOD &kp RIGHT_MIDDY_MOD &kp RIGHT_RING1_MOD &kp RIGHT_PINKY_MOD &none
&none &none &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_RIGHT &none &mkp LCLK &mmv MOVE_LEFT &mmv MOVE_UP &mmv MOVE_DOWN &mmv MOVE_RIGHT &none
&none &none &none &msc SCRL_DOWN &msc SCRL_UP &none &mkp MCLK &none &none &none &none &none &mkp RCLK &msc SCRL_LEFT &msc SCRL_UP &msc SCRL_DOWN &msc SCRL_RIGHT &none
&none &none &none &none &none &mkp LCLK &mkp RCLK &none &tog LAYER_Mouse &none &none &none &none &none &none &none
>;
};
layer_System {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none &none &none
&none &none &rgb_ug RGB_HUD &rgb_ug RGB_HUI &none &none &rgb_ug RGB_SAI &kp RIGHT_INDEX_MOD &kp RIGHT_MIDDY_MOD &kp RIGHT_RING1_MOD &kp RIGHT_PINKY_MOD &rgb_ug RGB_SAD
&rgb_ug RGB_TOG &rgb_ug RGB_EFR &rgb_ug RGB_BRD &rgb_ug RGB_BRI &rgb_ug RGB_EFF &kp K_APP &rgb_ug RGB_HUI &kp K_APP &kp _LOCK &kp _SLEEP &kp _POWER &rgb_ug RGB_HUD
&none &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_SAI &rgb_ug RGB_SPI &none &kp _LOCK &kp _SLEEP &kp _POWER &none &none &none &rgb_ug RGB_SPI &rgb_ug RGB_TOG &kp PSCRN &kp SLCK &kp PAUSE_BREAK &rgb_ug RGB_SPD
&none &none &none &none &none &kp PSCRN &kp SLCK &kp PAUSE_BREAK &tog LAYER_System &none &linux_magic_sysrq &rgb_ug RGB_EFF &rgb_ug RGB_BRI &rgb_ug RGB_BRD &rgb_ug RGB_EFR &none
>;
};
layer_World {
bindings = <
&none &none &none &none &none &none &none &none &none &none
&none &none &none &none &none &none &none &none &none &none &none &none
&none &world_degree_sign &world_y_base &world_o_base &world_u_base &none &none &none &kp LALT &kp RALT &none &none
&none &world_consonants_base &world_i_base &world_e_base &world_a_base &none &none &kp LSHFT &kp LCTRL &kp RCTRL &kp RSHFT &none
&world_currency_base &world_quotes_left_base &world_exclaim_left &world_question_left &world_quotes_right_base &none &none &none &none &none &none &none &none &none &none &none &none &none
&world_micro_sign &world_section_sign &world_paragraph_sign &world_o_ordinal &world_a_ordinal &none &none &tog LAYER_World &tog LAYER_World &none &none &none &none &none &none &none
>;
};
layer_Gaming {
bindings = <
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans
&kp MINUS &kp GRAVE &kp B &kp N &kp M &kp SQT &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH
&kp T &kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&kp G &kp LSHFT &kp A &kp S &kp D &kp F &kp ESC &kp RET &kp PAUSE_BREAK &kp BSPC &kp DEL &trans &kp G &kp H &kp J &kp K &kp L &kp SEMI
&kp V &kp LCTRL &kp Z &kp X &kp C &kp SPACE &kp LALT &kp LGUI &tog LAYER_Gaming &trans &trans &trans &trans &trans &trans &trans
>;
};
layer_Factory {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp ESC &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LCTRL &lower &kp LGUI &kp RCTRL &kp RSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP
&magic LAYER_Magic 0 &kp HOME &kp END &kp LEFT &kp RIGHT &kp BSPC &kp DEL &kp LALT &kp RALT &kp RET &kp SPACE &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN
>;
};
layer_Lower {
bindings = <
&kp C_BRI_DN &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_PP &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &none &kp PAUSE_BREAK
&kp EQUAL &none &none &none &none &kp HOME &kp LPAR &kp KP_NUM &kp KP_EQUAL &kp KP_SLASH &kp KP_MULTIPLY &kp PRINTSCREEN
&kp TAB &none &none &kp UP_ARROW &none &kp END &kp RPAR &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp SCROLLLOCK
&kp ESC &none &kp LEFT_ARROW &kp DOWN_ARROW &kp RIGHT_ARROW &kp PG_UP &kp PERCENT &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &kp KP_NUM
&kp GRAVE &kp K_APP &none &kp F11 &kp F12 &kp PG_DN &tog LAYER_Function &tog LAYER_Typing &tog LAYER_Gaming &tog LAYER_Gaming &tog LAYER_Typing &tog LAYER_System &kp COMMA &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_ENTER &kp LALT
&magic LAYER_Magic 0 &kp CAPS &kp INS &kp F11 &tog LAYER_Emoji &tog LAYER_Cursor &tog LAYER_Number &tog LAYER_Lower &tog LAYER_Lower &tog LAYER_Mouse &tog LAYER_Symbol &tog LAYER_World &kp KP_N0 &kp KP_DOT &kp KP_ENTER &magic LAYER_Magic 0
>;
};
layer_Magic {
bindings = <
&bt BT_CLR &none &none &none &none &none &none &none &none &bt BT_CLR_ALL
&to 0 &to 1 &to 2 &to 3 &to 4 &to 5 &to 6 &to 7 &to 8 &none &none &none
&none &rgb_ug RGB_SPI &rgb_ug RGB_SAI &rgb_ug RGB_HUI &rgb_ug RGB_BRI &rgb_ug RGB_TOG &none &none &none &none &none &none
&bootloader &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_EFF &none &none &none &none &none &bootloader
&sys_reset &none &none &none &none &none &bt_2 &bt_3 &tog 29 &none &none &none &none &none &none &none &none &sys_reset
&none &none &none &none &none &bt_0 &bt_1 &out OUT_USB &none &none &none &none &none &none &none &none
>;
};
};
};